Commit Graph

  • 20610d05a2 Remove CurrentAdjacentCells update on each tick in Cargo teinarss 2019-11-23 10:34:15 +01:00
  • af5d8a3bbe Add a hotkey to cycle harvesters Ivaylo Draganov 2019-12-13 21:03:25 +02:00
  • ab348336f5 Fix ants teleporting into the map area abcdefg30 2019-12-11 20:00:58 +01:00
  • 804d61a6a1 Fix DeliverUnit-related crash reaperrr 2019-11-21 00:00:04 +01:00
  • baa5b3d25e Bypass fingerprint validation for skirmish/mission servers. Paul Chote 2020-01-01 18:05:58 +00:00
  • 8f2bf27edf Replace Server.Dedicated with Server.Type. Paul Chote 2020-01-01 17:55:26 +00:00
  • a9f37bc9f1 Remove a leftover geoip reference from the linux packaging script abcdefg30 2019-12-31 17:59:29 +01:00
  • 79136a520f Remove dublicate function unknown 2019-12-31 15:49:04 +01:00
  • adf1c0b616 Remove GeoIP database from install/packaging scripts. Paul Chote 2019-12-31 16:16:23 +00:00
  • e063e13ff4 Remove automatic GeoIP download from the build scripts. Paul Chote 2019-12-31 12:37:09 +00:00
  • 9d7ecdbc2c Disable SupportPowerInstances when player lost reaperrr 2019-12-14 17:30:54 +01:00
  • 7a57f0e6ef Expose delay of WithDeathAnimation reaperrr 2019-08-11 19:09:23 +02:00
  • c55c65f6d7 Add delay support to SpriteEffect reaperrr 2019-08-11 19:02:03 +02:00
  • 037ce9ebf3 Rename ProneTime to Duration reaperrr 2019-10-21 21:27:42 +02:00
  • cef940fea9 Fix TakeCover to be disabled properly reaperrr 2019-10-21 19:29:42 +02:00
  • a7ae93978a Disable sound controls when no audio device is available. Paul Chote 2019-12-28 10:40:23 +00:00
  • 4052620f94 Rename dummy sound label to "No Sound Output". Paul Chote 2019-12-15 15:34:05 +00:00
  • 032c412e09 Fix WithTextDecoration rendering. Paul Chote 2019-12-14 18:42:50 +00:00
  • 5a686b3289 Fix duplicated/distorted SequencePlaceBuildingPreview annotations. Paul Chote 2019-12-15 11:52:52 +00:00
  • 2bf16a34d6 Filter invalid actor IDs when restoring selection save data. Paul Chote 2019-12-28 11:35:41 +00:00
  • 7ccc63b51c Fix incorrect region definitions. Paul Chote 2019-12-21 18:03:02 +00:00
  • e7253fd643 Manual chrome.yaml cleanups. Paul Chote 2019-12-21 12:00:43 +00:00
  • f3d7bf403e Rework chrome.yaml format and panel rendering. Paul Chote 2019-12-20 23:02:10 +00:00
  • 0b8a367867 Fix MiniYaml parsing of empty comments Paul Chote 2019-12-19 20:45:27 +00:00
  • aabfd91001 Fix an indentation style issue in TransformsIntoAircraft abcdefg30 2019-12-19 22:35:33 +01:00
  • 3d1b4c2509 Remove "Surrender" button for single player games Ivaylo Draganov 2019-12-11 02:49:39 +02:00
  • 14bc7885b3 Always prompt the user to confirm when leaving a game Ivaylo Draganov 2019-06-10 00:41:13 +03:00
  • 2204e807b8 Add restart button to main menu for single player (missions, skirmish, replays) Ivaylo Draganov 2019-06-10 00:15:35 +03:00
  • baa50c9c53 Pass DamageTypes in Explodes abcdefg30 2019-12-24 11:40:28 +01:00
  • 7d887f0332 Fix NV shader compile errors in combined.frag. Paul Chote 2019-12-15 12:19:22 +00:00
  • 51eaa17b1e Replace frame limit text field with a slider. Paul Chote 2019-12-08 22:02:24 +00:00
  • 35a36b4cdf Disable frame limiter by default Paul Chote 2019-12-08 22:02:05 +00:00
