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ca8dbce0eff1fbbb35a9a7f3174227e58ef8bb4e
OpenRA/mods/cnc-classic/rules
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Paul Chote c428cad70c Refactor per-player shrouds & fix shellmap shroud.
2013-04-10 19:36:03 +12:00
..
aircraft.yaml
removed faulty explosion for helis. (whoops.)
2013-04-06 04:15:41 -07:00
civilian-desert.yaml
cnc-classic mod with ClassicProductionQueue and skin by Harisson
2013-03-08 09:40:08 +01:00
civilian.yaml
Move weapon/turret definitions out of AttackBase.
2013-03-24 11:58:45 +13:00
defaults.yaml
updated default unit explosions for helis, etc.
2013-04-06 04:18:09 -07:00
infantry.yaml
infantry detect cloaked; grenadierexplode fixed
2013-04-06 03:52:29 -07:00
ships.yaml
Convert cnc-classic turrets/weapons to world coordinates.
2013-03-29 20:50:10 +13:00
structures.yaml
minor fixes
2013-04-06 03:25:47 -07:00
system.yaml
Refactor per-player shrouds & fix shellmap shroud.
2013-04-10 19:36:03 +12:00
tech.yaml
cnc-classic mod with ClassicProductionQueue and skin by Harisson
2013-03-08 09:40:08 +01:00
trees.yaml
cnc-classic mod with ClassicProductionQueue and skin by Harisson
2013-03-08 09:40:08 +01:00
vehicles.yaml
stealth tank cloak & crushes infantry
2013-04-06 04:04:44 -07:00
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