Commit Graph

107 Commits

Author SHA1 Message Date
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
reaperrr
9a1e110481 Move some Render traits to Mods.Common 2014-12-11 23:10:06 +01:00
penev92
ce2c536a1a Move Upgrades and Prerequisites 2014-12-10 00:07:07 +02:00
penev92
09350528fd Moving renders
Remove Traits.Render
2014-12-09 01:29:25 +02:00
Chris Forbes
eec4f7171a Merge pull request #7057 from pchote/celllayerupdates
Improve radar rendering performance
2014-12-08 14:09:09 +13:00
atlimit8
92779cc496 Support multiple Power traits 2014-12-04 14:19:50 -06:00
atlimit8
47357addeb Add Upgrade support to Power/CanPowerDown 2014-12-04 04:12:21 -06:00
Paul Chote
af9a74ddd4 Optimise actor radar rendering for another significant perf win. 2014-12-04 21:18:45 +13:00
Paul Chote
5e402e95cb Update only dirty radar pixels and refresh every tick. 2014-12-04 21:18:45 +13:00
Paul Chote
ab4a8be66e Store the radar layers in a single buffered sheet. 2014-12-04 21:18:44 +13:00
Matthias Mailänder
5361b920ca document various traits 2014-11-30 19:08:44 +01:00
Matthias Mailänder
43f4e3f5c3 document "Value" 2014-11-30 16:53:32 +01:00
obrakmann
4d1372aaec Merge pull request #7013 from atlimit8/ModsCommonScripting
Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting
2014-11-29 18:13:18 +01:00
RoosterDragon
a6f5a21ed4 Made Sheet.Texture into Sheet.GetTexture() since we will want to call it for side-effects.
Do the same for Sheet.Data since it has the side effect of generating a buffer.
2014-11-29 12:04:50 +00:00
RoosterDragon
ff16690b86 Lazily generate buffer in Sheet.
The managed byte buffer is created on demand, meaning a newly allocated sheet will not waste memory holding onto the buffer until some changes are actually required to be written. This avoids a newly allocated sheet wasting memory on buffers that do not differ from their backing texture.
2014-11-29 12:04:00 +00:00
Matthijs Benschop
2d380c64bd Implementation of the automated D2k Carryall
Closes #2246
2014-11-29 12:17:11 +01:00
Paul Chote
da4599f621 Merge pull request #6638 from DeadlySurprise/tsVqa
Tiberian Sun .vqa support
2014-11-29 22:01:28 +13:00
atlimit8
91b5ac5070 Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting 2014-11-26 15:49:16 -06:00
atlimit8
bbd54cb32f Added IDisabledTrait & rewrote upgrade code using a level-based approach.
Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked.  The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality.  A trait can register for multiple upgrade types which then all affect the internal level counter.

	IDisabledTrait for identifying (and filtering) disabled traits
	UpgradableTrait provides an abstract base for traits to support upgrade levels
	Added IDisabledTrait support to GlobalButtonOrderGenerator

	Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
Matthias Mailänder
7ad2a57517 Merge pull request #6927 from huwpascoe/actor-fixup
Actor properties consistency improved
2014-11-23 14:53:33 +01:00
huwpascoe
d313317cf5 Cleaned up the server browser 2014-11-22 21:55:55 +00:00
huwpascoe
a660bb95b5 Actor properties consistency improved 2014-11-21 02:44:05 +00:00
DeadlySurprise
cdb05537f3 Added tiberian sun vqa file support 2014-11-18 22:35:33 +01:00
reaperrr
f3f051fd46 Move Common Modifiers and PaletteEffects into Traits space 2014-11-18 18:10:59 +01:00
obrakmann
2c3b812b26 Merge pull request #6949 from pchote/retire-classic-mouse
Retire classic mouse orders
2014-11-15 19:38:32 +01:00
Paul Chote
f5c09121ad Remove buggy classic mouse orders. Closes #3153. 2014-11-15 09:40:25 +13:00
reaperrr
5213aef105 Move Palette traits into Traits\World 2014-11-14 01:01:47 +01:00
reaperrr
0cbcae93a9 Move Valued, CustomSellValue and CustomBuildTimeValue to Common 2014-11-14 01:01:46 +01:00
reaperrr
5e866b862b Move Burns from RA to Common, move RallyPoint to Traits folder 2014-11-14 01:01:44 +01:00
reaperrr
41f3ee1080 Move ShroudPalette, ShroudRenderer and StartGameNotification to Common
Move World into Traits folder
2014-11-14 00:59:17 +01:00
reaperrr
3372914216 Move some traits from RA.Buildings to Common 2014-11-14 00:33:30 +01:00
reaperrr
2043c31e05 Move most palette-related stuff + nuke effect + Immobile trait to Mods.Common 2014-11-09 04:17:02 +01:00
obrakmann
11a5a658e2 Merge pull request #6906 from reaperrr/common-10
Moved LoadScreens and some Warheads to Mods.Common
2014-11-08 22:23:44 +01:00
Matthias Mailänder
01708b60a7 Merge pull request #6901 from pchote/heightmaps-part-two
Implement terrain heightmaps
2014-11-08 18:22:57 +01:00
reaperrr
52bb0e8c6b Move some Warheads to Mods.Common 2014-11-07 15:15:47 +01:00
reaperrr
0807b7009b Move NullLoadScreen, DefaultLoadScreen and LoadWidgetAtGameStart to Mods.Common 2014-11-07 15:13:58 +01:00
Paul Chote
118275b376 Add terrain geometry visualisation. 2014-11-07 19:18:34 +13:00
Paul Chote
6527ab21d7 Improve voxel shadow rendering. 2014-11-07 18:18:41 +13:00
reaperrr
cd00fdeacc Moves the remaining two ServerTraits and 3 out of 4 Modifiers to Mods.Common 2014-11-07 00:05:25 +01:00
Matthias Mailänder
3dd93c7ff6 Merge pull request #6889 from atlimit8/ModsCommon-SystemCore
Add System.Core reference to OpenRA.Mods.Common.csproj for Linq
2014-11-06 23:31:57 +01:00
reaperrr
477f5aac94 Move Power and PowerdownIndicator effect to Mods.Common 2014-11-06 18:43:00 +01:00
reaperrr
488af4b4b9 Moves a few start location/spawn traits to Mods.Common. 2014-11-05 20:46:53 +01:00
Matthias Mailänder
89923d4a45 Merge pull request #6855 from pchote/heightmaps-part-one
Add groundwork for heightmapped terrain.
2014-11-05 09:54:38 +01:00
atlimit8
f2a02be972 Add System.Core reference to OpenRA.Mods.Common.csproj for Linq 2014-11-04 16:30:25 -06:00
Paul Chote
f0eee47e68 Introduce TerrainTemplatePreviewWidget. 2014-11-05 09:39:55 +13:00
reaperrr
c4d19b77a4 Moves BlocksBullets, DeathSounds, ActorLostNotification, AnnounceOnBuild and AnnounceOnKill to Mods.Common 2014-11-03 20:34:44 +01:00
Paul Chote
620c986e9f Merge pull request #6733 from penev92/bleed
Moved RenderSprites.cs from Mods.RA to Common
2014-11-04 07:58:35 +13:00
Paul Chote
bd4c22ba96 Merge pull request #6682 from Mailaender/player-settings-ui
Added player name and color selection to Settings menu
2014-11-04 07:54:49 +13:00
penev92
623642f9d5 Moved RenderSprites.cs from Mods.RA to Common 2014-11-02 18:33:47 +02:00
Taryn Hill
b8f5786bdb Clean up some chars. 2014-10-30 20:34:56 -06:00