  • 2231183fe0 Account for game ticks when applying the frame limiter. Paul Chote 2019-12-08 21:32:32 +00:00
  • 656a260171 Add VSync setting. Paul Chote 2019-12-08 20:47:08 +00:00
  • 959c750851 Move voice playing for orders into a helper function abcdefg30 2019-12-12 22:35:55 +01:00
  • 4d407da3e6 Fix a potential crash in PlayVoiceForOrders abcdefg30 2019-12-12 22:24:55 +01:00
  • bb1d1f8140 Remove a nowadays unnecessary loop safeguard abcdefg30 2019-12-12 22:23:11 +01:00
  • d2db707521 Move unit order resolving into a helper function abcdefg30 2019-12-12 22:06:13 +01:00
  • a107da0888 Fix for mod credits overriding engine credits Abdurrahmaan Iqbal 2019-12-14 13:46:27 +00:00
  • b1f7c5c4e3 Remove overlapping vision ranges from RA actors. Paul Chote 2019-12-10 22:01:33 +00:00
  • 04bad1ae66 Add MinRange support to AffectsShroud. Paul Chote 2019-12-10 22:01:00 +00:00
  • 5830d4de6c Fix ATEK vision ranges. Paul Chote 2019-12-10 21:49:41 +00:00
  • bb85146544 Make orcas buildable on nod07c abcdefg30 2019-09-29 00:23:15 +02:00
  • c4ab5d4561 Fix/Update the patrols on nod07c abcdefg30 2019-09-29 00:23:02 +02:00
  • 54e2aad1cd Fix broken reinforcements on gdi04 and limit them to 3 waves abcdefg30 2019-05-18 14:27:51 +02:00
  • b1f6c69fce Use a global script in Tiberian Dawn abcdefg30 2019-05-01 23:13:39 +02:00
  • dbe73a06ad Remove ISync from RallyPoint abcdefg30 2019-12-15 22:57:45 +01:00
  • f36d0cc214 Fix ModContent cursor. Paul Chote 2019-12-15 16:58:37 +00:00
  • 1e138a9774 Drop invisible invalid targets immediately when changing stance abcdefg30 2019-12-02 20:32:45 +01:00
  • 905e02b765 Prevent a crash in AutoTarget.HasValidTargetPriority abcdefg30 2019-12-02 10:49:29 +01:00
  • 3487846636 Restore NukePower support for proxy actors. Paul Chote 2019-12-14 10:17:32 +00:00
  • 203fff0ab7 Allow queued structure rallypoints. tovl 2019-08-31 19:55:11 +02:00
  • 3236499fb7 Increase IMove.MoveTo call flexibility. tovl 2019-09-06 21:48:15 +02:00
  • 28dbda29e3 Add zoom hotkeys. Paul Chote 2019-12-07 17:09:29 +00:00
  • 1dcb903580 Implement new viewport size/zoom UI. Paul Chote 2019-12-11 18:48:43 +00:00
  • 860117daf9 Implement optimized pixel-art antialiasing mode for non-integer world zoom. Paul Chote 2019-11-24 15:27:51 +00:00
  • cd368b43df Draw GPS dots using the UI renderers. Paul Chote 2019-12-09 20:08:00 +00:00
  • ae4b2591bf fix for RA2 cloning vats Torleif West 2019-12-08 19:47:54 +13:00
  • b0c65c5eb9 Overhaul cursor double setting. Paul Chote 2019-12-08 11:08:06 +00:00
  • 010fafc6d3 Fix hardware cursors on systems with >150% DPI scaling. Paul Chote 2019-12-07 18:27:43 +00:00
  • 79aac08a48 Fix turret positioning in the map editor. Paul Chote 2019-12-07 11:51:37 +00:00
  • 630ca0aefb Draw editor selection box using the UI renderers. Paul Chote 2019-12-07 11:36:27 +00:00
  • 2918ecadaa Fix team chat messages not always being displayed abcdefg30 2019-11-24 21:21:59 +01:00
  • 82be8d9990 Move AUD support to Mods.Cnc reaperrr 2019-12-09 01:56:41 +01:00
  • 4d92fde5f7 Remove VqaReader dependency on AudReader reaperrr 2019-12-09 01:43:32 +01:00
  • 5afc1c1443 Remove duplication between IMA and AUD readers reaperrr 2019-12-09 01:40:31 +01:00
