Commit Graph

  • 57a8cf7a59 Rework Display settings tab. Paul Chote 2020-01-19 12:15:29 +00:00
  • 83732f299b Add DropDownButtonWidget.PanelAlign. Paul Chote 2020-01-19 11:50:04 +00:00
  • f730b55255 Move hardware cursor control to hidden DisableHardwareCursors setting. Paul Chote 2020-01-19 00:18:53 +00:00
  • 370f7a44fa Restore cursor doubling for "default" cursor. Paul Chote 2020-01-19 00:18:04 +00:00
  • f7e5111123 Apply cursor doubling setting without requiring a restart. Paul Chote 2020-01-17 23:30:12 +00:00
  • 847db5e59b Merge HardwareCursor and SoftwareCursor into CursorManager. Paul Chote 2020-01-17 22:48:57 +00:00
  • d7f43b33c7 Make GrantConditionOnAttack PausableConditional Mustafa Alperen Seki 2019-07-17 18:37:29 +03:00
  • 3a6d88cfef Align settings to the standard row height. Paul Chote 2020-01-18 23:01:30 +00:00
  • 70f899c8d1 Remove unused localization options from settings.yaml. Paul Chote 2020-01-17 17:18:30 +00:00
  • e138afc328 Overhaul Input settings. Paul Chote 2020-01-15 20:05:01 +00:00
  • a84c914317 Move highlighting logic into a dedicated widget. Paul Chote 2020-01-15 09:16:48 +00:00
  • 46d59eef5e Update TD cash glyphs. Paul Chote 2020-01-22 22:43:02 +00:00
  • 79d25b9eca Update RA cash glyphs. Paul Chote 2020-01-22 22:38:36 +00:00
  • cc530649c7 Fix horizontal positioning of dropdown arrow glyph. Paul Chote 2020-01-19 14:37:59 +00:00
  • aeb623498f Remove old update rules abcdefg30 2020-01-24 13:21:15 +01:00
  • d4b08850f3 Fix conditionality of DisguiseTooltipInfo. Mustafa Alperen Seki 2020-01-22 15:30:38 +03:00
  • 1fada0f2b4 Add KHR suffix as defined by the KHR_debug spec. Paul Chote 2020-01-22 20:54:49 +00:00
  • b08f9886be Add Graphics.DisableGLDebugMessageCallback setting. Paul Chote 2020-01-22 20:51:44 +00:00
  • 46384d25f2 Improve Rectangle HitShape debug overlay reaperrr 2019-12-30 12:46:00 +01:00
  • 9dcba8710b Add turret-linking support to HitShape reaperrr 2018-06-19 07:26:19 +02:00
  • b839204c7f Minor WithInfantryBody reorganisation reaperrr 2020-01-16 07:31:02 +01:00
  • 595b6c8923 Greatly simplified WithInfantryBody TickIdle code reaperrr 2019-10-17 18:12:25 +02:00
  • 9474bdba5c Use proper glyph for in-game chat close button Ivaylo Draganov 2020-01-24 23:18:37 +02:00
  • f5aa304e09 Add stray update rules to the correct path abcdefg30 2020-01-24 13:14:47 +01:00
  • 93bec9e430 Updated the default mods' weapons Pavel Penev 2019-10-27 13:15:47 +02:00
  • d33a5bf94e Added an UpgradeRule CreateScreenShakeWarhead Pavel Penev 2019-10-27 13:09:29 +02:00
  • b00154e2bc Created ShakeScreenWarhead and removed the hardcoded shaking from NukeLaunch and MadTank Pavel Penev 2019-10-27 11:43:55 +02:00
  • 6220d7e62e Introduce WarheadArgs reaperrr 2019-05-12 23:29:35 +02:00
  • fdc0a6e2b9 Rework TS Chrome in preparation for UI scaling. Paul Chote 2020-01-13 23:21:23 +00:00
  • f37d9a7010 Rework D2k Chrome in preparation for UI scaling. Paul Chote 2020-01-13 23:10:35 +00:00
  • 9f66e3936d Add issue templates for the new issue template chooser abcdefg30 2020-01-13 13:34:40 +01:00
  • f1325e12d4 Extract text contrast radius to ChromeMetrics and reduce to 1px. Paul Chote 2020-01-12 15:36:36 +00:00
  • 7611449d3d Reimplement text contrast using greyscale dilation. Paul Chote 2019-12-27 13:26:47 +00:00
