Commit Graph

  • e50b0b193d Disable sabotaging by default. Paul Chote 2018-09-29 18:01:14 +01:00
  • db1f794beb Fix captor being disposed if the capture fails. Paul Chote 2018-09-30 11:18:49 +01:00
  • d97a2a5fa0 Remove legacy building lock calls. Paul Chote 2018-09-29 22:28:38 +01:00
  • 50423b13fb Add ConsumedByCapture flag to emulate legacy external behaviour. Paul Chote 2018-09-29 20:48:39 +00:00
  • 4d2f1f8942 Add capture progress bars and blinking. Paul Chote 2018-10-06 19:35:43 +00:00
  • bab34252dd Add support for capture delays and conditions. Paul Chote 2018-10-06 21:37:47 +00:00
  • a53ef6e503 Add CaptureManager trait to fix multiple-trait interactions. Paul Chote 2018-09-29 16:28:22 +00:00
  • 588a5d784f Add IMove.EstimatedMoveDuration. Paul Chote 2018-09-29 21:05:24 +01:00
  • 3b16938ae5 Remove legacy building.Locked and building.BuildComplete from Gate. Paul Chote 2018-10-03 20:44:56 +00:00
  • b88b84c05a Units that have turrets while deployed now move their turrets back to their initial positions before undeploying BGluth 2018-08-04 15:39:39 -06:00
  • 00dc161628 Add a proper exception when creating an actor with an invalid owner in Lua abcdefg30 2018-10-05 00:33:07 +02:00
  • 38e8bed9c9 [INSTALL.md] Pkg lists->command; add extra distros Brenton Horne 2018-10-07 08:46:34 +10:00
  • eb0e2eeb9d Fix misc indentation errors. Paul Chote 2018-10-06 20:25:08 +01:00
  • 416f529cb0 Make GPS dots use a bit darker remap colors. Mustafa Alperen Seki 2018-09-30 12:50:23 +03:00
  • 143951a409 polish sniper shp SoScared 2018-09-30 15:56:29 +02:00
  • cc9da63323 Fix sampler index check Paul Chote 2018-10-03 22:51:49 +01:00
  • 01d340db09 Properly end capturing during an owner change abcdefg30 2018-09-25 15:25:53 +02:00
  • f60b2275fc Make WithBuildingPlacedAnimation not play during vortex Mustafa Alperen Seki 2018-09-30 11:17:05 +03:00
  • 536f5f05a8 Make WithBuildingPlacedAnimation conditional Mustafa Alperen Seki 2018-09-30 11:16:20 +03:00
  • dd3c600258 Fix WithLandingCraftAnimation compatibility with elevated terrain reaperrr 2018-08-26 14:09:51 +02:00
  • a7de079a53 Remove redundant demolishable overrides from evacuation Smittytron 2018-10-01 18:01:15 -05:00
  • cfaf5a6467 Updated CPos struct to use a bit field for all properties. teinarss 2018-10-01 17:57:28 +02:00
  • 9f82ef999f Set AutoGenerateBindingRedirects to true in OpenRA.Game.csproj abcdefg30 2018-08-23 00:20:12 +02:00
  • e353c8c176 Changed SubCell to byte teinarss 2018-08-05 13:08:43 +02:00
  • 52a7d39e51 Implemented Parallel ProductionQueue style. Andre Mohren 2018-09-28 22:54:53 +02:00
  • 3bfcecd539 Refactored ProductionQueue to support different production styles. Andre Mohren 2018-09-28 22:54:18 +02:00
  • 6cd1919cca Calling PreparingAttack before calculating Muzzle. Andre Mohren 2018-09-29 19:48:39 +02:00
  • abdb1f7547 Add TargetTypes to AttackSuicides Mustafa Alperen Seki 2018-09-30 13:38:21 +03:00
  • adc03c41b1 Cache DomainIndex in PathFinder reaperrr 2018-06-18 23:36:46 +02:00
  • 893e20ee76 Fix yaml error with notifications.yaml SoScared 2018-09-29 22:57:40 +02:00
  • 693b5a54af PNG spritesheet support, along with PaletteFromPng. Andre Mohren 2018-07-24 15:56:04 +02:00
  • 48248266a8 ClickSound and ClickDisabledSound and ChatLine are optional ui sounds. Andre Mohren 2018-07-26 15:37:25 +02:00
  • 28623ce54c Allow usage of different palette for WithSpriteTurret Andre Mohren 2018-08-15 23:44:47 +02:00
