Paul Chote
fa6b50f2a2
Fix filename case of D2K FMVs.
2016-01-29 19:56:17 +00:00
Paul Chote
f90b21b1b7
Fix D2K installation on case sensitive filesystems.
2016-01-29 19:56:17 +00:00
Paul Chote
314aba0861
Overhaul InstallShieldPackage.
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- Remove hashing
- Use full file paths
- Replace BinaryReader with stream extensions.
2016-01-29 19:56:17 +00:00
teees
97265be139
fix nawast popping up on gdi build menu, fixes #10631
2016-01-29 09:27:05 +01:00
reaperrr
7b315aa9cc
Merge pull request #10562 from pchote/classic-facing-fudge
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Implement ClassicFacingFudge for fudging classic facings.
2016-01-28 23:45:48 +01:00
Matthias Mailänder
4203feed40
Merge pull request #10576 from abcdefg30/bridgeRepaired
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Add support for playing a BridgeRepaired notification
2016-01-28 20:09:05 +01:00
Matthias Mailänder
9f002050ec
Merge pull request #10601 from pchote/fix-td-connection-dialog
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Fix button positions on TD connection dialog.
2016-01-28 19:53:47 +01:00
Paul Chote
66df822412
Enable ClassicFacingFudge in RA.
2016-01-27 21:39:51 +00:00
Paul Chote
2d9bbd9405
Enable ClassicFacingFudge in TD.
2016-01-27 21:39:50 +00:00
teees
c5da3623ac
fix spelling mistake
2016-01-27 15:08:09 +01:00
teees
3088230c29
Add EjectOnDeath for civilian transport vehicles
2016-01-27 14:19:41 +01:00
teees
55fd75edce
Use correct armor type
2016-01-27 14:19:41 +01:00
teees
e721bb9602
Use correct crushing behavior
2016-01-27 14:19:41 +01:00
abcdefg30
a2753ad1e4
Make use of the OurAllyIsUnderAttack notification in ts
2016-01-26 21:16:37 +01:00
Oliver Brakmann
5bd474f3d0
Merge pull request #10573 from Mailaender/ts-exit-offsets
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Adjusted the Tiberian Sun harvester spawn point
2016-01-26 20:06:44 +01:00
Matthias Mailänder
dd18e2f632
Merge pull request #10600 from pchote/fix-td-spec-kick
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Fix spectator kick button in TD lobby.
2016-01-26 19:52:21 +01:00
Oliver Brakmann
e0bf307d4d
Merge pull request #10596 from abcdefg30/d2kNotifications
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Add all remaining d2k speech notifications
2016-01-26 19:25:18 +01:00
Oliver Brakmann
a2639da5e8
Merge pull request #10602 from pchote/fix-td-aircraft-fog-visibility
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Fix TD aircraft being visible through fog.
2016-01-26 18:59:18 +01:00
reaperrr
f4c4997d60
Merge pull request #10580 from pchote/ra-no-sw-tech
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Add a "no superweapons" tech level to RA.
2016-01-26 16:58:07 +01:00
Paul Chote
49eb521db0
Fix aircraft without sight being visible under fog.
2016-01-25 21:04:08 +00:00
Paul Chote
fd06b8abc3
Fix button positions on TD connection dialog.
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"forward" acting buttons go on the right.
"back" acting buttons go on the left.
2016-01-25 21:00:47 +00:00
Paul Chote
9f6a6b31e9
Fix spectator kick button in TD lobby.
2016-01-25 20:56:26 +00:00
abcdefg30
b8c59c5fad
Add all remaining d2k speech notifications
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except the MAP* notifications because they differ between the factions
and are used in the mission selector only.
2016-01-25 16:26:53 +01:00
abcdefg30
27c6829b65
Arrange the d2k speech notifications in alphabetical order
2016-01-25 15:59:22 +01:00
teees
65e1e301f4
Added Gates
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FIXUP: account for full gate footprint when updating neighbours.
FIXUP: gate-wall connection adjacency yaml.
