Scott_NZ
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f7f307c3bf
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LegacyMapImporter: Remove Italy as it's a bogus country. Change Germany to black. Collapse some duplicate cases.
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2013-01-08 22:44:05 +13:00 |
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Scott_NZ
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c10df031bd
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Convert classic waypoints to waypoint not mpspawn
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2013-01-08 22:44:05 +13:00 |
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Scott_NZ
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a56228aba1
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Add Italy country
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2013-01-08 22:44:05 +13:00 |
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Scott_NZ
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1b09544314
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Default to allies for neutral in ra, gdi in cnc
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2013-01-08 22:44:04 +13:00 |
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Scott_NZ
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2dc18594a2
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Handle RA with GoodGuy/BadGuy players
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2013-01-08 22:44:04 +13:00 |
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Scott_NZ
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bb5212d2bb
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Fix classic SP maps failing to import into the editor
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2013-01-08 22:44:03 +13:00 |
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Curtis Shmyr
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ac301b22e2
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Editor - Template categories are now ordered by whats specified in the tileset yaml
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2013-01-08 20:11:22 +13:00 |
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Matthias Mailänder
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7d4399d7cc
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fixes #2481
Don't save in system pathes because UNIX needs root and shipped maps
should not be changed. Use $HOME/maps/$MOD instead.
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2012-12-04 10:06:42 +13:00 |
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Matthias Mailänder
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aad0b3d2d8
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fixed wrong palette remapping for neutral buildings in editor
for TEMPERAT (fields) and DESERT (buildings, trees, rocks)
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2012-11-26 12:21:50 +01:00 |
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Matthias Mailänder
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0690041347
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fix most of the palette issues with RA desert in OpenRA.Editor
TODO: use the palette as defined in YAML;
defaults are wrong for DESERT rocks, trees, walls and ore mine
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2012-11-19 14:53:25 +01:00 |
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Matthias Mailänder
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c75c72b525
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made palette shadowindex configurable
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2012-07-01 19:37:57 +12:00 |
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Chris Forbes
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007b2c5434
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make click-without-drag feel better in editor
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2012-07-01 18:37:46 +12:00 |
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Chris Forbes
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b8a932a084
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try to make selection feel better
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2012-07-01 18:31:46 +12:00 |
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Curtis Shmyr
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61c3932340
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Selection tool / copy paste for editor
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2012-07-01 18:23:46 +12:00 |
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James Dunne
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aac78773f4
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Upgraded to VS2010
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2012-06-26 20:39:56 -05:00 |
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Chris Forbes
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f10eb9e082
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add category headers in editor
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2012-06-26 19:58:04 +12:00 |
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Chris Forbes
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9966b4efd1
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group tiles by category
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2012-06-26 19:33:11 +12:00 |
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James Dunne
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fe5bcdeab9
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Fix for PaletteFormat break in Editor.
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2012-06-24 13:58:49 -05:00 |
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James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
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Chris Forbes
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e84d90fc3a
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more general tidying
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2011-12-28 08:13:36 +13:00 |
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Chris Forbes
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d57dfd1997
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tidy
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2011-12-27 21:23:25 +13:00 |
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Chris Forbes
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6c027372ab
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fix naming of event handlers in editor
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2011-12-10 09:08:31 +13:00 |
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Chris Forbes
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6bac11f071
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fix formatting in editor.Form1
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2011-12-10 09:08:31 +13:00 |
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Chris Forbes
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83929af62a
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tidy
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2011-11-06 22:13:21 +13:00 |
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Chris Forbes
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6cb8ee1f9f
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expose appropriate *Inits, and make them work in editor
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2011-11-06 18:17:13 +13:00 |
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Chris Forbes
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718742be4a
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fixed #1263 - don't trash the current directory on exporting a minimap
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2011-11-04 19:28:19 +13:00 |
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Chris Forbes
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4ad7af8a58
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fixed #1245 - repopulate the player chooser in the editor after refreshing the playerlist
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2011-11-04 19:21:33 +13:00 |
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Chris Forbes
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a060d99780
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add dropdown in editor for choosing owner of new actors
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2011-11-01 22:00:29 +13:00 |
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Chris Forbes
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4c26710ccb
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swap args to PlayerColorRemap
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2011-10-21 22:15:51 +13:00 |
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Chris Forbes
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511c956117
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fix title of map properties dialog
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2011-10-19 10:13:46 +13:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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3991026cf3
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add a new menu item to setup default players in editor
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2011-10-15 12:29:17 +13:00 |
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Chris Forbes
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2c415a8fd6
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add tmp->png conversion to utility
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2011-10-11 08:06:23 +13:00 |
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Chris Forbes
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a34b2d8c53
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combine tileset.{Tiles,Templates}; image data now accessed via Templates[].Data
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2011-10-11 08:06:23 +13:00 |
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Chris Forbes
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1f1c2b25b0
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move RenderTemplate onto TileSet
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2011-10-11 08:06:23 +13:00 |
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Chris Forbes
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eaf15fa6b5
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tidy in TileSet
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2011-10-11 08:06:23 +13:00 |
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Chris Forbes
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5ced7e270c
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fixed #536 -- add grid to editor
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2011-10-07 09:34:23 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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da4811abe8
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rip out ActorStance garbage
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2011-08-21 18:59:20 +12:00 |
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Paul Chote
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d9174b7e3b
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Kill RenderSimple.OverrideTileset/OverrideImage.
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2011-07-27 13:36:48 +12:00 |
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Paul Chote
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64ab44c3ea
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Log a message when trying to render a nonexistent actor in the editor
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2011-07-27 13:36:48 +12:00 |
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Paul Chote
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17d72f17d9
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Add an EditorTilesetFilter trait for filtering the actor palette based on tileset.
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2011-07-27 13:36:47 +12:00 |
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Paul Chote
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a165a80101
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Fix imported map spawn ownership
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2011-07-25 22:23:19 +12:00 |
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Chris Forbes
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df1201b4c2
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start moving common parts of the renderer into OpenRA.Renderer.SdlCommon
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2011-07-17 17:55:52 +12:00 |
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Chris Forbes
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0e45968573
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remove 'private' keyword where possible
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2011-06-29 09:15:39 +12:00 |
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Chris Forbes
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f84312acb9
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add editor hack for fixing open areas in existing ra maps
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2011-05-30 21:59:25 +12:00 |
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Chris Forbes
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b792d07c8c
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start reworking player setup
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2011-05-22 21:33:34 +12:00 |
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Chris Forbes
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a0e015746f
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move MakeSystemPalette out of editor.RenderUtils; rename to Palette.AsSystemPalette()
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2011-05-22 20:41:34 +12:00 |
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Paul Chote
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aba14eec23
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Squash compiler warnings
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2011-04-07 21:26:57 +12:00 |
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Paul Chote
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b0425aff3b
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Renormalize line endings and fix copyright headers again.
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2011-04-07 21:15:42 +12:00 |
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