reaperrr
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fd0d97e55d
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Fix typos in vehicles.yaml
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2014-04-12 12:50:43 +02:00 |
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reaperrr
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5576e72b65
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Fix stupid typo, use UnitExplodeSubmarine for MSUB.
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2014-04-12 12:10:43 +02:00 |
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reaperrr
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87fa857a60
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Adds Explosions to all vehicles that didn't have one.
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2014-04-12 01:52:46 +02:00 |
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reaperrr
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ae700bf6bf
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Adds visible explosions to ships and submarines
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2014-04-12 01:49:33 +02:00 |
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reaperrr
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4245766b8d
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Adds Explode weapons for ships and submarines
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2014-04-12 01:48:43 +02:00 |
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reaperrr
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98fe3e6d65
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Minor explosion weapon sound fixes
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2014-04-12 01:47:51 +02:00 |
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Paul Chote
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81d7c3a038
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Merge pull request #5069 from cjshmyr/shok
Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-09 20:34:23 +12:00 |
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Paul Chote
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257147df27
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Merge pull request #5070 from ScottNZ/mrj
Make mrj not jam allied missiles
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2014-04-09 20:33:40 +12:00 |
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Chicken man
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e6c0a00604
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Closes #4463. Added Shrapnel, as well as variable velocity and arc for bullets
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2014-04-07 17:09:52 -04:00 |
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ScottNZ
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c9d81934a5
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Make mrj not jam allied missiles
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2014-04-07 11:24:11 +12:00 |
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Curtis Shmyr
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8a660b5ed6
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Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-06 11:52:06 -06:00 |
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Paul Chote
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4d08093d1d
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Merge pull request #5044 from Mailaender/better-rule-naming
Renamed old system.yaml descendened files
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2014-04-06 20:23:24 +12:00 |
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Paul Chote
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a010a0b914
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Merge pull request #5065 from Mailaender/hey-bale-unboom
Made hay bales non C4 targetable
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2014-04-06 20:21:55 +12:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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Matthias Mailänder
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bad4ee0d38
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non-explosive hay-bales
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2014-04-06 07:58:38 +02:00 |
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Matthias Mailänder
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4195e683a6
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Merge pull request #5063 from pchote/commando-fix
Restrict commando weapon to infantry
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2014-04-06 07:51:55 +02:00 |
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Paul Chote
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21f44c22fb
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Merge pull request #5045 from Mailaender/d2k-map-players
Reduced player numbers in Dune 2000 maps with too few space to build
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2014-04-06 16:38:06 +12:00 |
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Paul Chote
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098e802a24
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Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
Shortened map titles and author credits to combat overflow
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2014-04-06 16:31:12 +12:00 |
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Paul Chote
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9b27cac69b
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Remove redundant versus from ion cannon weapon.
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2014-04-06 16:07:55 +12:00 |
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Paul Chote
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ce785da592
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Limit the commando's sniper rifle to infantry only.
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2014-04-06 16:07:55 +12:00 |
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Paul Chote
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4280835439
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Add additional TargetTypes to C&C.
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2014-04-06 16:07:47 +12:00 |
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Matthias Mailänder
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7562540a2e
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shorter Map.Name and Map.Author fields
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2014-04-05 19:56:30 +02:00 |
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Matthias Mailänder
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2484e0b779
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Merge pull request #5042 from cjshmyr/seasidefix
Fix missing ore well on bottom right spawn of Seaside 2
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2014-04-05 19:48:35 +02:00 |
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Matthias Mailänder
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8fc6fe10f2
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Death Depths: 6 players to 2
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2014-04-05 19:41:33 +02:00 |
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Matthias Mailänder
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c5be6b9877
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Venac Ditch: 4 players to 2 players
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2014-04-05 19:28:59 +02:00 |
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Curtis Shmyr
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a15e4f675b
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Fix Gem Mine footprint
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2014-04-05 11:05:07 -06:00 |
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Curtis Shmyr
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1eea9d5efc
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Fix missing ore well on bottom right spawn of seaside 2
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2014-04-05 10:39:55 -06:00 |
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Paul Chote
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1f82b13d0d
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Restore old defence range values.
This reverts commit 9e35e01e3a.
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2014-04-05 22:53:09 +13:00 |
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Paul Chote
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19caf7b6f2
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Fix walls not being buildable on concrete. Fixes #5031.
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2014-04-05 20:47:16 +13:00 |
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Matthias Mailänder
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6a879cda8c
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Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
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2014-04-05 09:25:26 +02:00 |
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ScottNZ
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4ae72f5f5d
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Fix the wrong cursor being used for AttackMedic when out of range
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2014-04-05 19:51:02 +13:00 |
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ScottNZ
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f6dd2c2c68
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Fix mechanics being able to repair husks and defensive buildings
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2014-04-05 19:50:59 +13:00 |
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Matthias Mailänder
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e13d213098
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Merge pull request #5033 from pchote/wonderwall
Wall and D2K turret polish
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2014-04-05 08:29:45 +02:00 |
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Matthias Mailänder
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1be67ec4d3
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Merge pull request #5024 from ScottNZ/balance
Closes #3272
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2014-04-05 08:09:46 +02:00 |
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Paul Chote
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4025db45a3
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Fix turret muzzleflash.
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2014-04-05 18:09:20 +13:00 |
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Paul Chote
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15c2930eeb
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Allow turrets to connect to walls in D2K. Fixes #5032.
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2014-04-05 18:09:06 +13:00 |
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ScottNZ
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a29111a9a8
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Add a missing sequence to thf
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2014-04-05 15:42:18 +13:00 |
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ScottNZ
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5eb91d2811
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Add hijacker
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2014-04-05 13:58:40 +13:00 |
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Curtis Shmyr
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1be6339590
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RA - moved husk capturing from engineer to mechanic
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2014-04-03 22:46:23 -06:00 |
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Paul Chote
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94b2debaa4
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Merge pull request #4941 from Mailaender/kill-husks
Made husks targetable with force fire only
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2014-04-04 03:56:33 +13:00 |
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Matthias Mailänder
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c76ebbdc46
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exclusive force fire on husks and bridges
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2014-04-03 15:57:41 +02:00 |
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Matthias Mailänder
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db19846972
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Merge pull request #5021 from pchote/msam-icon
Fix mobile SAM icon override.
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2014-04-03 15:53:15 +02:00 |
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Paul Chote
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70c2156325
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Fix mobile SAM icon override. Fixes #5004.
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2014-04-04 02:30:15 +13:00 |
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Paul Chote
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d7f3128978
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Merge pull request #5012 from Mailaender/cnc-powerdown-regression
Fixed missing disabled overlay for TD defenses
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2014-04-03 21:31:58 +13:00 |
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Matthias Mailänder
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718ba1f1d1
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Merge pull request #5020 from cjshmyr/balancing
Various balance changes
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2014-04-03 09:13:26 +02:00 |
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Matthias Mailänder
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e8601d8df9
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Merge pull request #5019 from cjshmyr/newmap
Add RA map - Seaside 2
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2014-04-03 09:05:36 +02:00 |
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Curtis Shmyr
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dde4923e7b
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Buff shock trooper
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2014-04-02 21:33:45 -06:00 |
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Curtis Shmyr
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af1801cfb2
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Decrease MRJ cost
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2014-04-02 21:28:31 -06:00 |
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Curtis Shmyr
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cb2a3fe1fe
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Added ra map - seaside 2
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2014-04-02 21:09:55 -06:00 |
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Matthias Mailänder
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95d8d1d45d
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show disabled overlay when TD defenses power down
closes #5005
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2014-04-02 21:24:40 +02:00 |
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