Commit Graph

  • 84e965835b Remove System.Bitmap from badge and mod icons. Paul Chote 2018-12-22 08:41:10 +00:00
  • f65a777366 Remove System.Bitmap from map preview loading. Paul Chote 2018-12-22 18:58:33 +13:00
  • 4f10d4a302 Remove System.Bitmap from UI artwork loading. Paul Chote 2018-12-23 00:23:48 +00:00
  • 52be0192f6 Add RGBA support to png parser. Paul Chote 2018-12-23 00:18:52 +00:00
  • 49b04221b2 Add palette checks for png sprites. Paul Chote 2018-12-23 00:18:40 +00:00
  • d2ee9bcad9 Move Png loader back to OpenRA.Game. Paul Chote 2018-12-22 17:07:52 +13:00
  • 05b866a87a Change LST turn speed to default max Smittytron 2019-01-06 15:55:43 -06:00
  • c2cf8ba599 Add an interface to prevent actors from being spawned by SpawnMapActors Oliver Brakmann 2018-12-26 13:38:26 +00:00
  • df1d928242 Hide husks under fog regardless of their owner. Mustafa Alperen Seki 2019-01-06 14:41:06 +03:00
  • 6de92de8d9 Revert macOS dark mode (again). Paul Chote 2019-01-06 08:19:18 +00:00
  • b05d246c48 Add BotDebug message for external unit build requests reaperrr 2019-01-06 02:54:37 +01:00
  • 3a1656c3dd Remove unused BuildUnit overload from UnitBuilderBotModule reaperrr 2019-01-06 02:52:19 +01:00
  • b2649749d9 Enable harvester replacement in official mods reaperrr 2019-01-03 18:11:02 +01:00
  • 137d3be346 Add plumbing for bots auto-replacing harvesters reaperrr 2019-01-03 18:06:48 +01:00
  • e36ef57e35 Increase default scan interval for idle bot harvesters reaperrr 2019-01-03 17:48:01 +01:00
  • 481e5e03d8 Make bots deploy MCV on first tick reaperrr 2019-01-03 17:38:04 +01:00
  • 4d3db0d454 Fix invalid target crash if Leap target dies. Paul Chote 2019-01-04 17:52:33 +00:00
  • 01f5c67036 Fix spectator crash if replay does not define FinalGameTick. Paul Chote 2019-01-04 17:56:22 +00:00
  • f929087d15 Fix artwork when leaping. Paul Chote 2019-01-05 18:45:32 +00:00
  • ae38133c9f Use the CenterPosition as the starting position. Paul Chote 2019-01-05 18:41:48 +00:00
  • 0c7158efcd Calculate Leap state on first run instead of construct. Paul Chote 2019-01-05 18:37:41 +00:00
  • 6b9a2a3c29 Reduce the range of DogJaw from 3c0 to 2c0 abcdefg30 2019-01-05 17:19:10 +01:00
  • f5d788f4fc Prevent unit requests from stacking during production. Paul Chote 2018-12-31 21:23:12 +00:00
  • caead311cb Add hotkey for Army value statistics panel Ivaylo Draganov 2019-01-02 13:31:00 +02:00
  • f26905f5d0 Rearrange default observer hotkeys Ivaylo Draganov 2018-12-27 20:56:25 +02:00
  • a77d2f15b1 Map Editor - Copy filter rob-v 2019-01-02 15:46:57 +01:00
  • 5a8f7f1a5f Increase squad calculation intervals. Paul Chote 2018-12-31 15:48:10 +00:00
  • 3d9e877eb2 Disable rush attacks against enemy aircraft. Paul Chote 2018-12-31 15:28:41 +00:00
  • 8a6a68feef Unify Squad enemy unit filtering. Paul Chote 2018-12-31 15:28:26 +00:00
  • 6fc291a634 Disable target recalculation for bots. Paul Chote 2018-12-31 14:46:57 +00:00
  • 4578ea09ba Add DamageTypes to Capture Sabotage Mustafa Alperen Seki 2019-01-01 18:42:49 +03:00
  • baac3f3ee9 Remove C17 from map editor. Mustafa Alperen Seki 2019-01-01 20:36:26 +03:00
  • 816cb2cdc2 Remove duplicate D2k starport actors from map editor. Mustafa Alperen Seki 2019-01-01 19:45:55 +03:00
  • 0c540cd41e Remove actors with AttackBomber trait from map editor. Mustafa Alperen Seki 2019-01-01 19:44:35 +03:00
