Commit Graph

  • 142f823e6f Explain that CanEnterCell ignores 'subCell' if there is a free subcell abcdefg30 2019-10-24 19:59:13 +02:00
  • 25b7386f0d Let Mobile's CanEnterCell consider ToSubCell abcdefg30 2019-10-12 12:21:56 +02:00
  • 4717e98c48 Add a subCell parameter to IPositionableInfo.CanEnterCell abcdefg30 2019-10-12 12:07:02 +02:00
  • 980c1e1b6a Fix McvManagerBotModule spamming deploy orders abcdefg30 2019-11-11 19:43:40 +01:00
  • a47f60d3a6 Add a trait PlayerRadarTerrain to track explored terrain teinarss 2019-09-10 19:49:11 +02:00
  • ee00954f2e Replace AmmoPool lookup methods with properties reaperrr 2019-10-19 17:25:25 +02:00
  • c77aa4c8f9 Add IsDead check to FerryUnit OnFirstRun teinarss 2019-11-18 13:00:04 +01:00
  • 8181a452cb Fix some header dates reaperrr 2019-11-17 22:11:01 +01:00
  • f39b688c39 Add GrantPrerequisiteChargeDrainPower and DrainPrerequisitePowerOnDamage. Paul Chote 2019-08-26 10:04:39 +01:00
  • 1fa90c0474 Allow support powers to override the icon overlay/tooltip labels. Paul Chote 2018-10-09 19:28:02 +01:00
  • 70b020205d Rename *Time to *Ticks and increase internal resolution. Paul Chote 2018-10-07 15:03:19 +00:00
  • e03abdc0da Add support for custom SupportPowerInstances. Paul Chote 2018-10-07 15:02:04 +00:00
  • 61c56dcb00 Fix DamageModifier crashes when an actor is demolished. Paul Chote 2019-08-26 10:04:53 +01:00
  • 6b1e81a7b5 Spawn ejected pilots inside a FrameEndTask. Paul Chote 2019-11-16 20:08:57 +00:00
  • 04912ea996 Expose a setting for Weighted A* RoosterDragon 2019-10-24 20:56:30 +01:00
  • 72eb4e1749 Fix #17230: Dummy audio output class Abdurrahmaan Iqbal 2019-10-17 23:13:17 +01:00
  • 70b1df6ce7 Fix squadmanager adding naval units to ground attack forces. blackhand1001 2019-11-04 17:05:16 -05:00
  • a586f10875 Don't allow movement for actors without IMove abcdefg30 2019-09-26 21:59:54 +02:00
  • 980c0c9cd4 Fix actors returning fire at invisible attackers abcdefg30 2019-09-26 21:00:31 +02:00
  • d20182f158 Simplify for loop structure now that it only has one check blackhand1001 2019-10-25 19:46:29 -04:00
  • 49d07e9d64 Fix MCV Manager glitch when restrict building area is enabled. blackhand1001 2019-10-25 19:15:53 -04:00
  • ba73842747 Allow GrantCondition to grant conditions permanently. matjaeck 2019-11-03 23:06:37 +01:00
  • 900e857bfa Let AI ignore frozen actors and target original actors instead. matjaeck 2019-11-01 17:17:02 +01:00
  • d2819dca77 Show dialogue only when there are unsaved changes Abdurrahmaan Iqbal 2019-10-17 10:24:45 +01:00
  • 780982dbe2 Add PlaceDefenseTowardsEnemyChance trait to basebuilderbotmodule blackhand1001 2019-10-15 20:17:44 -04:00
  • 2de51ae73c Cache IPathFinder in Mobile at creation reaperrr 2019-07-26 19:24:26 +02:00
  • 27205b30e5 Remove landing behaviour from force-move orders on selectable buildings. Paul Chote 2019-10-21 17:53:34 +01:00
  • 34f4c9bdaa Prevent chronoshifting an empty selection abcdefg30 2019-10-02 12:32:24 +02:00
  • 023750db06 Prevent showing wall connections in unexplored terrain Abdurrahmaan Iqbal 2019-10-14 18:50:48 +01:00
  • c94cf61069 Fix OccupiedCells for units sharing cells teinarss 2019-10-29 17:34:43 +01:00
  • 5315f8603f Override selection if the mouse is over an already selected actor. Paul Chote 2019-10-29 20:41:19 +00:00
  • 0e4cb53ada Pass contextual information to TargetOverridesSelection. Paul Chote 2019-10-29 19:29:43 +00:00
  • 3d6621f7ff Force selection cursor when selection overrides input. Paul Chote 2019-10-28 23:56:00 +00:00
