Commit Graph

1768 Commits

Author SHA1 Message Date
reaperrr
c4e79a11a8 Merge pull request #12919 from obrakmann/transform-refactor
Refactor Transform to make use of child activities
2017-05-04 18:55:41 +02:00
Paul Chote
7a7b668f2b Merge pull request #12999 from reaperrr/RevealOnDeath
Add RevealOnDeath trait
2017-05-01 11:17:18 +01:00
Paul Chote
5a273700bf Merge pull request #13204 from IceReaper/reloading-sound
Added ReloadSound and ReloadSoundDelay to weapon declarations.
2017-05-01 00:05:19 +01:00
Andre Mohren
d68bc48ba5 Added ReloadSound and ReloadSoundDelay to weapon declarations. 2017-04-30 22:43:32 +02:00
Oliver Brakmann
f9913db5e8 Make Transform use child activities 2017-04-30 19:40:14 +01:00
atlimit8
6075569659 Make RepairsUnits pausable-conditional 2017-04-30 09:48:02 -05:00
atlimit8
748afad45e Added PausableConditionalTrait abstract trait 2017-04-30 09:47:28 -05:00
atlimit8
18eddf4a70 Convert ProximityExternalCondition from disable-able to conditional. 2017-04-30 09:46:56 -05:00
atlimit8
770efd710b Remove DisabledOverlay using WithColoredOverlay & remove IDisable from Husk 2017-04-30 09:46:21 -05:00
reaperrr
1349dfb670 Merge pull request #13210 from pchote/polish-deployers
Polish TS deployer animations
2017-04-30 12:14:40 +02:00
atlimit8
cb6e4b9926 Merge pull request #13202 from reaperrr/UpgradeRejectsOrders
Add Reject field to RejectsOrders for blacklisting orders.
2017-04-29 08:51:34 -05:00
Paul Chote
69ca9ffaba Set the default voxel Scale to match the original game. 2017-04-29 13:21:13 +01:00
reaperrr
398956b690 Add support for multiple RejectsOrders traits per actor 2017-04-29 12:56:30 +02:00
atlimit8
4917c6e453 Merge pull request #12924 from reaperrr/fix-tunnel-atk
Prevent units in tunnels/underground from attacking
2017-04-29 00:25:23 -05:00
reaperrr
1fae993593 Prevent attacking while in tunnel/underground 2017-04-27 17:50:02 +02:00
reaperrr
a9676235db Add custom DeathTypes/DamageTypes support to RevealOnDeath 2017-04-24 19:12:31 +02:00
reaperrr
4bfd306cc2 Add RevealOnDeath trait
Allows revealing shroud on actor death.
2017-04-24 19:12:31 +02:00
atlimit8
99f3f37afe Merge pull request #13104 from rob-v/RepairNavalUnitsWithRepairCursor
Naval units (RepairableNear) units repairable using Repair cursor
2017-04-23 22:05:46 -05:00
atlimit8
fe03929e6b Merge pull request #13174 from reaperrr/ts-floater
Add Tiberium Floater to TS
2017-04-23 21:38:27 -05:00
Paul Chote
a83c0f96dd Add GrantConditionOnLineBuildDirection trait. 2017-04-23 00:44:10 +01:00
Paul Chote
f8af51643d Add LineBuildSegmentExternalCondition. 2017-04-23 00:44:10 +01:00
Paul Chote
a8bb03aa34 Draw TS line-build cell previews with increased translucency. 2017-04-23 00:44:10 +01:00
Paul Chote
227b80d6c2 Add support for removing segments when parent nodes are removed. 2017-04-23 00:44:10 +01:00
Paul Chote
304e3ef9f9 Distinguish between line build nodes and segments. 2017-04-23 00:44:09 +01:00
Paul Chote
62603b324d Add support for granting a condition while the make animation plays. 2017-04-23 00:44:09 +01:00
Paul Chote
227655f9aa Fix wall artwork interaction with conditions. 2017-04-23 00:44:09 +01:00
Paul Chote
ac53bc502e Remove bogus Requires<HealthInfo> from GrantConditionOnDisabled. 2017-04-23 00:44:08 +01:00
reaperrr
863d477928 Merge pull request #13157 from atlimit8/RemoveDictionaryLoadUsings
Remove LoadUsing where FieldLoader.GetValue works for the dictionaries
2017-04-22 16:27:13 +02:00
reaperrr
b53ac5df36 Merge pull request #13074 from atlimit8/IConditionConsumerProvider
Better Support for Multiple Condition Expressions in a Trait
2017-04-22 15:48:37 +02:00
atlimit8
d433473249 Replace IConditionConsumer w/ variable observers for multiple variable expressions for traits. 2017-04-22 08:36:18 -05:00
reaperrr
1e63013eb1 Add support for random sounds to AmbientSound 2017-04-22 14:36:55 +02:00
atlimit8
c23f248840 Merge pull request #13159 from pchote/return-to-ground
Force Mobile units to return to the ground layer when becoming idle.