2016-01-25 09:14:00 +01:00
abcdefg30
73e68773e0
Use the BridgeRepaired notification in ts
2016-01-24 21:16:27 +01:00
abcdefg30
3de5e7fea1
Merge pull request #10571 from Mailaender/wwcrate
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Added the water variant for the wooden crate
2016-01-24 15:02:53 +01:00
abcdefg30
13d271308d
Merge pull request #10583 from Mailaender/tactical-terrace
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Added original TS maps Tactical and Terraces
2016-01-24 14:22:35 +01:00
abcdefg30
3fa926c9bd
Merge pull request #10582 from Mailaender/crat0c
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Added missing CRAT0C rule
2016-01-24 14:20:00 +01:00
Oliver Brakmann
3d4f6f8e57
Merge pull request #10577 from riiga/upstream/buildingtabplacement
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Moved Kennel in Soviet buildings tab as per issue 8973
2016-01-24 13:36:29 +01:00
Matthias Mailänder
e50e07c67c
add map Terraces
2016-01-24 13:33:44 +01:00
Matthias Mailänder
cf182cc9f9
add map Tactical
2016-01-24 13:33:31 +01:00
Matthias Mailänder
4d02ae27ae
add missing CRAT0C definition
2016-01-24 13:30:27 +01:00
reaperrr
56ab3f43da
Remove bitrotted WeaponInfo.Charges
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There is no logic attached anymore (or never was).
2016-01-24 12:58:39 +01:00
Paul Chote
b83247187a
Increase the width of the RA lobby option dropdowns.
2016-01-24 11:48:09 +00:00
Paul Chote
df30257881
Add a "No Superweapons" tech level.
2016-01-24 11:33:30 +00:00
riiga
04f506928c
Moved Kennel in Soviet buildings tab as per issue 8973
2016-01-23 23:48:04 +01:00
Matthias Mailänder
eefd6c45ef
Fix TS harvester spawn point.
2016-01-23 17:59:24 +01:00
Whinis
ad81b2ee68
Fixes Obelisk not attacking again after a forced attack command
2016-01-23 11:40:51 -05:00
Matthias Mailänder
756d4f2374
simplify steel crate sequences
2016-01-23 15:07:21 +01:00
Matthias Mailänder
c3bca38987
add the water variant for the wooden crate
2016-01-23 14:58:04 +01:00
Matthias Mailänder
6272d79072
Merge pull request #10561 from obrakmann/fix10560_fix-1st-spy-hideout-sov03
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Fix bogus conditional in soviet03 lua script
2016-01-21 21:43:31 +01:00
Oliver Brakmann
26ad018348
Fix bogus conditional in soviet03 lua script
2016-01-21 21:28:05 +01:00
abcdefg30
2ee7e11064
Merge pull request #10488 from obrakmann/fix10451_printing_money_with_spies
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Change guaranteed amount of stolen funds to spy's value
2016-01-21 21:27:48 +01:00
Oliver Brakmann
a612ca9c5f
Use proper speech notification for InfiltrateForCash
2016-01-21 20:35:28 +01:00
Oliver Brakmann
a0f3c576e5
Merge pull request #10532 from abcdefg30/polish
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Apply some general polish to the code/yaml
2016-01-21 20:18:57 +01:00
Matthias Mailänder
7ef640dfba
Merge pull request #10553 from AoAGeneral/bleed
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MSAM Trajectory change.
2016-01-21 20:06:03 +01:00
abcdefg30
2437091760
Remove yaml duplication in ts by creating ^Cloakable and using inheritance
2016-01-21 15:41:35 +01:00
abcdefg30
3106336c6a
Add missing spaces to the rallypoint sequences in misc.yaml
2016-01-21 15:41:33 +01:00
AoAGeneral
7ac1a1fb20
MSAM Trajectory change.
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changes from 341 to 300.
This allows aircraft to escape the MSAM with the same mechanics as
current release. In https://github.com/OpenRA/OpenRA/pull/10552 the
reload speed was changed to prevent stand still. This allows them to
keep fire rates up rather then wasted fire.
The missile mechanic change is a great buff addition. Thank you very
much!
2016-01-19 14:05:04 -08:00