  • 9d4f683d80 Remove WorldRenderer argument from InputOverridesSelection. Paul Chote 2019-10-28 23:50:58 +00:00
  • 0cfd6337ff Fix InputOverridesSelection only considering the closest actor. Paul Chote 2019-10-29 19:22:10 +00:00
  • 230a0b330c Fix EjectOnDeath pilot spawning. Paul Chote 2019-10-27 21:47:42 +00:00
  • 3ee697a54d Install x64 release into correct Program Files on Windows. Paul Chote 2019-10-27 22:05:08 +00:00
  • d2991247a3 Add separate condition to mobile for disabling nudging only. tovl 2019-10-01 20:16:18 +02:00
  • 38caadfdf0 Clean up nudging code. tovl 2019-09-19 00:09:46 +02:00
  • c4d1468f62 Make locomotor cache and nudging logic aware of mobile trait status. tovl 2019-09-16 22:48:40 +02:00
  • 7e5b1abc0e Simplified initial Wanders countdown initialization reaperrr 2019-10-17 18:17:43 +02:00
  • b98123d9f8 Use SegmentStream.CreateWithoutOwningStream to avoid reading data into memory. RoosterDragon 2018-04-10 20:14:41 +01:00
  • 9a9bf441ba Add UseResourceStorage trait to CashTrickler blackhand1001 2019-10-16 14:31:49 -04:00
  • 1599eac66c Rename SelectionBoxRenderable to SelectionBoxAnnotationRenderable. Paul Chote 2019-09-15 12:37:23 +01:00
  • 43e84c89ef Rename SelectionBarsRenderable to SelectionBarsAnnotationRenderable. Paul Chote 2019-09-15 12:36:23 +01:00
  • 8e280ef0a7 Rename RangeCircleRenderable to RangeCircleAnnotationRenderable. Paul Chote 2019-09-15 12:35:40 +01:00
  • 81d9b705a6 Rename DetectionCircleRenderable to DetectionCircleAnnotationRenderable. Paul Chote 2019-09-15 12:33:11 +01:00
  • 4ec0fa299d Rename TextRenderable to TextAnnotationRenderable. Paul Chote 2019-09-15 12:31:52 +01:00
  • 7937383bf4 Replace scaleSizeWithZoom with SpriteAnnotation. Paul Chote 2019-09-15 11:37:53 +01:00
  • e772adb0a9 Draw annotations using the UI renderers. Paul Chote 2019-09-15 12:20:08 +01:00
  • 8c1b0f1afe Add IEffectAnnotation interface. Paul Chote 2019-09-15 16:39:58 +01:00
  • 0ff078968d Change IPlaceBuildingDecorationInfo to use annotations. Paul Chote 2019-09-01 18:59:08 +01:00
  • 7d1ce0c83b Add annotation support to IOrderGenerator. Paul Chote 2019-09-01 19:29:53 +01:00
  • 1dc84f48de Migrate traits to IRenderAnnotations. Paul Chote 2019-09-14 09:26:14 +01:00
  • edaa7918fc Add IRenderAnnotations(WhenSelected) interfaces. Paul Chote 2019-09-14 09:42:48 +01:00
  • 060ea80ca4 Fix infantry idle animations playing immediately after creation. Paul Chote 2019-10-19 10:58:54 +01:00
  • c15a0a54bb Don't consider unit creation as movement. Paul Chote 2019-10-19 10:58:33 +01:00
  • 252c833320 Don't override spawn CenterPosition for non-aircraft reinforcements. Paul Chote 2019-10-19 17:50:04 +01:00
  • fdd3bffa1d Throw a lua exception when setting an owner to null/nil abcdefg30 2019-09-30 20:59:00 +02:00
  • 988d6079e3 Disable Carryable while submerged. Paul Chote 2019-10-18 22:02:34 +01:00
  • f14d3985a0 Allow carryall pickup orders on deployed vehicles. Paul Chote 2019-10-12 11:13:33 +01:00
  • 5f8fa7a35a Add UndeployOnPickup to GrantConditionOnDeploy. Paul Chote 2019-10-12 11:12:19 +01:00
  • 69970d42f3 Prevent movement pausing at invalid position. Paul Chote 2019-10-18 22:52:31 +01:00
  • ae34410c80 Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield. Paul Chote 2019-10-15 21:36:56 +01:00
  • 9b4d149a06 Revert "Suppress MoveIntoWorldInit for map-placed Mobile actors." Paul Chote 2019-10-15 20:51:16 +01:00
