Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
78def7330e42a2fd0bbd8ed41aa8d2e17adbe8d1
OpenRA/mods/cnc/rules
History
reaperrr 8e6d5bd603 Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
..
ai.yaml
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
aircraft.yaml
Rename WithRotor to WithSpriteRotorOverlay
2015-10-04 20:22:46 +02:00
civilian-desert.yaml
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
civilian.yaml
add custom selection sizes to aid the renderer
2015-09-20 14:58:39 +02:00
defaults.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
husks.yaml
Cleaned up TD yaml rules.
2015-06-29 20:02:10 +02:00
infantry.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
misc.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
palettes.yaml
Renamed WaterPaletteRotation to RotationPaletteEffect
2015-09-06 19:25:12 +02:00
player.yaml
Update TD rules.
2015-06-19 22:02:07 +01:00
ships.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
structures.yaml
TD Additional Balance Changes Revamped
2015-10-02 03:22:30 -07:00
tech.yaml
Added ^SpriteActor and streamlined TD defaults
2015-09-03 22:40:00 +02:00
trees.yaml
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
vehicles.yaml
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
world.yaml
Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
Powered by Gitea Version: 1.25.1 Page: 165ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API