Commit Graph

9571 Commits

Author SHA1 Message Date
Curtis Shmyr
ec9345b051 Merge pull request #3398 from chrisforbes/panic-heal
Fix #3393: Prevent ScaredyCat from reacting to healing
2013-06-12 15:06:27 -07:00
Chris Forbes
0a8e47c357 Fix #3393: Prevent ScaredyCat from reacting to healing 2013-06-13 10:03:08 +12:00
Chris Forbes
a9b6a94ade Merge pull request #3396 from wuschel/bleed
wuschel's OpenRA map update
2013-06-12 14:30:24 -07:00
Chris Forbes
1258a6186c Merge pull request #3379 from NukemBro/bleed
Mission Changes
2013-06-12 14:30:11 -07:00
Chris Forbes
b91c8f0b6a Merge pull request #3384 from cjshmyr/engi2
Capture changes - Engis now capture from outside. Added classic (legacy)...
2013-06-12 14:29:42 -07:00
wuschel
1b4521fd51 Added new OpenRA map: Artemis
Added new large OpenRA map based on western part of Zeus map. NOTE: The
file on the content.openra website is out of date.
2013-06-12 22:38:28 +02:00
Paul Chote
f871998a35 Merge pull request #3380 from Mailaender/setup.z
Added an InstallShield extraction frontend for Dune 2000
2013-06-12 11:18:22 -07:00
Paul Chote
1ea322ff9b Merge pull request #3294 from Mailaender/single-player-orderlag
Set the OrderLatency to 1 in single player games
2013-06-12 11:02:53 -07:00
wuschel
5ea2598ea9 Updated my maps: Apollo, Ares, Ares National Park, Poseidon
Removed the oil derrick and mine layer modd in the yaml files, since
they are no longer necessary.
2013-06-12 19:56:49 +02:00
Curtis Shmyr
6a1b37b5b7 Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits. 2013-06-11 20:44:06 -06:00
Matthias Mailänder
801f293948 also extract GAMESFX from Dune 2000 setup.z 2013-06-09 17:31:14 +02:00
Matthias Mailänder
c9466f995b extracting d2k setup.z works now, adapting the UI 2013-06-09 16:54:13 +02:00
Chris Forbes
d898899de7 Revert "sound and explosion changes"
This reverts commit 7e3f90ee1d.
2013-06-09 13:17:15 +12:00
Grant H.
54439f8af8 Mission changes
Mission changes
2013-06-08 18:46:32 -05:00
Grant H.
eb159afb64 Fixed Survival02
Few Changes
2013-06-08 18:39:59 -05:00
Chris Forbes
e7fcb758e3 Merge pull request #3361 from pchote/voxels
TS/RA2 Voxel support
2013-06-06 17:25:39 -07:00
Matthias Mailänder
22a8af34ea Merge pull request #3373 from ScottNZ/husk
Rework aircraft destruction to use husks instead of the original actor. Fixes #3324 and closes #3216.
2013-06-06 10:20:17 -07:00
ScottNZ
5184cee3ca Rework aircraft destruction to use husks instead of the original actor 2013-06-07 05:04:47 +12:00
Matthias Mailänder
fd3f48b359 Merge pull request #3372 from ScottNZ/missions
Mission objectives refactoring
2013-06-05 09:37:44 -07:00
ScottNZ
d040153017 Sort/remove usings 2013-06-06 03:10:21 +12:00
ScottNZ
77f66fa8b8 Add dynamic heights for things in the objectives panel. 2013-06-06 03:09:02 +12:00
ScottNZ
20058b137e Adjust CountdownTimerWidget's red-white time threshold to 60s 2013-06-06 02:16:45 +12:00
ScottNZ
11d8b4e747 Change some Destroyed checks to IsDead checks 2013-06-06 02:08:29 +12:00
ScottNZ
82128be9e2 Refactor Survival 01 objectives code 2013-06-06 02:07:07 +12:00
ScottNZ
51fcb8d679 Refactor Soviet 01 Classic objectives code 2013-06-06 02:04:24 +12:00
ScottNZ
0acfb77be9 Refactor Monster Tank Madness objectives code 2013-06-06 01:59:32 +12:00
ScottNZ
e4cd7220cc Refactor Allies 04 objectives code 2013-06-06 01:54:40 +12:00
ScottNZ
cdb74fd547 Refactor Allies 03 objectives code 2013-06-06 01:51:15 +12:00
ScottNZ
aecc3624ba Refactor Allies 02 objectives code 2013-06-06 01:47:38 +12:00
ScottNZ
fdfd2eacea Refactor Allies 01 objectives code 2013-06-06 01:40:42 +12:00
Chris Forbes
9383e0572d Merge pull request #3370 from pchote/server-admin-fix
Simplify admin promotion check in ValidateClient.
2013-06-05 03:40:27 -07:00
Paul Chote
18f1683968 Simplify admin promotion check in ValidateClient.
This also fixes a crash if we want to allow
multiple admins in a server.
2013-06-05 22:35:30 +12:00
Grant H.
980c44bf62 Added Sahara
Sahara 4v4 desert map.
2013-06-05 02:13:41 -05:00
Grant H.
1043f58cc4 Finished Fort LoneStar
Finished Fort LoneStar + Added 2 new Desert maps:
-Great Sahara
-Suffrage
2013-06-05 01:57:08 -05:00
Paul Chote
7fb643f962 Add render trait for Mammoth Mk II. 2013-06-04 20:40:25 +12:00
Paul Chote
5cfde95358 Add a basic set of voxel render traits. 2013-06-04 20:40:24 +12:00
Paul Chote
235042ea65 Add VoxelRenderable to integrate voxel drawing with render traits. 2013-06-04 20:40:24 +12:00
Paul Chote
82faf7e929 Allow mods and maps to define voxel sequences. 2013-06-04 20:40:24 +12:00
Paul Chote
a00696ec3b Add core voxel rendering code. 2013-06-04 20:40:24 +12:00
Paul Chote
6cef4290df Store the voxel normals table in a palette. 2013-06-04 20:40:24 +12:00
Paul Chote
af6791d942 Implement hva parser. 2013-06-04 20:25:21 +12:00
Paul Chote
992db08f71 Implement vxl parser. 2013-06-04 20:25:21 +12:00
Paul Chote
656a529249 Support Vertex objects with custom z coordinate. 2013-06-04 20:25:21 +12:00
Paul Chote
f6264eeba4 Expose stencil buffer to render code.
The intention is to provide a layer for tracking shadow
rendering, so a single bit is sufficient for now.
2013-06-04 20:25:21 +12:00
Paul Chote
1b34c7d6b9 Expose depth buffer to render code. 2013-06-04 20:25:21 +12:00
Paul Chote
9566385aac Add renderer support for additional vec* uniforms. 2013-06-04 20:25:20 +12:00
Paul Chote
064938378f Add renderer support for matrix uniforms. 2013-06-04 20:25:20 +12:00
Paul Chote
fb3e776cb9 Add matrix helpers to Graphics.Util. 2013-06-04 20:25:20 +12:00
Paul Chote
eff46cf40d Add a Name field to Armament for other traits to reference. 2013-06-04 20:25:20 +12:00
Grant H.
9ed7d05ca7 Added Sahara Map
Added Sahara 4v4 map
Good balanced ore and symmetrical
2013-06-02 20:23:12 -05:00