  • f5f626cd89 Revert "Production should set SubCellInit" abcdefg30 2019-10-12 00:53:19 +02:00
  • 763e6d8109 Fix #17229: Refactor ReturnToBase.cs Abdurrahmaan Iqbal 2019-10-13 20:44:46 +01:00
  • aa953ba5a1 Remove unused and buggy stand2 sequence from ants reaperrr 2019-10-14 00:37:02 +02:00
  • 33bba98773 Fix zombie stand2 sequence and run tickrate reaperrr 2019-10-14 00:24:31 +02:00
  • 8b1f1b21e7 Adjusted die sequence length of zombie abc013 2019-10-12 00:57:03 +02:00
  • 3ec0aa55b9 Fixed zombie.shp abc013 2019-10-12 00:56:38 +02:00
  • 33d089a9d6 Fix lastVisibleTarget not being set in FlyAttack and AttackActivity. tovl 2019-10-12 01:09:10 +02:00
  • 1d90e08bd0 Guard against overlaps on HiDPI by having a 5px border on graphs abcdefg30 2019-10-13 14:22:14 +02:00
  • acf028581a Special case the TD spectator UI to fit the minimum width abcdefg30 2019-10-07 16:46:19 +02:00
  • 9084295d7c Reduce the width of the combat stats tab abcdefg30 2019-10-06 12:49:42 +02:00
  • 3f89f74d8e Reduce the Width of INGAME_OBSERVERSTATS_BG abcdefg30 2019-10-06 12:49:27 +02:00
  • 88d930579b Fix missing rules in prep update path reaperrr 2019-10-12 02:04:38 +02:00
  • 3d3814f336 Add isDead-check to the flamethrowers in allies06b abc013 2019-10-13 13:34:49 +02:00
  • 3e244998cd Make normal difficulty on allies06b easier abc013 2019-10-13 01:03:39 +02:00
  • 17bec1435b increased ingame edge scrollspeed to 30 from 10 Nakarin Srijumrat 2019-10-09 17:38:44 +02:00
  • fa1ca981ac Production should set SubCellInit teinarss 2019-09-18 18:27:48 +02:00
  • e9020048fb Add an update rule to remove 'yes' and 'no' abcdefg30 2019-10-07 15:28:47 +02:00
  • 76ad9962d7 Split off a new UpdatePath for changes not going into prep-1908 abcdefg30 2019-10-07 15:27:56 +02:00
  • 55c3f313b1 Remove 'yes' and 'no' in favor of 'true' and 'false' abcdefg30 2019-10-07 15:16:04 +02:00
  • c4f48ad521 Use another plug location for placing plugs on a building when current plug location is already blocked abc013 2019-10-11 19:02:55 +02:00
  • ba2d2299d9 Update macOS launcher package. Paul Chote 2019-10-08 00:18:03 +01:00
  • f9f1167b62 Minor style fixes abcdefg30 2019-10-06 18:32:10 +02:00
  • e2bbbde494 Reduce string allocations in ObserverStatsLogic abcdefg30 2019-10-06 17:40:13 +02:00
  • 3672b4e674 Keep army and income graph disabled if they were disabled once abcdefg30 2019-10-06 17:24:56 +02:00
  • ee839869fc Replace "$/min" by "Income" and increase graph update rates abcdefg30 2019-09-07 04:42:26 +02:00
  • 4ca42f6e83 Remove $/min from the basic stats abcdefg30 2019-10-06 12:09:24 +02:00
  • 0ad8320bff Add an XAxisTicksPerLabel property to LineGraphWidget abcdefg30 2019-09-07 04:40:38 +02:00
  • feb58801e0 Work around a recursive loop in TargetAndAttack abcdefg30 2019-10-09 15:11:29 +02:00
  • 3860cd1b98 Add "Deployed" checkbox in the map editor actor properties. Paul Chote 2019-08-16 10:20:01 +01:00
  • c08e290f44 Add "Spawn Child Actor" checkbox in the map editor actor properties. Paul Chote 2019-08-16 10:10:13 +01:00
  • 966290a623 Add EditorActorCheckbox plumbing. Paul Chote 2019-08-16 10:09:52 +01:00
  • 5eaa99827d Suppress MoveIntoWorldInit for map-placed Mobile actors. Paul Chote 2019-10-06 16:14:06 +01:00
  • eed00ded0d pause MovePart when Mobile is paused. tovl 2019-10-06 18:35:07 +02:00
  • 1557f4c134 Redo buildpaletteorder for RA vehicles Jonas A. Lind 2019-08-18 17:46:56 +02:00
  • acea19312d Fix FallsToEarth queueing an activity in its ctor abcdefg30 2019-10-05 16:56:35 +02:00