Paul Chote
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f7e1140268
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Merge pull request #7771 from reaperrr/d2k-yaml-cleanup1
Fixes D2k muzzle/firing offsets and cleans sequences
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2015-03-31 17:55:13 +01:00 |
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Mustafa Alperen Seki
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71874392b7
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3 Ornithopter
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2015-03-30 17:35:23 +02:00 |
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reaperrr
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57dab6ccc1
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Fix D2k gun tower to use tank muzzle
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2015-03-29 14:23:09 +02:00 |
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reaperrr
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25d5daf6f5
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Fixes/improves D2k firing offsets.
- Raider/Stealth Raider
- Bazooka infantry
- Devastator
- Gun Tower
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2015-03-29 12:42:47 +02:00 |
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reaperrr
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f9332c9efe
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Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
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2015-03-27 00:04:37 +01:00 |
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penev92
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0d05fb5326
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Implement FreeActorWithDelivery to enable off-map harvester delivery
Fix FreeActorInfo fields descriptions
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2015-03-22 17:00:57 +02:00 |
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penev92
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f9a2378be8
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Produce D2k carryalls at the edge of the map
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2015-03-22 16:58:13 +02:00 |
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Taryn Hill
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7bf058896d
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Apply SoundOnDamageTransition upgrade rule.
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2015-03-12 16:09:15 -05:00 |
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Paul Chote
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b670673f9f
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Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
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2015-03-03 18:45:45 +00:00 |
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penev92
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49508482c3
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Update Refinery docking rules in YAML files
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2015-01-25 17:17:34 +02:00 |
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Matthias Mailänder
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94a3fc0186
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Merge pull request #7336 from obrakmann/d2k-no-healing-barracks
Remove healing ability from d2k barracks
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2015-01-17 15:13:50 +01:00 |
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abcdefg30
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15c07d94ac
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Add repairing and unit repaired sounds to fix
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2015-01-15 20:16:24 +01:00 |
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Oliver Brakmann
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13d819f0ac
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Remove healing ability from d2k barracks
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2015-01-15 20:14:42 +01:00 |
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penev92
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6dabec6124
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Add more tileset templates and voice notifications
Add House Corrino
Add Corrino-specific structures
Remove "new" tileset entries and speech notifications for now
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2015-01-02 17:23:23 +02:00 |
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Oliver Brakmann
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3cd4152dd2
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Adjust rules
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2014-12-18 20:24:37 +01:00 |
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Matthias Mailänder
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2ae93f44aa
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move carryall to it's own aircraft queue
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2014-12-06 20:31:15 +01:00 |
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Matthias Mailänder
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bfcc52c871
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enable high tech factory welding
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2014-11-30 10:37:58 +01:00 |
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Matthias Mailänder
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003838de3f
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make carryalls initially lift-off from high tech factories
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2014-11-30 10:37:58 +01:00 |
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Paul Chote
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de8f3c3530
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Add missing EOF newline to mod yaml files.
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2014-10-19 21:06:50 +13:00 |
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Paul Chote
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abba61dd8c
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Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
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2014-10-01 21:29:21 +13:00 |
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reaperrr
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8c1ab03623
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Wall -> Crushable + BlocksBullets yaml changes
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2014-09-14 01:33:48 +02:00 |
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atlimit8
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cc9c253419
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Moved SellSounds from Building to Sellable & added upgrade to rules.
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2014-09-04 15:25:19 -05:00 |
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Paul Chote
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479b8e13d6
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Merge pull request #5891 from Mailaender/d2k-captureable-tech
Added captureable tech for Dune 2000
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2014-08-31 09:10:35 +12:00 |
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ScottNZ
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b70395e27c
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Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
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2014-08-27 18:45:09 +12:00 |
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Matthias Mailänder
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e6a1a2632e
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add captureable tech for Dune 2000
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2014-08-24 08:41:54 +02:00 |
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Paul Chote
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ef7d198ca8
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Merge pull request #6244 from havok13888/PalaceStarPortBib
Fixes #6013 D2K - Tiles that should unmoveable at Palaces bib
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2014-08-24 11:51:52 +12:00 |
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WolfGaming
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d619fbfbbe
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Added a trait that removes an actor when prereqs are met, with delay.