2017-04-20 23:55:58 -05:00
Paul Chote
b373714da7 Force Mobile units to return to the ground layer when becoming idle. 2017-04-20 19:48:21 +01:00
reaperrr
ebb6505190 Merge pull request #13106 from abcdefg30/spawnOffset
Add an Offset property to SpawnActorOnDeath
2017-04-20 17:53:33 +02:00
atlimit8
b97162d9f1 Merge pull request #13110 from MartinCurwen/bleed
Multiple armament check fix in AttackGarrisoned
2017-04-19 12:05:35 -05:00
MartinCurwen
ea6e1fdd64 Multiple armament check fix in AttackGarrisoned 2017-04-19 17:40:14 +01:00
atlimit8
4767b91037 Remove LoadUsing where FieldLoader.GetValue works for the dictionaries 2017-04-19 09:51:06 -05:00
reaperrr
225d26bfdb Add explicit Reject field to RejectsOrders 2017-04-18 20:23:00 +02:00
reaperrr
9814083ac3 Rename DonateSupplies activity to DonateCash 2017-04-18 19:27:46 +02:00
reaperrr
80ec530e4c Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
abcdefg30
7416cd0ac1 Add an Offset property to SpawnActorOnDeath 2017-04-18 17:09:25 +02:00
Matthias Mailänder
4480f49e0f Add ChangesTerrain. 2017-04-17 15:11:33 +01:00
reaperrr
1860b448b7 Merge pull request #13143 from reaperrr/icereap-bleed
Added WithTurretedAttackAnimation
2017-04-17 16:10:42 +02:00
Paul Chote
774a717c19 Merge pull request #13117 from abcdefg30/veteranOverlay
Fixed VeteranProductionIcons not being disabled when Prerequisites are removed
2017-04-17 14:47:32 +01:00
Andre Mohren
9b22f0e11a Support attack animation for turrets via new WithTurretedAttackAnimation trait. 2017-04-17 15:34:45 +02:00
reaperrr
1d3daa5e4d Merge pull request #13108 from atlimit8/ConditionsToVariables
ConditionExpression to (Boolean|Integer)Expression refactor
2017-04-17 14:52:21 +02:00
abcdefg30
87a44023b2 Fixed VeteranProductionIcons not being disabled when Prerequisites are removed 2017-04-13 17:54:17 +02:00
atlimit8
6b18eb1993 Merge pull request #12977 from rob-v/RallyPointPrimaryBuilding
When changing rally point with ctrl also make primary
2017-04-11 18:05:16 -05:00
rob-v
9216427c2b RepairableNearUnitsWithRepairCursor #12361 2017-04-11 19:03:41 +02:00
abcdefg30
739653ce37 Merge pull request #13089 from rob-v/FixPreDamagedTilesHealth
Fix Pre-damaged bridge tiles visually transform to new #13076
2017-04-11 18:22:01 +02:00