  • 15b2d6b9e0 Let all Positionable traits notify visual position changes abcdefg30 2020-01-15 14:31:46 +01:00
  • d0f44143c2 Fix activity cancellation on FlyAttack RTB. Paul Chote 2020-01-11 10:44:21 +00:00
  • 51870a471a Add AttackSource enum. Paul Chote 2020-01-10 20:46:03 +00:00
  • 6f52365f9d Don't run NextActivity if it has been canceled. Paul Chote 2020-01-12 12:14:28 +00:00
  • 66b8689957 Use 32bit modcontent cursor. Paul Chote 2020-01-03 10:22:43 +00:00
  • 4fd475f7c2 Add RGBA cursor support. Paul Chote 2019-12-29 18:46:04 +00:00
  • 522861e484 Support 32 bit png sprites. Paul Chote 2019-08-05 22:40:25 +01:00
  • 1111ce4754 Add support for 32 bit BGRA sprites. Paul Chote 2020-01-17 15:28:06 +00:00
  • cdbee49280 Fix slider ticks in TD. Paul Chote 2020-01-16 20:17:31 +00:00
  • aa63696933 Update rule for WithPermanentInjury removal reaperrr 2019-10-21 20:08:05 +02:00
  • 10540839f6 Make crippled TS Cyborgs use permanent TakeCover reaperrr 2019-10-21 19:48:11 +02:00
  • a9eca2cf54 Add support for enabling prone state permanently reaperrr 2019-10-21 19:32:08 +02:00
  • d6436858a9 Fix IPAddress capitalization. Paul Chote 2020-01-11 13:11:23 +00:00
  • 38cb818469 Anonymise client IPs and allow server operators to disable sharing. Paul Chote 2020-01-12 10:52:34 +00:00
  • 422cc2b0d0 Hide location and IP labels if not known. Paul Chote 2020-01-11 12:45:48 +00:00
  • d74a5065b9 Require GeoLite2 database path to be specified by the server operator. Paul Chote 2020-01-11 12:22:17 +00:00
  • 6b2c019caa Evaluate player location on the server. Paul Chote 2020-01-11 12:14:10 +00:00
  • c430884c8b Require GeoLite2 database path to be specified by the server operator. Paul Chote 2020-01-12 10:48:43 +00:00
  • 8dda6d8e3d Remove unnecessary null check. Matthias Mailänder 2020-01-12 20:46:12 +01:00
  • c43d581e7f Add cursor palette support to GIMP/Jasc palette definitions. Matthias Mailänder 2020-01-05 15:14:10 +01:00
  • f0b69f8b8d Separated resource rendering into another trait teinarss 2019-06-18 22:09:45 +02:00
  • 0e93d85273 Move the AssetBrowserFileEndingsFilter to IGlobalModData Matthias Mailänder 2020-01-01 12:22:09 +01:00
  • adb3c8e39c Split fixed-wing attack and strafe attack types. Paul Chote 2020-01-02 16:17:10 +00:00
  • 85bc843554 Fix aircraft failing to engage targets within range. tovl 2019-12-30 15:16:02 +00:00
  • c95216cd19 Move the hard-coded shroud palette to the C&C folder. Matthias Mailänder 2020-01-12 17:49:13 +01:00
  • cc05621c10 Draw editor terrain/resource preview as part of the world. Paul Chote 2020-01-12 12:28:06 +00:00
  • e74033bded Render editor actor previews as part of the world. Paul Chote 2020-01-12 12:27:06 +00:00
  • fe25fdf0ff Improve robustness of editor actor cell checks. Paul Chote 2019-12-26 12:53:02 +00:00
  • 1282650274 Rework RA Chrome in preparation for UI scaling. Paul Chote 2020-01-12 16:58:26 +00:00
  • d622015b59 Fix Texture.GetData under GLES. Paul Chote 2020-01-06 23:00:21 +00:00
  • 524e8875d0 Restore MODIFIER_OVERRIDES handling of unmodified attack move hotkey. Paul Chote 2020-01-03 21:52:13 +00:00
  • 8c2a2d2cb8 Rework TD/modcontent chrome in preparation for UI scaling. Paul Chote 2020-01-08 21:18:50 +00:00
  • a28992aa38 Default LocalClientId in ReplayConnection to -1 abcdefg30 2019-11-24 21:36:23 +01:00