  • 640078a2b1 Refactored Health usage to IHealth. Andre Mohren 2018-09-27 02:02:08 +02:00
  • 83cd7cf485 Merge two ifs in RevealOnDeath reaperrr 2018-09-20 16:35:08 +02:00
  • ade85f8977 Skip DamageWarhead armor lookups if no Versus defined reaperrr 2018-09-20 16:04:02 +02:00
  • 1f7edf9f0b Cache *Notify traits in Health where applicable reaperrr 2018-09-18 01:25:54 +02:00
  • 13769d48a1 Minor Health readability style fix reaperrr 2018-09-18 00:57:11 +02:00
  • 43693d84d1 Migrate DamageState thresholds to integer reaperrr 2018-09-18 00:50:21 +02:00
  • 0b0c3b7170 Changed an 'if' to 'else' in Health.Tick reaperrr 2018-09-18 00:29:05 +02:00
  • b53c13dca4 Add GrantConditionOnProduction Mustafa Alperen Seki 2018-06-28 13:38:40 +03:00
  • 2bb2cd51cc Change menu cancel buttons to back Smittytron 2018-07-28 20:02:36 -05:00
  • 4298584af2 Prevent units from gaining more experience than MaxLevel requires abcdefg30 2018-09-23 21:37:46 +02:00
  • a86f41cd5c Made Valued optional for traits who do not require it. Andre Mohren 2018-07-22 12:25:10 +02:00
  • ec15acbc80 Enable LaserZap launch-effect syncing with current source barrel/muzzle facing reaperrr 2018-07-01 19:24:08 +02:00
  • 28c89920ac Add dynamic muzzle LaunchEffect facing plumbing reaperrr 2018-04-26 23:08:43 +02:00
  • 619457828f Soviet Soldier Volkov & Chitzkoi fully ported Mike 2018-08-21 00:43:56 -04:00
  • 8144fca5be Merge repair and rearm anim traits into WithResupplyAnimation reaperrr 2017-11-14 15:07:16 +01:00
  • 9fb8f6c6f8 Add Allies07 Smittytron 2018-08-19 10:37:50 -05:00
  • 288dfdbf03 Update UpdatePaths and move bleed rules to subfolder reaperrr 2018-09-26 23:46:44 +02:00
  • 09d8aafddf Add a lint test for audio notifications. Paul Chote 2018-09-25 20:42:32 +00:00
  • 096de8f5aa Remove out of bound actors from RA missions Smittytron 2018-09-02 10:37:11 -05:00
  • f668e18f37 Remove out of bounds actors from TD missions Smittytron 2018-09-02 10:16:22 -05:00
  • f342ecf18a Added UpdateRule. Andre Mohren 2018-09-24 19:33:53 +00:00
  • a68ea0fe2d RepairsUnits notification now optional. Andre Mohren 2018-08-15 20:21:27 +02:00
  • 091f660dc7 Extracted Repairing notification to RepairableBuilding. Andre Mohren 2018-07-22 15:01:28 +02:00
  • a0ad79e555 Extracted RadarUp and RadarDown notifications to RadarWidget. Andre Mohren 2018-07-22 14:56:00 +02:00
  • d7f81d4a20 Extracted Win and Lose and Leave notifications MissionObjectives. Andre Mohren 2018-07-22 14:36:47 +02:00
  • fac758f38e ProductionQueue notifications now optional. Andre Mohren 2018-07-22 14:25:53 +02:00
  • c2b1a5f4e0 Extracted BuildingCannotPlaceAudio to PlaceBuilding. Andre Mohren 2018-07-22 14:02:08 +02:00
  • 8834cee13c PlaceBuilding notification now optional. Andre Mohren 2018-07-22 13:54:11 +02:00
  • 7057e32902 PowerManager notification now optional. Andre Mohren 2018-07-22 13:52:28 +02:00
  • 90c2249317 PrimaryBuilding notification now optional. Andre Mohren 2018-07-22 13:47:24 +02:00
  • cf84e6f8d5 GainsExperience notification now optional. Andre Mohren 2018-07-22 13:43:12 +02:00
  • e353ff326e Extracted CashTickUp and CashTickDown to PlayerResources. Andre Mohren 2018-07-22 13:30:01 +02:00
  • bb7c19ad02 Fix spawning 1 crate too much if maximum == minimum reaperrr 2018-09-04 20:26:08 +02:00
  • 1098804f9b Make WithSpriteBody always use Animation.PlayRepeating reaperrr 2018-09-08 01:43:22 +02:00
  • 9bcb754836 Add OnActorDispose plumbing to Activity reaperrr 2018-09-17 01:57:37 +02:00
