Commit Graph

  • 42d5799f4e Parachutable.cs readability improvements reaperrr 2018-06-18 00:26:37 +02:00
  • a30727b155 Make disabling parachute corpse sequences easier reaperrr 2018-06-08 16:22:42 +02:00
  • 6b1451f7ca Remove GivesBounty>LevelMod Mustafa Alperen Seki 2018-07-12 17:48:45 +03:00
  • 81deb2b00c Make Multipile GivesBounty traits to work properly Mustafa Alperen Seki 2018-07-12 17:48:31 +03:00
  • 1ffe87b005 Use correct effects for TD anti-air explosions Smittytron 2018-07-14 14:24:02 -05:00
  • c14c7653bc Make Prerequisite Lint Check use ITechTreePrerequisiteInfo Mustafa Alperen Seki 2018-07-13 15:39:21 +03:00
  • e33f729682 Fix expectator kick dropdown crash. Alfredo Brandau 2018-07-15 21:48:53 -04:00
  • 9c61217bc6 Add ability to send a radar ping with lua. Mustafa Alperen Seki 2018-07-18 12:41:39 +03:00
  • b86355cda6 Made MapBuildRadius optional for traits who do not require it. Andre Mohren 2018-07-22 12:13:52 +02:00
  • 2270460c9a Update macOS launcher template to osx-launcher-20180723. Paul Chote 2018-07-23 17:52:24 +01:00
  • e8584033f8 Update AppImage dependencies to 20180723 tag. Paul Chote 2018-07-23 14:53:28 +01:00
  • e5bbe70186 Add myself to AUTHORS BGluth 2018-07-19 20:49:24 -06:00
  • a43bdff603 Implemented #15325 BGluth 2018-07-19 19:57:47 -06:00
  • d6682faeee Keep a 1px border around trimmed ShpTD data. Paul Chote 2018-07-23 15:33:05 +01:00
  • b091be6304 Assign grey passenger pips to TD civilians Smittytron 2018-07-15 20:09:29 -05:00
  • fe455f17e1 Utilize grey and blue passenger pip colors in RA Smittytron 2018-07-15 20:04:43 -05:00
  • c434a38b1f Move 20171014-20180218 update rules to subfolder reaperrr 2018-07-04 22:43:41 +02:00
  • 4c55e820d6 Add beta warning to legacy update path reaperrr 2018-07-04 22:11:57 +02:00
  • 27765f6448 Add all remaining update rules abcdefg30 2018-06-01 21:17:43 +02:00
  • 24f9ff0ac2 Add a 'ReplaceRequiresPower' update rule abcdefg30 2018-06-01 21:16:47 +02:00
  • 6c8a943dc9 Add four more update rules abcdefg30 2018-04-12 13:41:40 +02:00
  • 94ad93a301 Add ScaleSupportPowerSecondsToTicks reaperrr 2018-05-20 23:26:11 +02:00
  • ab2fe92dfb Add ScaleDefaultHealth and subclass update rules abcdefg30 2018-03-30 17:38:08 +02:00
  • af1a2429b1 Add five more update rules abcdefg30 2018-03-30 17:07:43 +02:00
  • 01684bc329 Add two more update rules Paul Chote 2018-03-21 21:15:26 +00:00
  • fd49e487ec Fix MCV deploy erasing Iron Curtain history. Paul Chote 2018-07-03 22:11:20 +00:00
  • d5399aaf6b Fix MCV deploy erasing Chronoshift history. Paul Chote 2018-07-05 21:12:30 +00:00
  • 8f215a0219 Persist Chronoshift properties across transform. Paul Chote 2018-06-27 18:59:31 +01:00
  • b93d782688 Add ChronoshiftDurationInit. Paul Chote 2018-06-27 18:58:44 +01:00
  • 01c3c14a4c Add ITransformActorInitModifier. Paul Chote 2018-06-27 18:56:58 +01:00
  • 496155ff0e Remove facing check from WithVoxelWalkerBody reaperrr 2018-07-05 11:46:04 +02:00
  • 2d47f61409 Make TS mechs display walk anim while turning reaperrr 2018-06-09 19:23:08 +02:00
  • 6984c0ec10 Add AlwaysConsiderTurnAsMove plumbing to Mobile reaperrr 2018-06-10 00:39:48 +02:00
  • 755cc40459 Fix TD crop fields Smittytron 2018-07-06 19:06:51 -05:00
  • a65a5d17e4 Add CashTricklerMultiplier Mustafa Alperen Seki 2018-06-28 22:22:22 +03:00
