Commit Graph

  • 56726a0533 Add an ICreationActivity interface abcdefg30 2019-09-22 14:45:33 +02:00
  • 39f8d34494 Fix setting the position of the wrong actor abcdefg30 2019-09-22 14:44:35 +02:00
  • ab87e78dff Fix the XAxis of LineGraphWidget not being updated properly abcdefg30 2019-10-05 16:20:37 +02:00
  • 548ff411ef Cache method call results in variables in Draw of LineGraphWidget abcdefg30 2019-10-05 16:20:00 +02:00
  • 36c48e1785 feat: Using a glDebugMessageCallback instead of glGetError on devices that support it Chris Cameron 2019-09-14 09:33:33 -04:00
  • 460f5bbb30 Make EMP dissable subterranean units while they're underground Punsho 2019-09-15 21:08:55 +03:00
  • d9ec3e0d88 Make EMP dissable detection of mobile sensor array Punsho 2019-09-15 20:07:26 +03:00
  • e1e7691fb4 Make laser fence dissable on emp Punsho 2019-09-15 19:59:27 +03:00
  • ac6431acf8 Clean up usage of CancelActivity. tovl 2019-08-31 16:47:12 +02:00
  • 1e786b8e31 Add null check to EditorDefaultBrush for resources teinarss 2019-10-05 10:47:52 +02:00
  • 575541ff4e Remove double-negative from appimage wrapper. Paul Chote 2019-10-02 20:39:09 +01:00
  • e94f20f7ca Reset environment variables before switching mods. Paul Chote 2019-10-02 20:37:49 +01:00
  • 3bda890f7b Add Engine.LaunchWrapper launch argument for mod switching. Paul Chote 2019-10-02 20:34:23 +01:00
  • bdd0f68a4a Compile using Mono 6.4.0. Paul Chote 2019-10-03 21:33:04 +01:00
  • 275365917c Update packaged mono to 6.4.0. Paul Chote 2019-10-03 21:32:46 +01:00
  • b9b7f435dd Redo buildpaletteorder for D2K buildings SoScared 2019-08-20 18:06:34 +02:00
  • 7f7341a369 Fixed incorrect sequence frame amount checks using Stride. Andre Mohren 2019-07-12 19:30:59 +02:00
  • c30bb28210 Filter invalid actors when loading and saving games. Paul Chote 2019-10-04 23:19:48 +01:00
  • 3ad3c39b21 Replace actor list with count in UnitBuilderBotModule. Paul Chote 2019-10-05 12:22:19 +01:00
  • b839796b89 Fix double clicking a save in the save game dialogue loading it abcdefg30 2019-10-03 00:24:24 +02:00
  • ca92e13b24 Fix harvesters idling on Infiltration abcdefg30 2019-10-04 20:33:26 +02:00
  • 294908485f Fix the town attackers in Infiltration not stopping abcdefg30 2019-10-04 20:31:06 +02:00
  • d2a2c11326 Remove unnecessary SearchFromHarvesterRadius overwrites from TD missions abcdefg30 2019-10-03 00:50:25 +02:00
  • 716aeb1e8c Add SearchFromProcRadius to TD missions that need it abcdefg30 2019-10-03 00:50:10 +02:00
  • 321c891bc0 Fix a crash when MaxLevel of GainsExperience is zero abcdefg30 2019-10-05 00:08:26 +02:00
  • d34bce9eab Remove CanEnterCell from OccupiedCells teinarss 2019-09-29 19:42:14 +02:00
  • 9bfc324c04 Mark cells that have changed MovementType as dirty teinarss 2019-09-29 11:50:45 +02:00
  • ad02adff3e Set duplicates flag for hotkeys in HotkeyManager Ivaylo Draganov 2019-09-30 02:34:37 +03:00
  • 38f5d2c100 RA balance changes for September 2019 Punsho 2019-09-09 14:52:36 +03:00
  • 81eb939d4d Fix destroyed truck escaping ra mission sarin-gas-1 Michael Silber 2019-07-26 16:46:33 +02:00
  • 865d8d77e0 Expire invalid instances from the SupportPowerBotModule cache. Paul Chote 2019-09-07 14:43:44 +01:00
  • cf427f8cb3 Drop invalid power references when loading save games. Paul Chote 2019-09-07 14:43:15 +01:00