  • e8eb4d9563 Credit removal due to request. Andre Mohren 2018-09-24 13:00:39 +02:00
  • 7d59602c0b Revert "Update macOS launcher template to osx-launcher-20180723." Paul Chote 2018-09-22 17:35:57 +01:00
  • 978d447d42 Disable the restart button on dedicated servers abcdefg30 2018-09-22 16:28:36 +02:00
  • 92e8fbf4d0 Make the menu widget readonly abcdefg30 2018-09-22 16:23:24 +02:00
  • d9946f63e4 Renamed EditorTilesetFilter to MapEditorData and added an update rule Ectras 2018-09-21 00:45:47 +02:00
  • 2e3f2e079a Github Username Change Glen 2018-09-19 19:53:26 -05:00
  • cb05d8a98d Fix CustomTerrainDebugOverlay not rendered in isometric mods Matthias Mailänder 2018-09-19 18:49:55 +02:00
  • 4e7a35b50f add NoAvailableMaps exception. modify ChooseInitialMap to throw NoAvailalbeMaps exception if no maps were loaded. implement Utilities.TryWithPrompt - safe execution of a provided action with ability to prompt user on error. Noam 2018-08-27 00:28:25 +03:00
  • 399e451ada Add a DamagesConcreteWarhead to remove buildable concrete. Matthias Mailänder 2018-09-13 21:17:32 +02:00
  • 7438af8266 Improve status line display for unknown-size downloads. Paul Chote 2018-09-14 17:37:58 +01:00
  • 3f4d5fa68c Fix display of progress text in Advanced Install when total file size is unknown. Emmalyn Renato 2018-09-14 07:45:28 -07:00
  • 91adc61abd Revert RA Grenadier explosion DamageSource. Paul Chote 2018-09-09 02:06:53 +01:00
  • c242333922 Fix d2k bots not excluding harvesters from squads SoScared 2018-09-13 14:14:04 +02:00
  • 953d76a20a Enable nuke for d2k omnius ai SoScared 2018-09-13 13:44:53 +02:00
  • 3f9fde8855 Tweak AI excess power and unit production SoScared 2018-09-12 22:45:41 +02:00
  • 95558a36ab Fix: Display progress message properly when download size missing (#1) Dennis Snell 2018-09-05 10:25:17 +01:00
  • ef7c49c116 Allow mods to determine associated SuperPower from SelectGenericPowerTarget Andre Mohren 2018-08-15 23:26:55 +02:00
  • 16ff9fbc8e Fix menu/exit fade effect for paused replays. Paul Chote 2018-09-09 05:49:20 +00:00
  • bbf6e38faa Always leave trails when no TerrainTypes are defined reaperrr 2018-09-09 21:35:11 +02:00
  • 8533aa8d26 Disable sync reports when we know we won't need them. Paul Chote 2018-09-07 17:10:26 +00:00
  • 0a507f3d33 Allow deploy orders to be queued from the command bar. Paul Chote 2018-09-09 05:22:57 +01:00
  • 3abc85b588 Add a Desc for Buildable.BuildPaletteOrder. Paul Chote 2018-09-09 19:40:57 +01:00
  • 024722a96c Enable airfield for AI as Ukraine SoScared 2018-09-09 12:08:34 +02:00
  • 5d1c37a4c5 Remove the CodeAnalysisRuleSet property from all csproj files abcdefg30 2018-08-23 00:19:36 +02:00
  • 48f2519811 Make SetupLatencyWidget consistent with SetupProfileWidget. Paul Chote 2018-08-25 19:16:07 +00:00
  • 0c098e74f1 Don't crash when mousing over a bot as a non-admin. Paul Chote 2018-08-25 20:15:21 +01:00
  • 8475bd6294 Ignore malformed orders instead of crashing. Paul Chote 2018-08-24 17:33:55 +01:00
  • cdfa52d918 fix threadedRenderer context creation logic rtri 2018-08-21 21:13:26 +00:00
  • 67d9ad6a93 Convert cloak types to use BitSet Chris Forbes 2018-07-28 22:10:28 -07:00
  • 1f71377d82 Convert cloneabletypes to bitsets Chris Forbes 2018-07-28 22:03:20 -07:00
  • 8634c001f9 Add requires-auth indicator to the server lists. Paul Chote 2018-08-12 13:12:57 +00:00
  • e374c8e6c3 Sync auth information with the master server. Paul Chote 2018-08-11 11:29:00 +00:00