Commit Graph

  • 2ac7e451b4 Remove AttackBase.IgnoresVisibility. Paul Chote 2018-12-17 11:05:51 +00:00
  • 8eeb6d68e7 Tweak FrozenActorLayer queries: Paul Chote 2018-11-28 21:00:11 +00:00
  • 3e490e5843 Cache FrozenActorLayer on the Player object. Paul Chote 2018-11-28 08:52:55 +00:00
  • f238e2c5cc Fixed filename Andre Mohren 2018-12-16 22:19:50 +01:00
  • b048e9c77b Fix two typos in TD music.yaml reaperrr 2018-12-16 14:22:16 +01:00
  • 98b80d44eb Remove legacy workaround that crashes modern Mono. Paul Chote 2018-12-06 16:55:18 +13:00
  • 04359206ff Remove long-broken setting to ignore version mismatches. Paul Chote 2018-11-25 22:24:02 +00:00
  • b7317f2202 Add auth and sync report settings to dedicated server scripts. Paul Chote 2018-11-25 22:05:21 +00:00
  • cc707f0037 Disable MP sync report generation by default. Paul Chote 2018-11-25 21:59:36 +00:00
  • 081182b60f Profile sync report generation separately. Paul Chote 2018-11-25 21:57:09 +00:00
  • 9cee77ed8c Add hardcoded fallback mountpoints for asset detection on Linux. Paul Chote 2018-12-04 21:36:21 +00:00
  • ee221f3e0d Revert balance changes to civilian buildings for the campaign missions abcdefg30 2018-12-05 21:44:10 +00:00
  • 48360bad8b Use the tooltips from the original game for MISS and FCOM abcdefg30 2018-10-01 11:56:38 +02:00
  • fe05dad670 Disable inaccurate tooltip descriptions in the campaign missions abcdefg30 2018-09-30 23:32:45 +02:00
  • ea9f12ffbc Simplify and fix panel positioning at different zooms. Paul Chote 2018-12-09 08:08:11 +13:00
  • 4723e5ddb9 Expose common actor Inits in the map editor. Paul Chote 2018-12-08 18:41:12 +00:00
  • f6768fe624 Remove legacy editor actor properties plumbing. Paul Chote 2018-12-02 18:41:47 +00:00
  • 1d98b8b8f0 Fix damagestates in the map editor. Paul Chote 2018-12-02 18:40:25 +00:00
  • 07fc67f58d Remove obsolete and unused PreventsTeleport method. Paul Chote 2018-12-06 17:02:26 +13:00
  • 38f341ac1d Allow MadTank Detonate order to be queued. Paul Chote 2018-12-06 17:02:01 +13:00
  • 9be7298311 Remove airstrike/paradrop beacon when the whole squad is shot down Ivaylo Draganov 2018-11-19 01:39:57 +02:00
  • 13f5ef50b9 Fix production tooltip padding. Paul Chote 2018-12-05 21:54:14 +00:00
  • 3e7caa2faa Fix Commando/Tanya build announcements. Paul Chote 2018-12-05 14:25:00 +13:00
  • d9f8afdbe5 Add GrantExternalConditionToProduced trait. Paul Chote 2018-12-05 14:21:48 +13:00
  • 73198dc45a Fix queued EnterTransport unload glitch. Paul Chote 2018-12-05 18:04:50 +13:00
  • 4b6853b433 Prevent multiple Transforms from triggering in the same tick. Paul Chote 2018-12-05 21:01:00 +00:00
  • 72923b9572 Merge Hijacker into Thief Smittytron 2018-12-02 08:50:09 -06:00
  • e6668bbb59 Improve Hind visibility Inq8 2018-11-19 03:21:30 +00:00
  • bdbc19376a Fix bot module update rule NRE on overrides reaperrr 2018-11-25 13:05:47 +01:00
  • 20ba45d467 Remove queueing HeliFlyCircle from AutoCarryall reaperrr 2018-11-22 15:31:40 +01:00
  • ac3e601edf Use INotifyIdle on Aircraft reaperrr 2018-11-18 17:30:19 +01:00
  • d8220b390a Add IdleTurnSpeed to Aircraft reaperrr 2018-11-18 17:30:08 +01:00
  • 1553a8a5cb Fix empty activity tick when becoming idle reaperrr 2018-11-24 22:35:16 +01:00