  • 6f85711252 Increase the SearchFromProcRadius radius in soviet05 abcdefg30 2019-09-18 21:44:14 +02:00
  • 70c278dec5 Remove the now unnecessary Helper refinery abcdefg30 2019-09-18 21:43:53 +02:00
  • 9ca7eb6ab1 Make mine targetable on attack everything stance for AutoTargetGround Punsho 2019-09-24 21:37:38 +03:00
  • 93704ccfcf Add check to see if transport is dead to UnreserveSpace teinarss 2019-09-23 21:16:13 +02:00
  • 411316726b Fix the expansion mcv in soviet05 being transported off the map abcdefg30 2019-09-18 19:23:55 +02:00
  • 4d2b70acd1 Revert the search radius decrease in D2k abcdefg30 2019-09-22 23:01:29 +02:00
  • c0620bd186 Revert the search radius decrease in TS abcdefg30 2019-09-22 14:21:53 +02:00
  • 0e6fa51bb0 Rename duplicated actors teinarss 2019-09-27 17:37:48 +02:00
  • 76034c198e Added Undo Redo to editor teinarss 2019-07-13 18:21:01 +02:00
  • 1f78b3a425 Cleanup in MapEditorTabsLogic teinarss 2019-07-13 16:39:39 +02:00
  • 48059e8249 Skip rally point if order is queued after resupply. tovl 2019-09-15 16:14:18 +02:00
  • 09cd56b367 Add missing target line to aircraft taking off from resupplying. tovl 2019-08-30 22:22:49 +02:00
  • 145b6a05a3 Refactor unreserve actions. tovl 2019-08-30 22:13:09 +02:00
  • 5787f74af9 Prevent bogus attackmove on take-off. tovl 2019-08-30 19:57:50 +02:00
  • 78d7f79817 Fix ctank and stank building faster then they should Punsho 2019-09-24 21:49:25 +03:00
  • 9356c8afd0 Fix unarmed units idling on the ts shellmap abcdefg30 2019-09-22 13:49:21 +02:00
  • 72bff74ca5 Fix passengers idling on the ts shellmap abcdefg30 2019-09-22 13:33:08 +02:00
  • 2d304efb73 Convert all spaces to tabs in the ts shellmap script abcdefg30 2019-09-13 11:03:29 +02:00
  • c7784cbc8e Fix reinforcements on the ts shellmap not attack moving abcdefg30 2019-09-13 11:02:52 +02:00
  • e1a5a725b0 Fix MRV not auto targeting vehicles Punsho 2019-09-16 17:36:19 +03:00
  • 3d4838b5bc Make airlift landing direction configurable. tovl 2019-05-26 01:11:16 +02:00
  • b4270af170 Fix airlift direction in isometric mods. tovl 2019-05-26 01:01:30 +02:00
  • 3fb54ea6ea Add option for airlift to arrive from player baseline. tovl 2019-05-25 20:38:35 +02:00
  • ed7667683b Fix deployed units being nudgeable. tovl 2019-09-16 22:48:40 +02:00
  • 61aaac888b Add map Climax to RA map pool SoScared 2019-08-25 21:25:20 +02:00
  • 6c9fbd40dc Implement IEquatable on structs. RoosterDragon 2019-09-14 00:33:27 +01:00
  • 4a609bbee8 Allow units to give way when path is blocked by oncoming unit. tovl 2019-04-12 19:26:22 +02:00
  • 32309bb8ea Add duplicate hotkey tracking with a boolean property on the definition Ivaylo Draganov 2019-09-10 00:30:53 +03:00
  • df2300bee0 Fix player viewport saving for non-spectators. Paul Chote 2019-09-08 19:16:03 +01:00
  • 6e18de4370 Fix idling aircraft on Intervention Oliver Brakmann 2019-09-09 22:24:25 +02:00
  • 0462cfa507 Remove selling from Infilitration abcdefg30 2019-09-09 14:38:00 +02:00
  • aee9ee6187 Fix potentially bogus usages of OnAllRemovedFromWorld abcdefg30 2019-09-07 23:41:01 +02:00
  • 31918e8712 Add UnionRectangles extension method. RoosterDragon 2019-06-14 21:05:50 +01:00
  • 0e6c37d765 Convert TerrainGeometryOverlay to IRenderAboveShroud. Paul Chote 2019-09-13 09:03:22 +01:00
  • f45423ed76 Convert EditorSelectionLayer to IRenderAboveShroud. Paul Chote 2019-09-03 09:41:11 +01:00