  • 0db4085950 Load and save registrations to both the active and legacy support directories. Paul Chote 2020-01-04 19:43:30 +00:00
  • f162d90e9f Rework support dir initialization. Paul Chote 2020-01-12 12:51:05 +00:00
  • abfb28a4f3 Fix the Build function in gdi04b abcdefg30 2020-01-07 22:20:07 +01:00
  • c15a555cff Fix cargo initialisation abcdefg30 2020-01-05 17:40:27 +01:00
  • e1c07d32d5 Prevent cell triggers in sarin-gas-2 from firing several times abcdefg30 2019-12-03 23:53:57 +01:00
  • fbfef903ac Let movement trigger visibility recalculation. tovl 2019-11-28 16:43:59 +01:00
  • 695d9a6cb1 Centralize shroud changes in one pass to improve performance. tovl 2019-11-25 19:39:45 +01:00
  • 0106ed3669 Restore red lines for harvester targets. Paul Chote 2020-01-11 20:15:39 +00:00
  • ac42dd79ca Make the command bar directly check if a GuardOrderGenerator is active abcdefg30 2019-12-16 17:34:03 +01:00
  • deffc2dd15 Add support for defining the palette of WithResourceLevelOverlay abcdefg30 2019-11-15 23:48:30 +01:00
  • bb1d5f1d5c Fix ReloadAmmoPool.ResetFire ignoring multipliers reaperrr 2019-12-12 19:54:34 +01:00
  • 43eabdf54a Fix naming in editor teinarss 2019-12-23 10:58:08 +01:00
  • 0e32cbee5e Fix crash in RallyPointIndicator. tovl 2019-12-14 17:21:08 +01:00
  • 308c64c7b1 Fix trait order issues with KillsSelf reaperrr 2019-12-31 16:18:15 +01:00
  • 16c2062d9d Replace LandOnCondition with landing when paused reaperrr 2019-10-22 13:37:22 +02:00
  • ac44367440 Refactor Spin to MaximumSpinSpeed reaperrr 2019-10-22 13:07:00 +02:00
  • 20beb4abe1 Fix Harpy husk rotor offset reaperrr 2019-10-22 12:33:16 +02:00
  • a369634ea8 Display EMP effect on EMP'd aircraft's husks reaperrr 2019-10-22 11:33:06 +02:00
  • 7a095f30ec Make TS aircraft crash when EMP'd mid-air reaperrr 2019-09-21 21:11:16 +02:00
  • 59bcac410f Make EMP effect carryall and orca transport Punsho 2019-09-15 20:40:37 +03:00
  • 4499343ed2 Make Aircraft actually pausable/disableable reaperrr 2019-09-21 21:04:12 +02:00
  • 4b006bc484 Make Aircraft PausableConditional reaperrr 2019-09-21 20:43:58 +02:00
  • 23b3c237b7 Update the year numbers in all license headers to 2020 abcdefg30 2020-01-01 22:01:12 +01:00
  • e33cf8a8ae Fix a crash when cursor is null. Matthias Mailänder 2019-12-29 20:45:31 +01:00
  • 7e9a3d3bc9 Unhardcode transparent index in manual palettes as well. Matthias Mailänder 2020-01-02 17:35:48 +01:00
  • 6ea85a1a62 Don't hard-code the transparent background color. Matthias Mailänder 2019-12-31 21:47:45 +01:00
  • 535144b208 Use system chat line for audio muted/unmuted notifications Ivaylo Draganov 2020-01-03 14:51:12 +02:00
  • 439cd4aded Rework HardwareCursor sprite padding. Paul Chote 2020-01-03 17:53:03 +00:00
  • 2094142b7d Include tunnel check in CanStayInCell. tovl 2019-10-01 20:38:48 +02:00
  • 196d9670d3 Disallow units from idling on bibs in TS. tovl 2019-09-23 00:03:21 +02:00
  • 434c46058f Disallow units idling on service depot. tovl 2019-09-22 23:52:11 +02:00
  • c360d8bcef Make service depot passable. tovl 2019-09-22 20:46:37 +02:00
  • 76221471ff Remove unused code from Cargo trait teinarss 2019-11-23 11:12:21 +01:00
  • a9d7535915 Remove cargo initialization from Tick teinarss 2019-11-23 11:11:42 +01:00