  • 22374ed732 Remove the bogus 'GameSaved' speech notification definition abcdefg30 2019-07-20 18:06:02 +02:00
  • bc484a9858 Add 'AirstrikeReady' to 'DisablePrefixes' abcdefg30 2019-07-20 18:04:20 +02:00
  • 9a57980952 Remove 'AbilityInsufficientPower' from cnc's notifications abcdefg30 2019-07-20 17:59:16 +02:00
  • 0900ac2b2f Remove stray "Hotkeys" label in the Input Settings panel in TD Ivaylo Draganov 2019-12-07 16:00:58 +02:00
  • 4751b1a176 Move ShpTDLoader, LZO and XORDelta formats to Mods.Cnc reaperrr 2019-12-01 17:17:36 +01:00
  • cd123830c3 Move VocLoader from D2k to Cnc reaperrr 2019-11-25 22:52:26 +01:00
  • 93e42b0b27 Add selection tiers as inheritable templates Ivaylo Draganov 2019-07-09 00:08:07 +03:00
  • 088919fecc Change color of selection box based on selection mode. tovl 2019-11-21 00:34:05 +01:00
  • efc06a020b Move WithDeliveryAnimation to Mods.Common reaperrr 2019-11-25 22:22:56 +01:00
  • fe1d3b3821 Move ProductionAirdrop to Mods.Common reaperrr 2019-11-25 22:22:41 +01:00
  • 948a9c9b19 Add ProductionAirdrop.ActorType update rule reaperrr 2019-11-25 22:21:42 +01:00
  • 2603a495e6 Add render_world perf sampler. Paul Chote 2019-11-24 12:19:45 +00:00
  • 8c41e6a3f7 Remove redundant zoom parameter. Paul Chote 2019-11-03 20:31:28 +00:00
  • 327866ffc3 Render world via an intermediate FrameBuffer. Paul Chote 2019-11-03 17:57:36 +00:00
  • 0c8a47b5af Add scissor support to IFrameBuffer. Paul Chote 2019-11-03 17:25:41 +00:00
  • e7de7b4c05 Introduce World and UI rendering phases. Paul Chote 2019-11-03 15:48:36 +00:00
  • ebd1557523 Draw voxel debug annotations using the UI renderers. Paul Chote 2019-12-06 18:26:54 +00:00
  • 9a5eaa7cb7 Don't throw an exception when a field is missing abcdefg30 2019-10-08 17:28:30 +02:00
  • f037436536 Added TooltipName as an actor Lua property Curtis Shmyr 2019-10-01 19:01:45 -06:00
  • b1571ad17a Make Parachutable public abcdefg30 2019-12-05 22:37:52 +01:00
  • 494a7870d6 Add fallback exits to RA Kennel. Paul Chote 2019-12-01 00:30:31 +00:00
  • dbe1d2d928 Add fallback exits to TS barracks. Paul Chote 2019-10-05 17:16:11 +01:00
  • 2146dd29bb Add priority levels to Exit. Paul Chote 2019-10-05 16:51:10 +01:00
  • 5ac9d2c2f1 Fix botmodules querying the Player actor before it is assigned. matjaeck 2019-11-02 10:39:00 +01:00
  • a74235bdbc Move ShpD2 and TmpRA/TD loaders to Mods.Cnc reaperrr 2019-11-18 23:56:31 +01:00
  • a98a96b05d Update update rule paths reaperrr 2019-11-25 22:20:18 +01:00
  • b4c116cb31 Fix ExtractLanguageStrings utility command abc013 2019-10-12 13:19:19 +02:00
  • 074ebefee1 Fix FCOM still providing space while being captured reaperrr 2019-11-21 00:11:11 +01:00
  • 6fb3dc050b Let CreateGroup use ExtraActors field. tovl 2019-08-31 13:01:56 +02:00
  • 00ce1d7ee6 Allow additional actor IDs to be send with orders. tovl 2019-08-06 14:15:10 +02:00
  • b8e15fbe40 Move FastByteReader from LCW to own file reaperrr 2019-11-18 23:25:25 +01:00
  • 3f06541b2b Move Shp conversion/remap commands to Mods.Cnc reaperrr 2019-11-18 23:18:34 +01:00
  • 65728bc032 Move VocLoader to Mods.D2k reaperrr 2019-11-18 23:13:57 +01:00
  • c4597b5c6b Fix RA desert tree fire palette reaperrr 2019-11-21 16:19:35 +01:00