  • b3984c8db4 Convert WarheadDebugOverlay to IRenderAboveShroud. Paul Chote 2019-09-03 20:47:52 +01:00
  • 999ad0e18a Convert CustomTerrainDebugOverlay to IRenderAboveShroud. Paul Chote 2019-09-02 22:28:43 +01:00
  • ccd07b6cfe Convert ExitsDebugOverlay to IRenderAboveShroudWhenSelected. Paul Chote 2019-09-02 22:28:30 +01:00
  • 60e42c1ea1 Convert CombatDebugOverlay to IRenderAboveShroud. Paul Chote 2019-09-03 21:05:04 +01:00
  • c9ed749908 Add (Polygon|Circle|Line)AnnotationRenderable. Paul Chote 2019-09-03 22:19:07 +01:00
  • a9a43d54f7 Convert WithRangeCircle to IRenderAboveShroud. Paul Chote 2019-09-02 22:05:10 +01:00
  • 7f6149713e Fix actors with no footprint not being copied and pasted abcdefg30 2019-08-08 11:42:45 +02:00
  • eb39080248 Allow minefields to start and end on occupied cells. tovl 2019-08-31 13:27:22 +02:00
  • 97fe36af5a Moved GrantExternalConditionToProduced into the Traits/Conditions folder matt barbier 2019-08-21 22:58:01 +01:00
  • c15f66aa62 PlayerStatistics should stop ticking after lost/win teinarss 2019-07-28 12:15:42 +02:00
  • 694680720e Updated AcceptsOrder check to be more readable reaperrr 2019-06-30 12:18:18 +02:00
  • 465ee97090 Prevent users from selecting a directional target outside the map abcdefg30 2019-09-10 16:25:47 +02:00
  • a8b1762464 Fix ActorPreviewWidget viewport manipulation. Paul Chote 2019-09-12 21:23:10 +01:00
  • 46c0b4cf31 Fix crash with dead cargo. tovl 2019-08-30 19:28:47 +02:00
  • 4f99982ef1 Extend Linux dllmap to other systems Jan Beich 2019-09-02 16:38:31 +00:00
  • fe48eede0e command -v with more than one argument is non-portable Jan Beich 2019-09-02 16:48:16 +00:00
  • afe3e24cda Remove duplication in Texture. Paul Chote 2019-08-31 18:55:14 +01:00
  • ce8112fb5a Migrate rendering to OpenGL 3.2 / OpenGL ES 3.0. Paul Chote 2019-08-31 10:30:02 +01:00
  • 91c63034d3 Clean references to disposed textures. Paul Chote 2019-08-30 22:13:05 +01:00
  • d712bdea85 Locomotor cache should handle custom layers teinarss 2019-09-01 20:14:54 +02:00
  • 912a424596 Replaced "Earned this min" by an Oil Derrick count in the economy statistics abcdefg30 2019-09-01 00:42:31 +02:00
  • 1e6660ecb2 Add an "UpdatesDerrickCount" trait abcdefg30 2019-09-01 12:43:35 +02:00
  • 8f267ebcef Remove IronCurtainable from RA aircraft. Paul Chote 2019-09-07 14:58:43 +01:00
  • c13fb80257 Fix crushable logic for actors in cell teinarss 2019-09-02 13:30:54 +02:00
  • ca8ca2df5c Fix a division by zero error in FindAndDeliverResources abcdefg30 2019-09-05 15:11:18 +02:00
  • aff3bf369b #17018 Gets rif of cutoff line in chat window puritylake 2019-09-01 03:29:25 +01:00
  • 6fe31e44cb More robust logic for ThisMinute stats teinarss 2019-08-28 20:20:45 +02:00
  • 6795fb6967 GetAvailableSubCell should block cells outside the map teinarss 2019-08-28 22:13:30 +02:00
  • 9516ee511d Remove the duplicate Selectable trait on TENF abcdefg30 2019-09-02 01:46:15 +02:00
  • 1d106e71c4 Save screenshots via the frame buffer. Paul Chote 2019-08-31 18:04:41 +01:00
  • c0ee346c1c Render via an intermediate frame buffer. Paul Chote 2019-08-28 00:31:08 +01:00
  • d2298b6f04 Allow FrameBuffer clear color to be customized. Paul Chote 2019-08-31 18:21:30 +01:00
  • 09dd66fd5a Correctly fix BlendMode.Subtractive alpha handling. Paul Chote 2019-08-26 17:53:18 +01:00