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2014-08-21 18:42:37 +00:00 |
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havok13888
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d44e01e232
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Fixed starport and palace
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2014-08-19 18:24:46 -05:00 |
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Matthias Mailänder
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0502d90a05
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Merge pull request #6084 from pchote/renderpreview
Improve actor preview rendering
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2014-08-03 12:51:21 +02:00 |
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Matthias Mailänder
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56765d5ca2
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remove unneccessary build-top sequences.
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2014-08-03 22:23:49 +12:00 |
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Paul Chote
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f64cdc52e1
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Remove obsolete key definitions.
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2014-08-03 19:28:09 +12:00 |
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ScottNZ
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692e3a9c88
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Move Power out of Building and into its own trait
Conflicts:
mods/ts/rules/structures.yaml
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2014-08-03 18:53:51 +12:00 |
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Matthias Mailänder
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efeba3ec4f
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Merge pull request #5898 from MustaphaTR/d2k-techlevel
D2k Tech Level
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2014-07-10 19:05:35 +02:00 |
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Mustafa Alperen Seki
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ec69e05433
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Added D2K Tech Levels
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2014-07-10 17:17:11 +03:00 |
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Paul Chote
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3918c992c4
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Fix D2K turret placement crash.
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2014-07-08 17:12:51 +12:00 |
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Matthias Mailänder
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17e41a7b79
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Merge pull request #5856 from MustaphaTR/d2k-footprints
D2k Some Footprint Fixes
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2014-07-07 09:33:41 +02:00 |
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Mustafa Alperen Seki
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96988fe563
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Fixed ref and palace footprints.
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2014-07-07 10:20:12 +03:00 |
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Matthias Mailänder
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4fb7d4ef41
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fix Unit sietch does not have a sequence named bib2x
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2014-07-06 22:55:27 +02:00 |
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Matthias Mailänder
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394d635dae
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new trait WithMakeAnimation
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2014-07-06 08:24:08 +02:00 |
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Paul Chote
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e6a501bb66
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Fix D2K paratroopers.
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2014-06-28 22:57:12 +12:00 |
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Matthias Mailänder
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3e627d2eba
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rename ore to the more generic name resources everywhere
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2014-06-20 11:11:31 +02:00 |
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Paul Chote
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ab1ce4554d
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Fix star port and repair depot lights.
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2014-05-23 00:37:21 +12:00 |
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Paul Chote
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8e18e34a8b
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Fix D2K construction yard overlays.
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2014-05-23 00:37:20 +12:00 |
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Paul Chote
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475aa93271
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Merge pull request #5373 from Mailaender/repair-overlay
Added the Dune 2000 repair depot active overlay
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2014-05-22 23:29:53 +12:00 |
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Matthias Mailänder
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5274776d55
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add the Dune 2000 repair depot active overlay
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2014-05-20 11:48:52 +02:00 |
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Matthias Mailänder
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ddb0d70fd2
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add the starport active animation
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2014-05-20 11:41:41 +02:00 |
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Matthias Mailänder
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09e5cf2d03
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whitespace cleanup
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2014-05-18 08:16:51 +02:00 |
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Matthias Mailänder
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ba309a3367
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add spice refinery smoke overlay when harvester docked
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2014-05-14 09:39:45 +02:00 |
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Matthias Mailänder
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eb6d9f6f69
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only show welding overlays when factories are producing
closes #3756
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2014-04-20 15:07:22 +02:00 |
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Paul Chote
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048289e6a9
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Merge pull request #5138 from Mailaender/disable-idle-overlay
Fixed the Dune 2000 outpost radar dish rotating when powered down
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2014-04-21 00:59:38 +12:00 |
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