  • 530b7af9c5 Use correct CustomSellValue for RA Ore Refinery Smittytron 2018-07-10 17:48:16 -05:00
  • 128c65ff71 Tidy font definitions Paul Chote 2018-07-07 14:34:17 +01:00
  • 25a8de8a47 Fixing pathfinding calc when the distance was to small for the bidirectional logic to work. teinarss 2018-07-10 16:53:01 +02:00
  • 1c0aa24640 Added a player action dropdown. teinarss 2018-07-05 22:07:30 +00:00
  • 0c1b11ed4f Added Dedicated to GlobalSettings teinarss 2018-07-01 19:54:14 +02:00
  • a156a31cf5 Added text aligment to button teinarss 2018-07-01 19:53:55 +02:00
  • 23155c039d Extract LobbyCommand command logic to their own methods. teinarss 2018-07-05 21:35:37 +00:00
  • 2471b07e55 Fix the mode documentation in gtk-dialog.py abcdefg30 2018-07-05 17:48:57 +02:00
  • 3e29ef0bd6 Avoid sending HTTP requests to the FetchNews URL when FetchNews is disabled Oliver Brakmann 2018-07-04 22:19:14 +02:00
  • d21b959bf0 Fix TD RippedApartDeath Smittytron 2018-06-12 21:58:41 -05:00
  • 01d10f392d Fix RA death animations Smittytron 2018-06-12 21:30:42 -05:00
  • 052bfcd023 Update some D2K reveal ranges to match original. Mustafa Alperen Seki 2018-07-02 10:01:06 +03:00
  • 01a613a057 Show a python GTK3 dialog if zenity is missing. Paul Chote 2018-07-01 16:51:51 +00:00
  • 29442cec13 Fix an error flagged by shellcheck. Paul Chote 2018-06-26 22:05:00 +01:00
  • 6adff732eb Include a wiki link in the error dialog. Paul Chote 2018-06-26 22:04:43 +01:00
  • fbc5fde646 Prompt mono installation on compatible systems. Paul Chote 2018-07-01 13:43:30 +00:00
  • 51c207dd28 Add ability to use IonCannonPower via lua. Mustafa Alperen Seki 2018-02-06 12:52:39 +03:00
  • 2387e49ee7 Add ability to use NukePower via lua. Mustafa Alperen Seki 2018-02-06 12:52:16 +03:00
  • f31e5d17b3 Fix RA refinery selection bounds offset reaperrr 2018-06-02 01:05:14 +02:00
  • d85f96bc98 Give all RA structures fixed select/deco bounds reaperrr 2018-06-02 01:00:02 +02:00
  • f0166207a7 Fix fake RA service depot bounds and footprint reaperrr 2018-06-02 00:59:21 +02:00
  • be6ca960c8 Tweak TD refinery selection bounds reaperrr 2018-06-02 00:37:02 +02:00
  • 291af67b8c Ensure select/deco bounds of TD buildings are consistent reaperrr 2018-06-02 00:35:01 +02:00
  • 1ae5a989bf Ensure selectable bounds of TD landing craft are consistent reaperrr 2018-06-02 00:33:47 +02:00
  • 9b41416020 Ensure interactable/deco bounds of TD walls are consistent reaperrr 2018-06-02 00:33:00 +02:00
  • 4c239d4ebc Set Mobile.IsMoving to "true" if queueing a turn that takes only a single tick reaperrr 2018-06-10 00:24:51 +02:00
  • e167d1f848 Add plumbing to make Turn uninterruptible reaperrr 2018-06-09 18:25:50 +02:00
  • c93333a816 Cache IFacing in Turn activity reaperrr 2018-06-09 18:22:17 +02:00
  • 96377a99c4 Fix losing a tick when next Move.ChildActivity is Turn reaperrr 2018-06-09 18:03:17 +02:00
  • 1c78073808 Lint check for distinct sprite body names reaperrr 2018-05-18 01:04:47 +02:00
  • d060f885e8 Fix various Mods.Cnc animation traits not supporting actors having multiple sprite bodies reaperrr 2018-05-17 09:54:00 +02:00
  • 9d24c40f92 Fix various Mods.Common animation traits not supporting actors having multiple sprite bodies reaperrr 2018-05-17 09:19:13 +02:00
