Commit Graph

  • 08e3e429db Remove obsolete LegacyEnter and ResolveFrozenActorOrder. Paul Chote 2019-02-01 23:26:07 +00:00
  • 42068f380e Remove ResolveFrozenActorOrder from MadTank. Paul Chote 2019-02-01 23:14:43 +00:00
  • 6ed2654038 Remove ResolveFrozenActorOrder from EntersTunnels. Paul Chote 2019-01-22 22:33:47 +00:00
  • 240c2243f2 Remove ResolveFrozenActorOrder from Carryall. Paul Chote 2019-01-22 22:30:45 +00:00
  • 71dd3202c3 Port EnterTransport to the new Enter activity. Paul Chote 2019-02-01 23:08:04 +00:00
  • d6b7d5c4c7 Port DonateExperience to the new Enter activity. Paul Chote 2019-02-01 21:57:42 +00:00
  • cc288f5afc Port DonateCash to the new Enter activity. Paul Chote 2019-02-01 21:27:43 +00:00
  • 4551625bb4 Port RepairBridge to the new Enter activity. Paul Chote 2019-02-01 20:51:34 +00:00
  • 49e3c46d00 Port RepairBuilding to the new Enter activity. Paul Chote 2019-02-01 20:16:29 +00:00
  • 167371d540 Port Demolish to the new Enter activity. Paul Chote 2019-02-01 09:48:25 +00:00
  • a17608a24e Port Infiltrate to the new Enter activity. Paul Chote 2019-01-31 22:18:01 +00:00
  • e9c3216048 Port CaptureActor to the new Enter activity. Paul Chote 2019-01-31 20:36:38 +00:00
  • c1e8bbfc58 Rewrite Enter activity, accounting for frozen and hidden actors. Paul Chote 2019-01-31 20:27:41 +00:00
  • d2274f4285 Rewrite Mobile.MoveIntoTarget to support moving targets. Paul Chote 2019-01-31 20:30:34 +00:00
  • 1f7b558b29 Rename Enter to LegacyEnter. Paul Chote 2019-01-29 21:46:11 +00:00
  • 83212b100e Pause actor movement between cells when Mobile is disabled. Paul Chote 2019-02-02 11:02:18 +00:00
  • c8f05e90dc Fix turn disabling mobile.IsMoving when setIsMoving is false. Paul Chote 2019-01-31 20:28:15 +00:00
  • 5995915281 Fix Positions returned by FrozenActor targets. Paul Chote 2019-01-31 20:32:08 +00:00
  • 31f4b0a5c4 Fix D2k bots wasting cash on building repairs reaperrr 2019-02-02 00:26:17 +01:00
  • f8991470da Disable OpportunityFire on Disruptors. Paul Chote 2019-01-25 23:49:46 +00:00
  • c26e77552e Allow turreted actors to acquire targets while doing other activities. Paul Chote 2019-01-25 23:49:03 +00:00
  • 012b17b974 Implement a secondary target-of-opportunity for AttackFollow. Paul Chote 2019-02-02 11:18:50 +00:00
  • 1830b3ee80 Add e6 and thf to Monster Tank Madness Smittytron 2019-01-27 13:58:44 -06:00
  • 2194f17dc2 Fix double-revoke crash in Demolishable. Paul Chote 2019-02-02 22:33:03 +00:00
  • 0a57fbda3c Prefer target to lastVisible target if it is visible. Paul Chote 2019-02-02 11:31:24 +00:00
  • b466b5d660 Reset unit stance on owner change. matjaeck 2019-02-02 19:53:48 +01:00
  • fd013ad9d0 Remove unnecessary trait queries from HarvesterBotModule Paul Chote 2018-12-31 21:06:59 +00:00
  • 4da2d32bc5 Fix that bots don't re-use capturers reaperrr 2019-01-27 18:12:41 +01:00
  • 32a3caf423 Fix CaptureManagerBotModule crashing on multiple Capturable reaperrr 2019-01-27 16:47:26 +01:00
  • 3093f67427 Consider dead aircraft to no longer be in range Oliver Brakmann 2019-02-02 18:58:22 +01:00
  • ee19cb61b4 add check for NextActivity to FlyCircle tovl 2019-01-28 22:20:08 +01:00
  • b71c080285 Add VolumeModifier support to music. Paul Chote 2019-01-29 19:15:28 +00:00
  • 810aa744bf Remove AttackSuicides trait. Paul Chote 2019-01-23 00:24:23 +00:00
  • 24a491a7d7 Implement Hunter-Seeker kill behaviour. Paul Chote 2019-01-23 00:08:02 +00:00
