Commit Graph

  • 1f247a0a51 Merge pull request #9220 from GraionDilach/observer-clocks atlimit8 2015-09-23 21:07:01 -05:00
  • 8e0f5bb943 Merge pull request #9361 from visav/player-count-map-filter atlimit8 2015-09-23 18:46:45 -05:00
  • f955e83797 Apply original D2k base speeds reaperrr 2015-09-23 20:51:49 +02:00
  • 685be50168 Added original D2k debris reaperrr 2015-09-06 03:48:23 +02:00
  • f942ab1389 Move any mobile actors that block the building's desired footprint when placing a building Pavel Penev 2015-09-03 13:06:07 +03:00
  • 02be188d14 Add ActorExts.ClosestCell() Pavel Penev 2015-09-03 12:47:36 +03:00
  • d47ebc4dd6 Add definitions for the new flags abcdefg30 2015-09-23 16:14:47 +02:00
  • b257d4001a Add new flags for factions in d2k x-a-n-a-x 2015-09-23 15:17:21 +02:00
  • 60fee57f75 Remove obsolete installation UI YAML files from the official mods Pavel Penev 2015-09-08 20:35:23 +03:00
  • 50ea12723c Streamline mod changing after installation Pavel Penev 2015-09-08 22:25:05 +03:00
  • 4401e1aa0c Pipe mod music installation through the ModChooser Pavel Penev 2015-09-05 00:19:20 +03:00
  • 0e7122acad Enable mod asset installation from CD from the modchooser Pavel Penev 2015-09-04 21:14:16 +03:00
  • bdcb0fee58 Enable mod asset package downloading from the modchooser Pavel Penev 2015-09-04 13:22:21 +03:00
  • f0a2e58ccd Add content installation dialogs to modchooser Pavel Penev 2015-09-04 21:48:52 +03:00
  • cb0ccbac50 Add paths to TestFiles Pavel Penev 2015-09-03 23:34:58 +03:00
  • fbfb2cfda1 Remove asset handling from BlankLoadScreen Pavel Penev 2015-09-03 23:29:09 +03:00
  • d472805fc6 Add mod asset checks to ModBrowserLogic Pavel Penev 2015-08-31 17:25:18 +03:00
  • 4314fae77a Move ContentInstaller to OpenRA.Game from Mods.Common Pavel Penev 2015-08-30 17:05:10 +03:00
  • 82bf66a9be Generalise progress bars Pavel Penev 2015-09-09 13:40:43 +03:00
  • 19388fd773 Add ButtonBaseLine metric Pavel Penev 2015-09-09 13:32:56 +03:00
  • 1e57f13ecd Fix ModChooser UI Pavel Penev 2015-09-08 20:17:27 +03:00
  • 863814105b Move D2k tilesets to the root asset directory Pavel Penev 2015-09-04 13:19:45 +03:00
  • 95d2f7c461 Merge pull request #9412 from simon-v/patch-1 abcdefg30 2015-09-23 14:10:57 +02:00
  • c1b8ded79b Allies-02: Fix mission timer on medium difficulty Simon Volpert 2015-09-23 13:21:15 +03:00
  • 1358024b38 Add customizable properties to observer clocks. Zimmermann Gyula 2015-09-01 16:03:01 +02:00
  • 0ac0fed15c Merge pull request #9340 from reaperrr/d2k-bal-weapons Pavel Penev 2015-09-22 23:55:25 +03:00
  • 3a63a427e6 Improved sync lint pass. RoosterDragon 2015-09-18 19:45:57 +01:00
  • 6b62aa1ad5 Add missing sync interfaces. RoosterDragon 2015-07-29 00:54:01 +01:00
  • 593d913f55 Remove sync on actor - as it doesn't currently work. RoosterDragon 2015-09-21 22:15:36 +01:00
  • 9cef739dd5 Make ActorInfo.{Traits => traits} private atlimit8 2015-09-19 14:50:55 -05:00
  • b889675c83 ActorInfoTest fixup with new ActorInfo ctor atlimit8 2015-09-19 14:48:49 -05:00
  • 9acf121eb1 Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>() atlimit8 2015-09-19 13:22:00 -05:00
  • 6e39a5e264 Replace .WithInterface<T>().Any() => .HasTraitInfo<T>() atlimit8 2015-09-19 12:38:16 -05:00
  • b38b6eadd0 Add IEnumerable<ITraitInfo> ActorInfo.TraitInfos() replacing actorInfo.traits enumeration atlimit8 2015-09-19 12:25:21 -05:00
