Commit Graph

5549 Commits

Author SHA1 Message Date
penev92
df759172c0 Bring back carryall.starport and fix trike.starport's prerequisites 2015-03-29 13:06:51 +03:00
Paul Chote
77a56c95f1 Fix TS player palette definition.
Regression from #7699.
2015-03-28 19:11:44 +00:00
Oliver Brakmann
2cf53f0e13 Merge pull request #7747 from reaperrr/ra-tent-fix
Made RA tent art tileset-specific again
2015-03-28 16:22:40 +01:00
reaperrr
c32631de9b Merge pull request #7699 from x-a-n-a-x/new-TS-build-palette-skin
Added a new Tiberian Sun mod build palette skin
2015-03-28 16:15:22 +01:00
Paul Chote
b2458fc614 Remove GlobalFilesystem.OpenWithExts. Closes #5272. 2015-03-28 12:38:48 +00:00
reaperrr
2a6f69345d Removes the desert conversions of walls.
The files aren't used by the game anymore and just confuse the legacy editor.
2015-03-28 13:38:08 +01:00
reaperrr
557b479f40 Makes ra tent art tileset-specific again 2015-03-28 12:43:12 +01:00
x-a-n-a-x
a8d5542422 Added a new Tiberian Sun mod build palette skin 2015-03-28 10:10:45 +01:00
reaperrr
fe09cef825 Merge pull request #7745 from pchote/ts-snow
Add snow tileset and artwork to TS.
2015-03-28 01:26:41 +01:00
reaperrr
764c082478 Merge pull request #7741 from pchote/ra-remove-legacy-parsing
Disable legacy sequence parsing in RA.
2015-03-28 00:45:46 +01:00
reaperrr
663d434457 Fix sniper electro death anim.
Closes #7742.
2015-03-27 17:35:16 +00:00
reaperrr
b7fc275067 RA sequence cleanups.
Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.

Fixes fence palette on desert maps.
2015-03-27 17:35:16 +00:00
Paul Chote
08aa1e86a9 Disable legacy sequence parsing in RA. 2015-03-27 17:35:15 +00:00
reaperrr
6f244d5e3c Fix D2k missile trails and deviator explosion 2015-03-27 13:59:34 +01:00
Pavel Penev
9a780ba07d Merge pull request #7738 from pchote/cnc-remove-legacy-parsing
Disable legacy sequence parsing in TD.
2015-03-27 02:58:41 -07:00
reaperrr
1cc900b269 Yaml style fixes to reduce future --upgrade-mod "noise" a little 2015-03-27 00:11:32 +01:00
reaperrr
c92b2298c3 Remove missile TurboBoost 2015-03-27 00:04:39 +01:00
reaperrr
2a4719b88b Rename Missile ROT to RateOfTurn 2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
reaperrr
fb710f15bb Move projectile palette definition from weapon to projectile effects 2015-03-27 00:04:36 +01:00
Pavel Penev
c61dc48548 Merge pull request #7324 from reaperrr/limitedammo2
Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
4e1a02e35e Add snow test map. 2015-03-26 22:42:44 +00:00
Paul Chote
0a6e21d908 Support tileset-specific art in TS. 2015-03-26 22:42:43 +00:00
Paul Chote
a9f6e09afd Add TS snow tileset. 2015-03-26 22:42:43 +00:00
Paul Chote
549c0bf382 Disable legacy sequence parsing in TD.
Removes unused `powerdown` sequences.
2015-03-26 22:41:46 +00:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Matthias Mailänder
ab2db13b3c Merge pull request #7736 from abcdefg30/allies05aFIX
Fixes #7735
2015-03-26 22:26:31 +01:00
Paul Chote
bbee16db99 Fix TS tileset. 2015-03-25 19:59:09 +00:00
Oliver Brakmann
6fca67e7f6 Merge pull request #7664 from penev92/bleed_harvesterInsurance
Implement Carryall edge spawn, harvester delivery by carryall and harvester insurance for D2k
2015-03-25 20:03:00 +01:00
abcdefg30
7c7e5efc4f Fix a fatal error in allies05a 2015-03-25 16:15:49 +01:00
reaperrr
036f2459bf Merge pull request #7732 from pchote/tsra2-reverses
Clean up sequence key loading and add Reverses field for TS/RA2.
2015-03-25 06:41:44 +01:00
Paul Chote
9b33d7b1e5 Disable legacy sequence parsing in D2K. 2015-03-24 18:01:30 +00:00
Paul Chote
4baf639130 Add a Reverses sequence key for TS/RA2 animations. 2015-03-24 17:37:08 +00:00
Paul Chote
52624912fe Work around bogus tiles. 2015-03-23 20:33:24 +00:00
Paul Chote
491c851c87 Fix D2K tileset. 2015-03-23 20:33:23 +00:00
Paul Chote
dd36c5094c Fix TD tilesets. 2015-03-23 20:32:29 +00:00
Paul Chote
6e1307d08d Fix RA tilesets. 2015-03-23 20:32:28 +00:00
Taryn Hill
ab63d3f7df Merge pull request #7714 from Mailaender/d2k-black-tile-removal
Removed legacy ARRAKIS tiles.
2015-03-23 15:15:28 -05:00
Matthias Mailänder
edbb31afe1 remove mistaken templates 2015-03-23 21:03:24 +01:00
reaperrr
e65453de24 Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
Paul Chote
d631d8b780 Merge pull request #7711 from Mailaender/d2k-sietch-offset
Fixed the Sietch sprite offset
2015-03-22 22:31:59 +00:00
reaperrr
bbabf4e2e7 Merge pull request #7712 from Mailaender/grid-above-spice
Fixed spice being drawn above the grid
2015-03-22 22:49:23 +01:00
Paul Chote
7b57d87df5 Merge pull request #7713 from Mailaender/camera-icon
Added a camera icon
2015-03-22 19:30:00 +00:00
Paul Chote
a7c64a0941 Remove redundancies from TS sequences. 2015-03-22 17:31:42 +00:00
Matthias Mailänder
90138785a1 draw the grid above the spice 2015-03-22 18:13:08 +01:00
Matthias Mailänder
ee58c68604 fix Sietch sprite offset 2015-03-22 18:09:33 +01:00
penev92
efee3598f9 Add D2k harvester insurance on worm frenzy 2015-03-22 17:00:59 +02:00
penev92
0d05fb5326 Implement FreeActorWithDelivery to enable off-map harvester delivery
Fix FreeActorInfo fields descriptions
2015-03-22 17:00:57 +02:00
penev92
fa6e5948d7 Remove the Lua scripted harvester delivery from the D2k shellmap and reorganize Carryall actor definitions 2015-03-22 16:58:16 +02:00
penev92
4eb67b328f Refactor AutoCarryall trait and rename to Carryall
Fixup Carryable
2015-03-22 16:58:14 +02:00