Commit Graph

7177 Commits

Author SHA1 Message Date
reaperrr
e75cda66ec Upgrade TS missile rules 2016-02-14 13:41:27 +01:00
Oliver Brakmann
2debda926a Merge pull request #10205 from abcdefg30/fort-lonestar
Fix and rebalance Fort Lonestar
2016-02-13 22:00:33 +01:00
abcdefg30
b23c5687ec Fix a crash when using parabombs on Fort Lonestar 2016-02-12 16:56:33 +01:00
abcdefg30
3a217fed20 Let units directly hunt instead of attack move on Fort Lonestar 2016-02-12 16:56:33 +01:00
abcdefg30
07f9ec7562 Add "Mobile Tent" actor
It is available through crates
2016-02-12 16:56:32 +01:00
abcdefg30
b3436f9b6a Make the walls have a player as owner
except when there is no player in the respective edge.
2016-02-12 16:56:31 +01:00
abcdefg30
59385f9b04 Add new difficulties to Fort Lonestar and try to balance them 2016-02-12 16:56:30 +01:00
abcdefg30
0b284de241 Fix the spawnpoint selection not working on Fort Lonestar 2016-02-12 16:56:30 +01:00
abcdefg30
fff67d3348 Add support for sending Iron Curtained units on Fort Lonestar 2016-02-12 16:56:29 +01:00
abcdefg30
7092e81f2d Make MECH buildable on Fort Lonestar but very expensive 2016-02-12 16:56:28 +01:00
abcdefg30
05c77c6df9 Add myself to the Authors of Fort Lonestar 2016-02-12 16:56:28 +01:00
abcdefg30
5dc91d533e Add support for sending unarmed actors as part of the waves on Fort Lonestar 2016-02-12 16:56:27 +01:00
abcdefg30
ba93269e73 Enable AllyBuildRadius and add GivesBuildableArea to the defenses on Fort Lonestar 2016-02-12 16:56:26 +01:00
abcdefg30
8b22f4fc7c Add different ProductionBars for each production queue on Fort Lonestar 2016-02-12 16:56:26 +01:00
abcdefg30
be0903ab34 Improve crates on Fort Lonestar 2016-02-12 16:56:25 +01:00
abcdefg30
0f0cb20629 Add paratroopers to Fort Lonestar 2016-02-12 16:56:24 +01:00
abcdefg30
1818c362da Clean fort-lonestar.lua up 2016-02-12 16:56:23 +01:00
abcdefg30
7812087209 Clean the yaml up and fix wrong inheritance on Fort Lonestar
Fort Lonestar became unplayable when someone changed the weapon default definitions
As most of its weapons try to override the defaults this resulted in two SpreadDamageWarheads (Warhead: and Warhead@1Dam:) for each weapon
2016-02-12 16:56:23 +01:00
abcdefg30
3604d901b1 Fix the missleading wording of the confirm dialogs 2016-02-12 16:48:58 +01:00
Paul Chote
f839e96ea7 Use versioned user map directories. 2016-02-08 18:53:28 +00:00
Paul Chote
f8992991f5 Load the load screen images from the virtual filesystem. 2016-02-07 17:57:05 +00:00
Paul Chote
2328de94a7 Fix d2k dll reference. 2016-02-07 17:11:35 +00:00
Oliver Brakmann
d4aa28e221 Merge pull request #10706 from pchote/filesystem-assemblies
Loads mod assemblies via the virtual filesystem.
2016-02-07 16:53:33 +01:00
Oliver Brakmann
02f25b0692 Merge pull request #10704 from pchote/filesystem-fonts
Loads fonts via the virtual filesystem.
2016-02-07 16:41:34 +01:00
Chris Forbes
a1a2796292 ra: Remove caffeinated, snowy-ridge
These are both terrible.

Caffeinated is my old RA95 study of how much
detailing you could get away with; it has horribly unbalanced resources
and spawn locations.

Snowy-ridge is a 1v1v1 so small that you can shoot from one base to
another, and the bottom player has a serious disadvantage.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2016-02-07 22:30:02 +13:00
Paul Chote
7015a2e12f Loads mod assemblies via the virtual filesystem. 2016-02-06 22:42:27 +00:00
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Paul Chote
844e1a1770 Loads fonts via the virtual filesystem. 2016-02-06 21:24:43 +00:00
Oliver Brakmann
7a0825ce92 Merge pull request #10381 from penev92/warheadEffects
Enhance CreateEffectWarhead
2016-02-06 13:35:52 +01:00
Oliver Brakmann
1dbb75482b Merge pull request #10616 from Mailaender/bio-immunity
Added HazMat suites to Tiberian Dawn
2016-02-03 19:02:24 +01:00
Paul Chote
fcccc0f5f9 Merge mod Folders into Packages. 2016-02-01 22:49:11 +00:00
abcdefg30
ac2455824c Merge pull request #10653 from Mailaender/common-metrics
Moved shared metrics to mods/commons.
2016-02-01 12:00:53 +01:00
abcdefg30
1cc8330c51 Merge pull request #10535 from pchote/mix-type-autodetection
Auto-detect mix hash type.
2016-01-31 22:57:14 +01:00
Matthias Mailänder
5ba304619d Merge pull request #10659 from obrakmann/fix10593_gdi03-invalid-tile
Replace invalid tile in gdi03
2016-01-31 20:12:39 +01:00
Oliver Brakmann
bbe8b199ed Add decoration when HazMat suits are enabled in TD 2016-01-31 17:10:46 +01:00
Zimmermann Gyula
e69fcd385b Add art for HazMat decoration to TD 2016-01-31 17:10:46 +01:00
Matthias Mailänder
33f649e949 Grant Tiberium immunity from biolab captures. 2016-01-31 17:10:46 +01:00
Matthias Mailänder
76066c65bd Disable trainable dinos. 2016-01-31 17:10:46 +01:00
Oliver Brakmann
8291cffb1c Merge pull request #10608 from reaperrr/ra-no-sw-tech2
Enable Chrono Tank at "No Superweapons"
2016-01-31 16:39:34 +01:00
Oliver Brakmann
5fdce51699 Merge pull request #10551 from RockyTV/rockytv
Change CONNECTIONFAILED_PANEL title if server requires password
2016-01-31 16:14:21 +01:00
Oliver Brakmann
e532637a24 Merge pull request #10404 from Mailaender/legacy-map-import-refactor
Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Pavel Penev
6913ac29e6 Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
2016-01-31 16:22:48 +02:00
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Oliver Brakmann
d336904c52 Merge pull request #10517 from reaperrr/d2k-cleanup1
Some D2k clean-ups
2016-01-31 15:19:53 +01:00
Oliver Brakmann
9dbb725cef Replace invalid tile in gdi03 2016-01-31 12:36:22 +01:00
Matthias Mailänder
690e5125ec Move shared metrics to mods/commons. 2016-01-30 23:03:37 +01:00
Matthias Mailänder
10ebd7e48d Merge pull request #10649 from obrakmann/radar-team-colors
Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Paul Chote
b387e6a19e Polish the lobby option bin layout. 2016-01-30 20:47:57 +00:00
Paul Chote
73b3f20921 Remove fragile alliances feature. 2016-01-30 20:47:50 +00:00