Paul Chote
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e98c2eef68
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Fix invalid Transform location exploit.
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2017-03-04 00:17:38 +00:00 |
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Paul Chote
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2e605bb6cb
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Merge pull request #12759 from forcecore/cloak_unhardcoding
Unhardcode disableCloak on critical HP (#12741)
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2017-03-03 22:31:37 +00:00 |
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abcdefg30
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700d141c24
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Make AutoTargetIgnore upgradeable
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2017-02-27 00:36:00 +01:00 |
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forcecore
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28ce32d8fa
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damageDisabled removed from Cloak.cs (#12741)
To unhard code uncloak behavior getting disabled by the unit's critical HP.
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2017-02-24 20:53:42 -06:00 |
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atlimit8
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725cc7c084
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Removed StackedCondition trait
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2017-02-22 08:54:52 -06:00 |
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atlimit8
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65725efd04
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Make ConditionExpression use counts.
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2017-02-22 08:54:50 -06:00 |
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atlimit8
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d83dae5587
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Rename BooleanExpression => ConditionExpression
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2017-02-22 08:54:50 -06:00 |
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Paul Chote
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da5a725458
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Add support for per-source and total external condition caps.
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2017-02-18 19:10:22 +00:00 |
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reaperrr
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74fa80491d
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Merge pull request #12751 from abcdefg30/d2kSequences
Fix missing sequences in all mods
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2017-02-13 19:58:41 +01:00 |
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reaperrr
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f95ec2b11f
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Merge pull request #12684 from abcdefg30/proneOffset
Fix the ProneOffsets of TakeCover
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2017-02-12 20:31:08 +01:00 |
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abcdefg30
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a4a9e46e2d
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Change the default value for the sequence definitions on SupportPower.cs
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2017-02-12 18:34:33 +01:00 |
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abcdefg30
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a3aab6f051
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Merge pull request #12757 from reaperrr/merge-ra-into-cnc
Merge Mods.RA into Mods.Cnc
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2017-02-12 17:47:41 +01:00 |
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reaperrr
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996f7ba5cf
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Merge pull request #12730 from abcdefg30/aircraftCrate
Fix GiveUnitCrateAction and SpawnMPUnits being limited to MobileInfo
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2017-02-12 17:27:24 +01:00 |
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reaperrr
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cdfa3fddf8
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Move ParatroopersPower and para scripting to Mods.Common
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2017-02-11 19:02:06 +01:00 |
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Paul Chote
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a52ea71c62
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Add AttackCharges trait for TD and TS obelisks.
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2017-02-11 16:19:58 +00:00 |
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Paul Chote
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f219d40aa1
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Improve support for overlapping sounds.
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2017-02-11 16:19:58 +00:00 |
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Paul Chote
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a8d46adb2d
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Rename tesla attack logic and move to Mods.Cnc.
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2017-02-11 16:19:58 +00:00 |
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abcdefg30
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ba69bfe494
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Merge pull request #12705 from pchote/tweak-killself
Fix KillsSelf trait.
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2017-02-10 19:06:20 +01:00 |
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abcdefg30
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ce97b3a3a2
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Fix IPositionableInfo not inheriting IOccupySpaceInfo
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2017-02-09 22:04:33 +01:00 |
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abcdefg30
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e53724b1de
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Fix SpawnMPUnits being limited to MobileInfo
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2017-02-09 22:04:33 +01:00 |
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abcdefg30
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a385835939
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Fix GiveUnitCrateAction being limited to MobileInfo
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2017-02-09 22:04:32 +01:00 |
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abcdefg30
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55dd61ebe5
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Fix the ProneOffsets of TakeCover
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2017-02-08 20:14:02 +01:00 |
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Paul Chote
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609e0d0f3e
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Fix weather particle positions when scrolling while paused.
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2017-02-05 18:50:31 +00:00 |
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Paul Chote
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2496ce3527
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Set default delay to 0.
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2017-02-05 11:37:01 +00:00 |
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Paul Chote
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1518da1062
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Fix KillSelf behaviour for out-of-world actors.