  • d750db26b7 Replace AttackSuicides with AttackFrontal and conditions in RA. Paul Chote 2019-01-22 23:52:49 +00:00
  • 0464a0db58 Remove unused negativeDamage variable from AttackBase. Paul Chote 2019-01-22 23:38:08 +00:00
  • f1f040a361 Reduce thief speed and engineer CaptureDelay Smittytron 2019-01-27 15:20:59 -06:00
  • cbb9b75144 Enable "campaign" bot for all scripted players in D2k missions. Paul Chote 2019-01-27 12:35:20 +00:00
  • 61acb905cd Enable "campaign" bot for all scripted players in TD missions. Paul Chote 2019-01-27 12:15:47 +00:00
  • 73b42e452d Enable "campaign" bot for all scripted players in RA missions. Paul Chote 2019-01-27 12:02:53 +00:00
  • 9c9cad1a15 Amend Force Attack command bar tooltip. Paul Chote 2019-01-26 23:48:57 +00:00
  • 2d9822638f Enable ForceFireIgnoresActors on artillery-style units. Paul Chote 2019-01-25 20:58:07 +00:00
  • ab6dd3dcf2 Add ForceFireIgnoresActors to AttackBase. Paul Chote 2019-01-25 20:56:19 +00:00
  • a2e35144a7 Fix gate animations. Paul Chote 2019-01-26 10:29:46 +00:00
  • d6d1f3a06d Fix FrozenUnderFog / FrozenActor visibility consistency. Paul Chote 2019-01-26 18:43:58 +00:00
  • dc40a973e3 Allow attack orders to preempt move completion for turreted units. Paul Chote 2019-01-27 13:55:58 +00:00
  • 518a54a494 Reduce cash tick volume in the default mods. Paul Chote 2019-01-07 21:27:43 +00:00
  • cbe3733deb Add VolumeModifier support to sound definitions. Paul Chote 2019-01-07 21:27:30 +00:00
  • 70f4c51a17 Add AttackMove workaround for Aircraft. Paul Chote 2019-01-22 00:01:51 +00:00
  • 60fcf5951c Fix target invalidation and reacquisition in fly activities. Paul Chote 2019-01-25 21:52:09 +00:00
  • 8efa0da54d Fix target invalidation and reacquisition in (Fly|Heli)Attack. Paul Chote 2019-01-13 21:42:42 +00:00
  • 0bfc487999 Fix target invalidation and reacquisition in AttackFollow. Paul Chote 2019-01-25 22:14:02 +00:00
  • 5ef7809002 Fix target invalidation and reacquisition in LeapAttack. Paul Chote 2019-01-16 16:43:40 +00:00
  • 7c52a6f498 Fix target invalidation and reacquisition in Attack. Paul Chote 2019-01-13 22:19:07 +00:00
  • 616b6c8499 Fix target invalidation and reacquisition in Follow. Paul Chote 2019-01-12 19:35:49 +00:00
  • 975821023d Fix target invalidation and reacquisition in MoveAdjacentTo. Paul Chote 2019-01-13 16:36:30 +00:00
  • d03c5b1c48 Split Target.Recalculate into methods with and without invalidation. Paul Chote 2019-01-16 11:07:07 +00:00
  • 2080c72ab9 Define plumbing to pass initial target positions to inner move activities. Paul Chote 2019-01-16 11:06:58 +00:00
  • b2d960ec19 Pass target line color to inner move activities. Paul Chote 2019-01-13 16:36:30 +00:00
  • 62102b9f77 Add support for Terrain targets with multiple positions. Paul Chote 2019-01-13 15:13:19 +00:00
  • fbb1947624 Make Target fields readonly. Paul Chote 2019-01-13 15:05:50 +00:00
  • c627a59b54 Fix self parameter name in DrawLineToTarget. Paul Chote 2019-01-16 18:26:08 +00:00
  • 7d85c1e81f Remove FrameEndTask from DrawLineToTarget. Paul Chote 2019-01-16 18:25:50 +00:00
  • 2c6c2c00b4 Change the year number in README.md from 2018 to 2019 abcdefg30 2019-01-08 22:47:50 +01:00
  • 4a9b00d3e7 Update the year numbers in the packaging section to 2019 abcdefg30 2019-01-08 22:47:35 +01:00
  • 6151443618 Update CreateManPage.cs to print the new header abcdefg30 2019-01-08 15:41:59 +01:00