  • 87fa8a77c2 Make various D2k map deco require Neutral owner reaperrr 2018-11-27 00:09:43 +01:00
  • eaca8b6287 Make various RA map deco require Neutral owner reaperrr 2018-11-27 00:09:56 +01:00
  • 7c9856ded7 Make various TD map deco require Neutral owner reaperrr 2018-11-27 00:08:57 +01:00
  • 7503919659 Enforce Neutral owner for TS decorations reaperrr 2018-11-20 15:43:29 +01:00
  • eb86160021 Remove CrateEffect in favor of using updated SpriteEffect reaperrr 2018-10-07 17:55:06 +02:00
  • 4de0d0fcb9 Replace LaunchEffect with updated SpriteEffect reaperrr 2018-10-07 17:23:56 +02:00
  • c2d6b78b18 Add dynamic position support to SpriteEffect reaperrr 2018-10-07 17:23:07 +02:00
  • 6ac7f887c0 Fix a VS code style suggestion. Paul Chote 2018-09-09 04:25:37 +01:00
  • 9e85aefca8 Make the lobby teamchat selector match the in-game selector. Paul Chote 2018-09-09 04:25:16 +01:00
  • 7454427b13 Fix FindResources aborting to early Oliver Brakmann 2018-11-25 16:33:40 +01:00
  • 8a95241fd5 Change mechanics to repair ally-owned husks. Paul Chote 2018-11-25 09:56:38 +00:00
  • 89161b61ec Remove neutral-owner workaround from RA husks. Paul Chote 2018-11-24 23:06:44 +00:00
  • fac271245b Add InfiltrateForTransform trait. Paul Chote 2018-11-24 23:06:13 +00:00
  • 66464a6164 Add cursor support to Infiltrates. Paul Chote 2018-11-24 23:04:33 +00:00
  • 26363e5811 Remove references to buildings from infiltration Descs. Paul Chote 2018-11-25 10:03:49 +00:00
  • 7ddcc2e958 Remove the default notification from Infiltrates. Paul Chote 2018-11-24 23:07:52 +00:00
  • 451a38338b Convert AISupportPowerManager to module reaperrr 2018-11-04 02:59:16 +01:00
  • c195699476 Implement a slider widget for volume control that returns an exponentially scaled value netnazgul 2018-01-09 23:37:47 +03:00
  • 9c08e430e2 Add myself to AUTHORS Smittytron 2018-07-28 20:51:55 -05:00
  • 32968e4f4b Add Soviet08a Smittytron 2018-07-01 09:21:11 -05:00
  • 67cba65800 Fix bot module plumbing reaperrr 2018-11-18 14:58:03 +01:00
  • 22bece2dc9 Add a basic actor properties panel to the editor. David Wilson 2018-11-24 09:54:47 +00:00
  • 9b4db3468b Fix CombatProperties not accounting for multiple AttackBase traits abcdefg30 2018-09-11 17:26:46 +02:00
  • 2d4d6cdc1b Fixing several ShellCheck warnings Brenton Horne 2018-11-20 04:33:28 +10:00
  • 807a40c209 Remove IExplodeModifier interface. Paul Chote 2018-11-17 09:13:28 +00:00
  • 80842fd4b8 Add GrantConditionOnPlayerResources trait. Paul Chote 2018-11-18 16:01:58 +00:00
  • 3be008f592 Add EmptyCondition to Harvester. Paul Chote 2018-11-17 08:12:33 +00:00
  • 5f2cc5981d Remove unused IExplodeModifier from Refinery. Paul Chote 2018-11-17 07:56:43 +00:00
  • 10e51db236 Remove hardcoded mpspawn owner lint check reaperrr 2018-11-20 16:02:05 +01:00
  • 1eb573bcbc Enforce required owner in map editor reaperrr 2018-08-04 01:22:30 +02:00
  • fcb09d069b Add RequiresSpecificOwners trait reaperrr 2018-08-04 01:20:21 +02:00
  • 310b63150f Check for player trait prereqs in ProximityCapturable Oliver Brakmann 2018-11-09 22:28:44 +01:00
  • c3f4bc484d Correctly handle Production traits disabled by condition. Andre Mohren 2018-06-18 13:29:07 +02:00
