Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1069a89332685eae2c48d330e2088bc81d087ef0
OpenRA/mods/cnc-classic/rules
History
Paul Chote 400ad49de0 Allow maps/mods to properly disable fog or shroud (or both).
2013-04-11 22:36:56 +12:00
..
aircraft.yaml
removed faulty explosion for helis. (whoops.)
2013-04-06 04:15:41 -07:00
civilian-desert.yaml
cnc-classic mod with ClassicProductionQueue and skin by Harisson
2013-03-08 09:40:08 +01:00
civilian.yaml
Move weapon/turret definitions out of AttackBase.
2013-03-24 11:58:45 +13:00
defaults.yaml
updated default unit explosions for helis, etc.
2013-04-06 04:18:09 -07:00
infantry.yaml
infantry detect cloaked; grenadierexplode fixed
2013-04-06 03:52:29 -07:00
ships.yaml
Convert cnc-classic turrets/weapons to world coordinates.
2013-03-29 20:50:10 +13:00
structures.yaml
minor fixes
2013-04-06 03:25:47 -07:00
system.yaml
Allow maps/mods to properly disable fog or shroud (or both).
2013-04-11 22:36:56 +12:00
tech.yaml
cnc-classic mod with ClassicProductionQueue and skin by Harisson
2013-03-08 09:40:08 +01:00
trees.yaml
cnc-classic mod with ClassicProductionQueue and skin by Harisson
2013-03-08 09:40:08 +01:00
vehicles.yaml
stealth tank cloak & crushes infantry
2013-04-06 04:04:44 -07:00
Powered by Gitea Version: 1.25.4 Page: 297ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API