  • 12f278cdac Remove trailing white spaces from ant-attack.lua abcdefg30 2019-01-08 15:32:20 +01:00
  • 03e0fb6986 Add a header to ant-attack.lua abcdefg30 2019-01-08 15:32:07 +01:00
  • 8b9603168a Change the year number in all lua headers from 2018 to 2019 abcdefg30 2019-01-08 15:29:28 +01:00
  • cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 abcdefg30 2019-01-08 13:22:59 +01:00
  • 628547a8e5 Fix source package creation. Paul Chote 2019-01-26 14:06:43 +00:00
  • 9025d11c54 Map Ctrl to Cmd for editor copy hotkey. Paul Chote 2019-01-19 14:30:16 +00:00
  • de851fba2c Add shortcut for Copy in Map editor rob-v 2019-01-05 21:49:01 +01:00
  • a545b2e5fa Deselect actors when their owner changes. Paul Chote 2019-01-20 12:37:22 +00:00
  • 0df159e73b Cache world INotifySelection traits in Selection. Paul Chote 2019-01-20 12:22:30 +00:00
  • 64c853a4e0 Only play queued notification if queue is empty. Paul Chote 2019-01-19 22:53:09 +00:00
  • 8d276ff9de Replace broken (Disabled)TabClick and with (Disabled)ClickSound. Paul Chote 2019-01-22 23:13:55 +00:00
  • 635038aa0b Disable bot logic during replays. Paul Chote 2019-01-17 21:38:09 +00:00
  • 531560c41e Allies03b: Fix the insertion helicopter revealing shroud abcdefg30 2019-01-18 23:14:09 +01:00
  • e637b45cab Allies03: Remove hacke6 abcdefg30 2019-01-04 21:29:07 +01:00
  • c9c4d15b1e Allies03b: Fix heavy tank reinforcements triggering twice abcdefg30 2019-01-02 22:08:06 +01:00
  • ff0521e5c8 Allies01: Remove redundance (caused by inheritance) abcdefg30 2019-01-02 21:58:15 +01:00
  • c0b1225edc Allies01: Add a new line at the end of the briefing abcdefg30 2019-01-02 21:34:29 +01:00
  • 41dc9c7ca3 Allies01: Fix civilian infantry being visible below fog abcdefg30 2019-01-02 21:32:48 +01:00
  • 43a6558ac6 Allies01: Fix the extraction helicopter revealing shroud abcdefg30 2019-01-02 21:32:08 +01:00
  • 76b05c0c0d Allies01: Fix the extraction helicopter landing before being removed abcdefg30 2019-01-02 21:31:39 +01:00
  • 3e93242929 Fix OnAllRemovedFromWorld only triggering once abcdefg30 2018-10-05 01:10:58 +02:00
  • d379555784 Remove Game.Debug messages from ValidateOrder. Paul Chote 2019-01-19 19:15:26 +00:00
  • a2c6b19205 No player name in replay for chat commands rob-v 2019-01-20 22:05:24 +01:00
  • 428155c093 Fix LeapAttack setting attack.IsAiming too early abcdefg30 2019-01-18 23:57:19 +01:00
  • 3039b1d710 Reset the client state when being moved to spectator abcdefg30 2019-01-08 20:05:25 +01:00
  • e08b75c2ad Only consider system maps in the mission browser abcdefg30 2019-01-08 17:50:52 +01:00
  • 717b483ce7 Use map folder names instead of paths in the mission browser abcdefg30 2019-01-08 17:50:37 +01:00
  • 9ed2ffea91 Fix Warhead.IsValidAgainst (FrozenActor.Owner null) rob-v 2019-01-10 14:36:41 +01:00
  • 7eff82c99b Move Actor103 in Allies02 one cell to the right abcdefg30 2019-01-07 13:24:48 +01:00
  • 30e3b45637 Let the remaing enemy troops in Allies02 attack the player abcdefg30 2019-01-07 13:22:54 +01:00
  • da40f45ece Add IsDead check to fix crash in Sarin Gas 1 Smittytron 2019-01-07 18:26:00 -06:00
  • 9c7ba51e29 Fix a crash in Infiltration abcdefg30 2019-01-06 22:36:01 +01:00
  • 98e54edf04 Change tree husks from FrozenUnderFog to HiddenUnderShroud Smittytron 2018-09-01 20:43:47 -05:00
  • b1e87e4f60 Remove System.Bitmap from ITexture. Paul Chote 2018-12-22 09:34:54 +00:00