  • 7decfc83ea Fix ActionQueue ordering. RoosterDragon 2015-09-06 17:25:28 +01:00
  • bbdd597917 Merge pull request #9394 from pchote/unstatic-sound RoosterDragon 2015-09-20 22:58:00 +01:00
  • 7f4663f606 Pull out a temporary variable in ProductionQueue. Paul Chote 2015-09-20 20:08:05 +01:00
  • d112083c44 Clean up sound devices on game exit. Paul Chote 2015-09-20 14:36:45 +01:00
  • 6b9bd1cbbc Eagerly cache traits in Actor. RoosterDragon 2015-09-09 22:56:53 +01:00
  • 28c78f6085 Make a number of navigation keys available to spectators Oliver Brakmann 2015-09-09 21:43:13 +02:00
  • 379b5a181f Make (Harvester|Base)AttackNotifiers visible to team mates and spectators Oliver Brakmann 2015-09-09 21:40:21 +02:00
  • b9f7fb4ebc adds map filtering by PlayerCount Visa Varjus 2015-09-17 19:56:19 +03:00
  • ef55d646f7 Unstatic the Sound class. Paul Chote 2015-09-05 18:31:21 +01:00
  • c3dce785a5 add custom selection sizes to aid the renderer Matthias Mailänder 2015-09-12 10:08:58 +02:00
  • 7845577553 Add descriptions to the SelectionSize traits. Matthias Mailänder 2015-09-12 10:12:55 +02:00
  • ff10fe3e07 Merge pull request #9377 from reaperrr/fix-bldplace-overlay Paul Chote 2015-09-20 12:13:52 +01:00
  • 141575fc45 Merge pull request #9339 from reaperrr/sbag-fence Paul Chote 2015-09-20 11:57:04 +01:00
  • db11b81c13 Merge pull request #9371 from reaperrr/maketest-order Pavel Penev 2015-09-20 03:15:53 +03:00
  • c79f5a20a5 Merge pull request #9369 from RoosterDragon/cross-thread-checks Matthias Mailänder 2015-09-19 21:09:08 +02:00
  • 5ec1f8f8a0 Merge pull request #9379 from atlimit8/DanglingActorInfoTraitsContains reaperrr 2015-09-19 20:55:16 +02:00
  • e36e4f97bb Fix Grenadier projectile reaperrr 2015-09-19 16:38:17 +02:00
  • 4aaa62845d Fix TS repair depot idle overlay reaperrr 2015-09-19 20:32:39 +02:00
  • 58e474ec80 Make repair overlay invisible when not repairing reaperrr 2015-09-19 20:30:22 +02:00
  • e99c951a0c Hide WithBuildingPlacedOverlay after it has been played reaperrr 2015-09-19 15:21:34 +02:00
  • 7dfd5ade3a Merge pull request #9301 from atlimit8/WDistTraitRangeFields Paul Chote 2015-09-19 19:10:34 +01:00
  • 3fec4c2032 Merge pull request #9298 from atlimit8/AffectsShroud Paul Chote 2015-09-19 18:46:23 +01:00
  • 131084d129 Changed missed ActorInfo.Traits.Contains => ActorInfo.HasTraitInfo atlimit8 2015-09-19 12:06:37 -05:00
  • fea59346a5 add a total resource cash counter to the map editor Matthias Mailänder 2015-08-23 09:55:46 +02:00
  • de7f5a4288 Make Range WDist for all traits with circular ranges. atlimit8 2015-09-07 13:07:35 -05:00
  • 654c66ddd0 Split Trike and Raider muzzle flash to its own weapon reaperrr 2015-09-16 02:52:57 +02:00
  • 8e737d09c1 Temporary work-around for D2k deviator missile reaperrr 2015-09-16 00:34:58 +02:00
  • ec277be9b6 Missile tank weapon renamed reaperrr 2015-09-14 01:16:57 +02:00
  • ad9bc30c7e D2k added Grenadier and Sardaukar explosions reaperrr 2015-09-06 15:08:44 +02:00
  • ab5a07fa5c D2k weapon targeting validity changes reaperrr 2015-09-06 15:08:15 +02:00
  • 03413b9875 D2k weapon warhead changes reaperrr 2015-09-06 15:01:43 +02:00
  • 97346e1833 Merge pull request #9355 from ChaoticMind/socket_crash abcdefg30 2015-09-19 17:27:11 +02:00
  • 6cbcd66b87 Merge pull request #9215 from LipkeGu/upnp_externalip_fix abcdefg30 2015-09-19 17:22:02 +02:00