  • 6b4ba96e34 Remove aircraft husks from map editor actor list. Mustafa Alperen Seki 2019-01-01 19:43:52 +03:00
  • b0188cc476 Remove Buildable traits from A10 and C17. Mustafa Alperen Seki 2019-01-01 19:43:19 +03:00
  • eaa9b49793 Add Stance Support to GrantExternalConditionPower. Mustafa Alperen Seki 2019-01-01 17:46:51 +03:00
  • d7c54d74ad Evaluate smooth scrolling per-frame instead of per-tick. Paul Chote 2018-12-31 09:21:38 +00:00
  • bb5e0eafba Observer: display army value in a new dedicated graph tab Clément Bœsch 2018-11-01 09:46:46 +01:00
  • 11b064a333 Observer: display army value in stats widget Clément Bœsch 2018-11-01 09:46:13 +01:00
  • 501c029579 TS: set UpdatesPlayerStatistics.AddToArmyValue where appropriate Clément Bœsch 2018-11-01 09:40:32 +01:00
  • 7cde528969 D2K: set UpdatesPlayerStatistics.AddToArmyValue where appropriate Clément Bœsch 2018-11-01 09:40:19 +01:00
  • a162cdda41 CNC: set UpdatesPlayerStatistics.AddToArmyValue where appropriate Clément Bœsch 2018-11-01 09:40:08 +01:00
  • 3aedeefced RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate Clément Bœsch 2018-11-01 09:39:56 +01:00
  • 3ec2f23109 Add Army value to player statistics Clément Bœsch 2018-11-01 09:39:11 +01:00
  • 4d56ecb3a8 Remove unused MaximumDefenseRadius parameter. Paul Chote 2018-12-31 16:07:16 +00:00
  • e23b6f8a9d Fix screenshot pixel opacity. Paul Chote 2018-12-31 14:54:53 +00:00
  • 8c94f262b6 Map Editor - Tiles' filters multiple selection rob-v 2018-12-31 17:18:54 +01:00
  • f18d874524 CommonSelectorLogic for ActorSelectorLogic and TileSelectionLogic rob-v 2018-12-31 13:56:20 +01:00
  • 63f76fc277 Exclude dogs from bot squads in RA reaperrr 2018-12-31 14:38:35 +01:00
  • 7ccfe0d2e7 Move up GrantConditionOnBotOwner in AI yamls reaperrr 2018-12-31 14:36:25 +01:00
  • 59f2f5669f Change UpdateRules to account for 20181215 hotfix Paul Chote 2018-12-31 11:02:45 +00:00
  • d179f6eaae HackyAI dissolve update rule and yaml updates reaperrr 2018-11-14 16:02:02 +01:00
  • 54c2894b4e Split off last bot modules reaperrr 2018-11-14 15:58:46 +01:00
  • b74ff33039 Revert "Fix QuantizeFacing returning values >= numFacings." Paul Chote 2018-12-27 10:27:31 +13:00
  • cc004b3546 Fix compatibility with macOS's dark mode. Paul Chote 2018-12-17 21:04:22 +00:00
  • 1facff6ab1 Override Bio Lab construction options in campain-rules.yaml Smittytron 2018-12-16 17:07:28 -06:00
  • d751c055b5 Add Counterstrike mission Sarin Gas 1: Crackdown Smittytron 2018-12-09 21:13:35 -06:00
  • f5d12bfde1 Add ant mission 1 Dylan Manitta 2018-07-27 09:49:05 -04:00
  • 0ff4e466ee Refactor Leap attack logic abcdefg30 2018-12-25 13:57:57 +01:00
  • 9c4cb9091e Change the setter of AttackBase.IsAiming to be public abcdefg30 2018-12-25 13:57:38 +01:00
  • 8689030f79 Add GrantConditionWhileAiming abcdefg30 2018-12-25 13:52:10 +01:00
  • 7608922ff0 Add Nod 10a mission dtluna 2018-11-24 01:51:59 +03:00
  • 809f57e48d Add Nod 10b mission dtluna 2018-12-11 15:45:48 +03:00
  • a0089d97e6 Fix typo in CrateSpawner Smittytron 2018-12-26 21:03:45 -06:00
  • 00faccdecc Fix LandOnCondition causing stopping after changing altitude. Mustafa Alperen Seki 2018-12-19 17:12:21 +03:00
  • 2a2ad71db9 Add GUI checkbox for Debug.StrictActivityChecking. Paul Chote 2018-12-26 16:41:10 +13:00