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2017-02-05 11:37:01 +00:00 |
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reaperrr
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977cc0e367
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Add Delay field to KillsSelf
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2017-02-04 12:31:15 +01:00 |
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reaperrr
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e23a866979
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Move RandomDelay from AmbientSound to Util
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2017-02-04 12:31:11 +01:00 |
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Paul Chote
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958d1cd365
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Merge pull request #12671 from abc013/renameUpgradeOverlay
Changed 'UpgradeOverlay' to 'WithColoredOverlay'
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2017-02-03 22:14:58 +00:00 |
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Paul Chote
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647ee841b4
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Overhaul AmbientSound trait.
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2017-02-03 22:01:12 +00:00 |
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abc013
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851c8e6075
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Changed 'UpgradeOverlay' to 'WithColoredOverlay'
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2017-02-03 18:09:56 +01:00 |
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reaperrr
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dfe14b0994
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Merge pull request #12666 from Phrohdoh/damagedbyterrain-respect-tunnels
TS DamagedByTerrain and ^DamagedByVeins: Don't damage actors in tunnels
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2017-02-03 09:53:11 +01:00 |
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reaperrr
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a006b02240
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Merge pull request #12657 from pchote/skip-stacked-levels
Support skipping stacked condition levels.
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2017-02-03 09:47:21 +01:00 |
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RoosterDragon
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87040a3cf5
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Merge pull request #12643 from pchote/battlefield-control
Replace "Debug" prefix with "Battlefield Control" for gameplay notifications.
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2017-02-01 19:18:47 +00:00 |
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Taryn Hill
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1fe317dd57
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Fix a typo in MobileInfo
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2017-01-31 08:46:08 -06:00 |
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Paul Chote
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47a013e6c2
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Support empty strings to skip condition levels.
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2017-01-30 18:22:44 +00:00 |
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Paul Chote
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aa0e65d425
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Add SuppressNotifications flag for scripted maps.
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2017-01-29 18:59:57 +00:00 |
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Paul Chote
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7a1d1092bd
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Replace "Debug" prefix with "Battlefield Control" for win/loss messages.
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2017-01-29 18:59:56 +00:00 |
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Paul Chote
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4f41b6e9ce
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Implement elevated bridge placeholders.
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2017-01-29 18:58:34 +00:00 |
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Paul Chote
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5c77c0dc28
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Implement jumpjets.
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2017-01-29 18:58:34 +00:00 |
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Paul Chote
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572c1cb89f
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Implement subterranean units.
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2017-01-29 18:58:33 +00:00 |
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Paul Chote
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41213ad2d1
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Implement tunnels.
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2017-01-29 18:58:33 +00:00 |
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Paul Chote
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2bd5a392d1
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Add plumbing for custom movement layers.
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2017-01-29 18:58:33 +00:00 |
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Paul Chote
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695a572dc3
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Move ActorMap to mod code.
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2017-01-29 18:57:36 +00:00 |
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Paul Chote
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ba9927d34e
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Add Condition support to WithDeathAnimation / DeathSounds.
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2017-01-29 18:57:36 +00:00 |
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Paul Chote
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544e40ecab
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Fix CliffBackImpassibilityLayer trait name.
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2017-01-29 18:57:35 +00:00 |
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Matthias Mailänder
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ab771f3171
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Merge pull request #12645 from pchote/harvester-cost
Unhardcode harvester queue behaviour parameters.
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2017-01-29 18:46:27 +01:00 |
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Paul Chote
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875d215662
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Unhardcode harvester queue behaviour parameters.
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2017-01-29 17:20:28 +00:00 |
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abcdefg30
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19549a9068
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Fix null being passed through the INotifyAttack interface
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2017-01-29 11:07:20 +01:00 |
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reaperrr
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892825aeb9
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Merge pull request #12599 from RoosterDragon/allocs
Reduce ongoing allocations
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2017-01-27 17:52:30 +01:00 |
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abcdefg30
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0f11926305
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Merge pull request #12625 from pchote/fix-timed-conditions
Fix timed external conditions being rejected instead of reset.
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2017-01-27 13:53:00 +01:00 |
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