  • d77839bb3d Merge pull request #9332 from atlimit8/TraitInfoAccess_1 reaperrr 2015-09-19 17:06:10 +02:00
  • 09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types atlimit8 2015-08-03 16:07:33 -05:00
  • 0ce36b6648 D2k weapon projectile changes reaperrr 2015-09-06 14:53:54 +02:00
  • 6970959ef1 .Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable atlimit8 2015-08-02 18:31:57 -05:00
  • 8162fa27ab Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types atlimit8 2015-08-02 12:44:46 -05:00
  • 85fab45451 Remove Actor.HasTrait<T>() atlimit8 2015-08-01 23:53:58 -05:00
  • d62460cfa1 Reorder yaml testing in make.ps1 to match makefile reaperrr 2015-09-18 23:06:41 +02:00
  • 959914779f Merge pull request #9376 from pchote/fix-news-panel-width reaperrr 2015-09-19 14:20:38 +02:00
  • 55dee63b55 Make the news panel dropdown consistent across mods. Paul Chote 2015-09-19 12:46:07 +01:00
  • c0dd9c4566 Merge pull request #9359 from RoosterDragon/fix-pathfinder-layer-pooling Matthias Mailänder 2015-09-19 13:07:33 +02:00
  • b5a5dfdb54 Merge pull request #9365 from atlimit8/HealUnitsCrateAction_use_ActorsWithTrait Matthias Mailänder 2015-09-19 12:53:25 +02:00
  • 6c26251b41 Merge pull request #9368 from atlimit8/Harvester_linq_syntax Matthias Mailänder 2015-09-19 12:03:19 +02:00
  • fc436f1aab Added thread-affinity checks to SDL2 renderer. RoosterDragon 2015-05-20 20:52:02 +01:00
  • be010249d7 Replace only use of Linq syntax atlimit8 2015-09-18 10:31:41 -05:00
  • 1d9d28b540 HealUnitsCrateAction.Activate() use ActorsWithTrait<Health>() atlimit8 2015-09-17 23:48:09 -05:00
  • 4fa20e78fa Merge pull request #9304 from atlimit8/Fix_AttackBase_GetMinimumRange reaperrr 2015-09-18 01:26:35 +02:00
  • ef451ad4a7 Merge pull request #9356 from atlimit8/RemoveIBodyOrientation reaperrr 2015-09-18 01:11:54 +02:00
  • 1c759427b5 Merge pull request #9358 from abcdefg30/ts_stnk reaperrr 2015-09-18 01:05:18 +02:00
  • 4d85081577 D2k weapon changes to reload, burst and range reaperrr 2015-09-06 14:48:43 +02:00
  • f4461b292e Generalize error message when creating a server fails Kevin Azzam 2015-09-17 20:03:05 +02:00
  • 519be4374c Fixed pooling of layers used for pathfinding. RoosterDragon 2015-08-13 23:38:23 +01:00
  • a5b9442170 Fix a crash when the stnk of TS is cloaking abcdefg30 2015-09-16 17:54:06 +02:00
  • 6b0816d68f Increase default harvester resource search radius reaperrr 2015-07-02 21:15:17 +02:00
  • 89f2a479bf Catch exception when hosting server on busy port Kevin Azzam 2015-09-16 13:08:23 +02:00
  • 45112cfa76 Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info] atlimit8 2015-09-15 22:57:08 -05:00
  • 886f366926 Clean up TS wall default reaperrr 2015-09-13 21:36:48 +02:00
  • b5bf9ec605 Make TS sandbags not block fire anymore reaperrr 2015-09-13 21:33:39 +02:00
  • 81b8754ffa Make only concrete walls block fire in RA reaperrr 2015-09-13 21:22:00 +02:00
  • 42a4722ebc Make only concrete walls block fire in TD reaperrr 2015-09-13 21:21:37 +02:00
  • 59edf85513 Merge pull request #9344 from reaperrr/fix-ra-water Matthias Mailänder 2015-09-15 21:10:37 +02:00
  • 8a1a6945f1 Fix and move Logic into its own Function in LobbyUtils Guido L 2015-09-14 23:18:29 +02:00
  • 6613db7a15 Fix RotationPaletteEffect tileset validity check reaperrr 2015-09-14 16:36:56 +02:00
  • 605ec81c55 Merge pull request #9203 from Mailaender/tunnel-rendering reaperrr 2015-09-14 15:42:14 +02:00