  • 0d0d2e0ae3 Play WithAcceptDeliveredCashAnimation only on the assigned WithSpriteBody reaperrr 2018-05-17 09:18:14 +02:00
  • f85f2cd104 Add LaunchEffect support to LaserZap reaperrr 2017-07-06 20:34:32 +02:00
  • 384aaf14b5 Added LaunchEffect effect reaperrr 2017-07-06 21:00:07 +02:00
  • 145b8c87c5 Make LaserZap source point follow source actor muzzle reaperrr 2017-07-07 13:23:58 +02:00
  • 0fafaf1b09 Add DamageDuration and DamageInterval to LaserZap reaperrr 2017-07-06 20:21:22 +02:00
  • f4d3ccc301 Fix newlines in misc other files. Paul Chote 2018-06-30 23:51:01 +00:00
  • 670e153372 Remove byte order marks from csproj files. Paul Chote 2018-07-01 00:50:30 +01:00
  • 1ac13de4b2 Remove byte order marks from C# files. Paul Chote 2018-07-01 00:48:36 +01:00
  • 8c0f4fde81 Fix newlines in C# files. Paul Chote 2018-07-01 00:48:03 +01:00
  • 6b6167d37c Use the default sprite sequence for automatic mouse bounds. Paul Chote 2018-06-22 18:33:38 +01:00
  • 707514572b Fix crlfs in CheckUnknown*Fields lint tests. Paul Chote 2018-06-30 23:23:55 +01:00
  • ca5af0755d Fix line endings in project files. Paul Chote 2018-06-30 23:13:54 +01:00
  • 8fa3ab74c7 Remove redundant overrides from RA Smittytron 2018-06-16 10:47:54 -05:00
  • 6c6ed1cfbf Remove redundant TD overrides Smittytron 2018-06-15 22:33:05 -05:00
  • 39a3bc4b78 Squash warnings in Allies 03a and b. Paul Chote 2018-06-25 20:22:29 +01:00
  • 51a2ca8253 Add CheckUnknownWeaponFields lint check. Paul Chote 2018-06-21 22:56:37 +00:00
  • 0a5016c803 Add CheckUnknownTraitFields lint check. Paul Chote 2018-06-21 22:34:02 +00:00
  • d46278ab0e Add ModData parameter to ILintMapPass. Paul Chote 2018-06-21 22:33:14 +00:00
  • f50a891d18 Explicitly specify line-endings of source files in gitattributes. Zimmermann Gyula 2018-06-17 12:34:17 +02:00
  • 8ec3df7550 Fix recently introduced bad line endings. Paul Chote 2018-06-30 16:40:43 +01:00
  • b892336285 Update default mods. Zimmermann Gyula 2018-06-18 09:38:06 +02:00
  • 86bfd4700f Implement DeathTypes support to OwnerLostAction. Zimmermann Gyula 2018-06-18 09:22:03 +02:00
  • fa29a4b991 simplify ra buildtime yaml and game rules for t3 units SoScared 2018-06-27 22:21:02 +02:00
  • 1b63d65ad2 Add an AppImage workaround to import SSL certs. Paul Chote 2018-06-23 12:49:16 +01:00
  • 0875766bcc Use MoveAndRenameNode in MoveHackyAISupportPowerDecisions. Paul Chote 2018-06-25 22:18:06 +00:00
  • bb536ee4fc Run graphics rendering on a dedicated thread. RoosterDragon 2018-06-13 20:01:15 +00:00
  • ea068a36f7 Allow window size/scale properties to be accessed from other threads. Paul Chote 2018-06-13 18:10:54 +00:00
  • 72eb5543c2 Rename a server-affecting artifact within SeparateTeamSpawns. Zimmermann Gyula 2018-06-21 20:43:42 +02:00
  • 9e3d210ee0 Change CRLF line-endings to LF in Harvester.cs. Zimmermann Gyula 2018-06-20 11:06:58 +02:00
  • 29d71c9a00 Fix TS component tower power-down-ability reaperrr 2018-06-17 15:56:01 +02:00
  • 3af6a5d4ed Fix Shellmap Chinook wobble Smittytron 2018-06-14 18:42:07 -05:00
  • d9786dcf72 Normalize the line-endings on RepairableBuilding. Zimmermann Gyula 2018-06-17 12:29:19 +02:00
  • 3a377a572c Add "Restart" button for multiplayer replays Ivaylo Draganov 2018-06-06 01:42:50 +03:00