Commit Graph

1695 Commits

Author SHA1 Message Date
Paul Chote
e98c2eef68 Fix invalid Transform location exploit. 2017-03-04 00:17:38 +00:00
Paul Chote
2e605bb6cb Merge pull request #12759 from forcecore/cloak_unhardcoding
Unhardcode disableCloak on critical HP (#12741)
2017-03-03 22:31:37 +00:00
abcdefg30
700d141c24 Make AutoTargetIgnore upgradeable 2017-02-27 00:36:00 +01:00
forcecore
28ce32d8fa damageDisabled removed from Cloak.cs (#12741)
To unhard code uncloak behavior getting disabled by the unit's critical HP.
2017-02-24 20:53:42 -06:00
atlimit8
725cc7c084 Removed StackedCondition trait 2017-02-22 08:54:52 -06:00
atlimit8
65725efd04 Make ConditionExpression use counts. 2017-02-22 08:54:50 -06:00
atlimit8
d83dae5587 Rename BooleanExpression => ConditionExpression 2017-02-22 08:54:50 -06:00
Paul Chote
da5a725458 Add support for per-source and total external condition caps. 2017-02-18 19:10:22 +00:00
reaperrr
74fa80491d Merge pull request #12751 from abcdefg30/d2kSequences
Fix missing sequences in all mods
2017-02-13 19:58:41 +01:00
reaperrr
f95ec2b11f Merge pull request #12684 from abcdefg30/proneOffset
Fix the ProneOffsets of TakeCover
2017-02-12 20:31:08 +01:00
abcdefg30
a4a9e46e2d Change the default value for the sequence definitions on SupportPower.cs 2017-02-12 18:34:33 +01:00
abcdefg30
a3aab6f051 Merge pull request #12757 from reaperrr/merge-ra-into-cnc
Merge Mods.RA into Mods.Cnc
2017-02-12 17:47:41 +01:00
reaperrr
996f7ba5cf Merge pull request #12730 from abcdefg30/aircraftCrate
Fix GiveUnitCrateAction and SpawnMPUnits being limited to MobileInfo
2017-02-12 17:27:24 +01:00
reaperrr
cdfa3fddf8 Move ParatroopersPower and para scripting to Mods.Common 2017-02-11 19:02:06 +01:00
Paul Chote
a52ea71c62 Add AttackCharges trait for TD and TS obelisks. 2017-02-11 16:19:58 +00:00
Paul Chote
f219d40aa1 Improve support for overlapping sounds. 2017-02-11 16:19:58 +00:00
Paul Chote
a8d46adb2d Rename tesla attack logic and move to Mods.Cnc. 2017-02-11 16:19:58 +00:00
abcdefg30
ba69bfe494 Merge pull request #12705 from pchote/tweak-killself
Fix KillsSelf trait.
2017-02-10 19:06:20 +01:00
abcdefg30
ce97b3a3a2 Fix IPositionableInfo not inheriting IOccupySpaceInfo 2017-02-09 22:04:33 +01:00
abcdefg30
e53724b1de Fix SpawnMPUnits being limited to MobileInfo 2017-02-09 22:04:33 +01:00
abcdefg30
a385835939 Fix GiveUnitCrateAction being limited to MobileInfo 2017-02-09 22:04:32 +01:00
abcdefg30
55dd61ebe5 Fix the ProneOffsets of TakeCover 2017-02-08 20:14:02 +01:00
Paul Chote
609e0d0f3e Fix weather particle positions when scrolling while paused. 2017-02-05 18:50:31 +00:00
Paul Chote
2496ce3527 Set default delay to 0. 2017-02-05 11:37:01 +00:00
Paul Chote
1518da1062 Fix KillSelf behaviour for out-of-world actors. 2017-02-05 11:37:01 +00:00
reaperrr
977cc0e367 Add Delay field to KillsSelf 2017-02-04 12:31:15 +01:00
reaperrr
e23a866979 Move RandomDelay from AmbientSound to Util 2017-02-04 12:31:11 +01:00
Paul Chote
958d1cd365 Merge pull request #12671 from abc013/renameUpgradeOverlay
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
2017-02-03 22:14:58 +00:00
Paul Chote
647ee841b4 Overhaul AmbientSound trait. 2017-02-03 22:01:12 +00:00
abc013
851c8e6075 Changed 'UpgradeOverlay' to 'WithColoredOverlay' 2017-02-03 18:09:56 +01:00
reaperrr
dfe14b0994 Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels
TS DamagedByTerrain and ^DamagedByVeins: Don't damage actors in tunnels
2017-02-03 09:53:11 +01:00
reaperrr
a006b02240 Merge pull request #12657 from pchote/skip-stacked-levels
Support skipping stacked condition levels.
2017-02-03 09:47:21 +01:00
RoosterDragon
87040a3cf5 Merge pull request #12643 from pchote/battlefield-control
Replace "Debug" prefix with "Battlefield Control" for gameplay notifications.
2017-02-01 19:18:47 +00:00
Taryn Hill
1fe317dd57 Fix a typo in MobileInfo 2017-01-31 08:46:08 -06:00
Paul Chote
47a013e6c2 Support empty strings to skip condition levels. 2017-01-30 18:22:44 +00:00
Paul Chote
aa0e65d425 Add SuppressNotifications flag for scripted maps. 2017-01-29 18:59:57 +00:00
Paul Chote
7a1d1092bd Replace "Debug" prefix with "Battlefield Control" for win/loss messages. 2017-01-29 18:59:56 +00:00
Paul Chote
4f41b6e9ce Implement elevated bridge placeholders. 2017-01-29 18:58:34 +00:00
Paul Chote
5c77c0dc28 Implement jumpjets. 2017-01-29 18:58:34 +00:00
Paul Chote
572c1cb89f Implement subterranean units. 2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1 Implement tunnels. 2017-01-29 18:58:33 +00:00
Paul Chote
2bd5a392d1 Add plumbing for custom movement layers. 2017-01-29 18:58:33 +00:00
Paul Chote
695a572dc3 Move ActorMap to mod code. 2017-01-29 18:57:36 +00:00
Paul Chote
ba9927d34e Add Condition support to WithDeathAnimation / DeathSounds. 2017-01-29 18:57:36 +00:00
Paul Chote
544e40ecab Fix CliffBackImpassibilityLayer trait name. 2017-01-29 18:57:35 +00:00
Matthias Mailänder
ab771f3171 Merge pull request #12645 from pchote/harvester-cost
Unhardcode harvester queue behaviour parameters.
2017-01-29 18:46:27 +01:00
Paul Chote
875d215662 Unhardcode harvester queue behaviour parameters. 2017-01-29 17:20:28 +00:00
abcdefg30
19549a9068 Fix null being passed through the INotifyAttack interface 2017-01-29 11:07:20 +01:00
reaperrr
892825aeb9 Merge pull request #12599 from RoosterDragon/allocs
Reduce ongoing allocations
2017-01-27 17:52:30 +01:00
abcdefg30
0f11926305 Merge pull request #12625 from pchote/fix-timed-conditions
Fix timed external conditions being rejected instead of reset.
2017-01-27 13:53:00 +01:00