  • 53032576e2 Update default mods for Heal WH full health check removal Mustafa Alperen Seki 2018-10-29 12:59:40 +03:00
  • 6a599e57f6 Remove check for full health for negative damage warheads Mustafa Alperen Seki 2018-10-29 12:48:12 +03:00
  • 99de33bbe3 Added smudge chance. Andre Mohren 2018-11-12 15:35:12 +01:00
  • e01953afa3 Made Turreted PausableConditional TheChosenEvilOne 2018-11-09 19:27:40 +02:00
  • 1af9efe246 Avoid a crash if subjects is empty. Paul Chote 2018-11-19 22:15:58 +00:00
  • 3b6024c086 Defer setting slot on client to completeConnection teinarss 2018-11-15 21:27:36 +01:00
  • b8d3c9f73a Fix aircraft being repaired mid-air reaperrr 2018-11-19 10:36:52 +01:00
  • 560d7b4ee8 Fix Repairable crash reaperrr 2018-11-15 18:29:14 +01:00
  • 7d695f0c8f Fix actors in ReturnFire stance following targets reaperrr 2018-08-27 01:09:40 +02:00
  • bc009634e5 Show team/spawn widget after admin transfer. teinarss 2018-11-14 21:46:23 +01:00
  • ad4b4dc7f8 Remove unused tileset update/save code. Paul Chote 2018-10-23 13:07:50 +01:00
  • 0fca984463 Implemented InfiniteBuildAfter. Andre Mohren 2018-11-17 17:25:49 +00:00
  • 89051d40e8 Remove utf8 BOM. Andre Mohren 2018-11-08 10:21:59 +01:00
  • 7323db1492 Unified copyright regions. Andre Mohren 2018-11-08 10:20:42 +01:00
  • b1a44086a0 Removed unused using directives. Andre Mohren 2018-11-17 18:09:31 +01:00
  • db64dc82c3 Fix damaged-idle sequence of RA refinery Ivaylo Draganov 2018-11-15 11:29:28 +02:00
  • cd82382f68 Change CreateEffectWarhead to use World.LocalRandom reaperrr 2018-11-04 18:06:51 +01:00
  • 16e78b8ca8 Add LocalRandom to World reaperrr 2018-11-04 17:41:44 +01:00
  • becfc154c5 Add Creates/RevealsShroudMultiplier. Mustafa Alperen Seki 2018-10-14 18:58:24 +03:00
  • 4987d45f23 Fix a crash when protected properties are [Sync]ed. Mustafa Alperen Seki 2018-11-05 16:43:58 +03:00
  • 3224843d70 Add Demolition>(Force)TargetStances Mustafa Alperen Seki 2018-10-13 11:06:29 +03:00
  • 51ec97fb2c Check for null in Turreted.StopAiming TheChosenEvilOne 2018-11-09 12:44:28 +02:00
  • 74fa8752c9 Revert granting condition from HackyAI reaperrr 2018-11-08 11:49:34 +01:00
  • 4c9c8bf7fc Remove unused HarvesterEnemyAvoidanceRadius reaperrr 2018-11-05 03:14:08 +01:00
  • 2064dc7c30 Support non-int Enum types in the Lua API. Paul Chote 2018-11-04 10:55:28 +00:00
  • d653614e75 Replicate palette high bits into the low bits Chris Forbes 2018-10-27 15:04:23 -07:00
  • ae0a0163cc Fix DamagesConcreteWarhead crashing when a target becomes invalid abcdefg30 2018-11-03 18:15:43 +01:00
  • 31f2441709 Draw target lines for allied players and observers Ivaylo Draganov 2018-11-03 14:20:29 +02:00
  • 927b6cd561 Convert AIHarvesterManager into *Module reaperrr 2018-11-03 04:31:19 +01:00
  • 04c69efc30 Prepare HackyAI for module support reaperrr 2018-10-29 03:42:31 +01:00
  • 71fb670def Move InitialFacing to ^Helicopter default reaperrr 2018-11-01 00:19:21 +01:00
  • 92912c6c94 Add TurnToDock to Aircraft reaperrr 2018-11-01 00:17:18 +01:00
  • e2227b9450 Make HeliReturnToBase use a landingProcedures list reaperrr 2018-11-01 00:15:18 +01:00
  • 577fc1c409 Remove separate AircraftInfo caching from ReturnToBase reaperrr 2018-10-18 17:13:30 +02:00