  • 4dea39fffe Reorder and document advanced settings. Paul Chote 2018-12-26 16:37:26 +13:00
  • 69105180eb Hide developer-only settings behind a hidden setting. Paul Chote 2018-12-26 16:27:53 +13:00
  • 601990aa27 Add setting to check BotModule sync. Paul Chote 2018-12-23 22:53:30 +00:00
  • 83e44bee66 Rework and rename Sync.CheckSyncUnchanged Paul Chote 2018-12-23 22:37:45 +00:00
  • b41c178cb9 Revert "Units that have turrets while deployed now move their turrets back to their initial positions before undeploying" Paul Chote 2018-12-25 15:38:09 +13:00
  • 7184f5f97e Fix QueryRemoteMapDetails multi-map status updates Unknown 2018-12-22 17:30:58 +01:00
  • a2ac95d140 Add facing support to Gravity Bomb. Mustafa Alperen Seki 2018-12-07 18:47:22 +03:00
  • 85a97998aa Added final game tick to replay meta data for completion percentage on replay. Jeremy 2018-12-22 22:05:52 -05:00
  • 863091d5cc Make Concrete under buildings indestructible. Mustafa Alperen Seki 2018-12-24 12:36:12 +03:00
  • be310ab6a6 Streamline resource anim traits reaperrr 2018-12-14 00:18:16 +01:00
  • 305d82f887 Replace WithChargeAnimation with -SpriteBody reaperrr 2018-12-13 23:32:47 +01:00
  • e292e88bff Improve RenderShroudCircle configuration. Chris Forbes 2018-12-23 21:48:39 +00:00
  • 680ffffff2 Cache some more strings in GameInfoStatsLogic Oliver Brakmann 2018-12-20 03:09:09 +01:00
  • 3507167e79 Fix player score not updating while game info screen is visible Oliver Brakmann 2018-11-11 16:42:38 +01:00
  • bbc83c1799 Rate limits for notification sounds David Wilson 2018-07-18 22:43:26 +10:00
  • 9b3ddee517 Fix QuantizeFacing returning values >= numFacings. Paul Chote 2018-12-23 21:29:50 +13:00
  • e5f34a99ac Fix Lint test failures in Allies08b Oliver Brakmann 2018-12-23 22:39:34 +01:00
  • 3817c7b96f Change existing husks to neutral when owner loses. Paul Chote 2018-12-23 14:56:16 +13:00
  • 65269f7950 Add Allies08b Smittytron 2018-09-01 22:43:12 -05:00
  • 7ed67338f3 Allow forcing sprite body Z position to ground reaperrr 2018-09-10 02:25:18 +02:00
  • 5efbcf19f2 Fix cell-out-of-bounds crashes in BuildableTerrainLayer. Paul Chote 2018-12-22 10:36:09 +13:00
  • 6db27b1839 Split off CaptureManagerBotModule reaperrr 2018-12-20 17:24:14 +01:00
  • d823d38e8c Fix "game is full" error when the game is not full. Paul Chote 2018-12-22 14:40:13 +13:00
  • e71a31925f Require explicit implementation of INotifyObjectivesUpdated Oliver Brakmann 2018-11-01 21:48:35 +01:00
  • d10d48c25f RA balance changes for December 2018 Smittytron 2018-12-12 20:23:39 -06:00
  • 9914848356 BaseBuilder- and BuildingRepairBotModule update rule reaperrr 2018-12-08 19:21:15 +01:00
  • d46710d6ce Fix bot module update rule setting wrong RequiresCondition reaperrr 2018-12-08 19:19:28 +01:00
  • 04c34741c8 Extract BaseBuilderBotModule from HackyAI reaperrr 2018-11-05 02:39:48 +01:00
  • 9f30e2ecb0 Add a --utility argument to the AppImages. Paul Chote 2018-12-06 04:48:05 +00:00
  • 224377f078 Track visibility modifiers on FrozenActors. Paul Chote 2018-12-10 20:44:03 +00:00
  • 5f79c31a57 Add AutoTarget support for FrozenActors. Paul Chote 2018-11-28 21:11:05 +00:00
  • c34dd4b824 Allow Attack activities to target FrozenActors directly. Paul Chote 2018-12-16 13:01:01 +13:00
  • 0406b89a96 Add Actor.ReplacedByActor to track transformations. Paul Chote 2018-11-27 22:29:06 +00:00