DArcy Rush
0111f0d750
Charge now using ticks and fixed extra bar time formula.
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ChargeTime has been changed to ChargeDelay and is
measured in ticks rather than seconds.
The formula for working out the extra bar time has
been fixed to work properly at different charge delays.
2015-10-21 12:08:44 +01:00
DArcy Rush
ecccc8bc68
Chronotank uses extra bar when charging.
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The two blue pips have been replaced by
a magenta charge bar.
2015-10-20 23:14:08 +01:00
Pavel Penev
11210109f4
Merge pull request #9675 from abcdefg30/missionprefixes
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Remove the prefixes of all red alert missions
2015-10-20 17:05:32 +03:00
abcdefg30
7d97f22f11
Merge pull request #9681 from pchote/fix-d2k-refinery
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Fix D2K refinery flames.
2015-10-19 21:49:14 +02:00
abcdefg30
30e03b5d0b
Align the titles of all ra missions
2015-10-19 21:40:13 +02:00
Paul Chote
8c50f444ec
Fix refinery flame animation.
2015-10-19 17:54:05 +01:00
Paul Chote
a9424d0fa7
Hide the docking animation when it is not active.
2015-10-19 17:43:27 +01:00
abcdefg30
b64e4886a7
Remove the prefixes of all red alert missions
2015-10-18 21:59:07 +02:00
Matthias Mailänder
ec56d2ec88
Merge pull request #9674 from OpenRA/fixFremen
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Fix a typo on the Fremen Select voices
2015-10-18 21:47:16 +02:00
Pavel Penev
fd577f4b7c
Fix a typo on the Fremen Select voices
2015-10-18 22:24:14 +03:00
abcdefg30
919ba7762c
Merge pull request #9657 from Biofreak1987/soviet-06b
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Add soviet-06b
2015-10-18 21:19:45 +02:00
Biofreak1987
4b7f5f2c1f
Add soviet-06b
2015-10-18 21:12:57 +02:00
abcdefg30
76ada5176f
Merge pull request #9656 from Biofreak1987/soviet-06a
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Add soviet-06a
2015-10-18 20:26:25 +02:00
Biofreak1987
7fcde4a7c9
Add soviet-06a
2015-10-18 20:17:44 +02:00
Oliver Brakmann
27e898f4ee
Merge pull request #9512 from abcdefg30/atreides02b
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Add atreides02b
2015-10-18 20:07:18 +02:00
abcdefg30
8caa5511c3
Fix the Enemies: entries in all d2k missions
2015-10-18 19:53:41 +02:00
abcdefg30
6eb4ba2a7c
Add bricks to the harkonnen base in atreides02a
2015-10-18 19:53:40 +02:00
abcdefg30
7347278d79
Add atreides02b.lua to OpenRA.sln
2015-10-18 19:53:40 +02:00
abcdefg30
2467c3a76f
Fix the description of atreides02a
2015-10-18 19:53:39 +02:00
abcdefg30
08ee4fe02d
Adjust the descriptions of the atreides01 missions
2015-10-18 19:53:38 +02:00
abcdefg30
4cc73ab9a7
Add atreides02b
2015-10-18 19:53:37 +02:00
Matthias Mailänder
742aa01284
Merge pull request #9666 from pchote/fix-startingmusic-clash
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Fix map StartingMusic overriding BackgroundMusic initialization.
2015-10-18 19:36:39 +02:00
Oliver Brakmann
c1dda97836
Merge pull request #9586 from pchote/irc-common
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Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
abcdefg30
674b1672f5
Merge pull request #9488 from atlimit8/MapMusic
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Map Music
2015-10-18 17:47:26 +02:00
atlimit8
63513af027
Load music after mounting map
2015-10-18 09:53:39 -05:00
atlimit8
90bdeb1e92
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
Oliver Brakmann
d216362a56
Merge pull request #9655 from Biofreak1987/soviet-02b
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Add soviet-02b
2015-10-18 14:47:36 +02:00
Biofreak1987
dc90a35aa0
Add soviet-02b
2015-10-18 14:41:07 +02:00
abcdefg30
f4d937094d
Merge pull request #9664 from reaperrr/td-aggreg-seq
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Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 12:37:45 +02:00
Pavel Penev
9d76c61b8b
Merge pull request #9660 from abcdefg30/factionalign
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Fix the faction in the lobby being misaligned
2015-10-18 12:57:40 +03:00
Paul Chote
fb631367ea
Fix map StartingMusic overriding BackgroundMusic.
2015-10-18 09:56:12 +01:00
Matthias Mailänder
b14f5ca608
Merge pull request #9661 from pchote/editor-preview-fix
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Update the UID stored in the map file after saving.
2015-10-18 08:27:22 +02:00
reaperrr
48babec519
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
reaperrr
380f30ed13
Merge pull request #9547 from pchote/aggregate-sequences
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Add support for aggregate sequences
2015-10-18 02:23:23 +02:00
Pavel Penev
6c94eef763
Merge pull request #9662 from reaperrr/color_remap2
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Fix hardcoded player color ramp Lerp
2015-10-18 02:29:56 +03:00
reaperrr
51aca8de9a
Fix hardcoded player color ramp Lerp
2015-10-18 01:21:59 +02:00
reaperrr
d2f656737b
Merge pull request #9654 from evgeniysergeev/color_remap
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fix player color remap to handle RemapIndex: with any number of entri…
2015-10-18 01:05:11 +02:00
Paul Chote
cf875c3db6
Update the UID stored in the map file after saving.
2015-10-17 23:25:52 +01:00
Pavel Penev
3db724e6dd
Merge pull request #9640 from abcdefg30/luaSLN
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Add the missing lua files to OpenRA.sln
2015-10-18 01:11:31 +03:00
abcdefg30
e76bb593a2
Fix the faction in the lobby being misaligned
2015-10-18 00:01:00 +02:00
abcdefg30
4daf22e759
Merge pull request #9634 from pchote/fix-bridge-huts
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Fix bridge destruction and repair.
2015-10-17 23:51:14 +02:00
Paul Chote
940bc310c3
Use aggregate sequences for TD flame muzzle.
2015-10-17 22:50:22 +01:00
Paul Chote
9ce8544e34
Add support for aggregate sequences.
2015-10-17 22:50:22 +01:00
abcdefg30
bc9abdb3db
Merge pull request #9476 from pchote/depthbuffer
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Make the TS terrain depth data available for use by shaders.
2015-10-17 23:45:31 +02:00
abcdefg30
501a965c63
Add the missing lua files to OpenRA.sln
2015-10-17 23:38:49 +02:00
abcdefg30
5cc69d7877
Rename some lua files
2015-10-17 23:38:47 +02:00
Paul Chote
83949b250a
Add a visualisation mode for depth sprites.
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For now this displays the raw sprites. It will
eventually be repurposed for rendering the proper
depth data.
2015-10-17 22:35:47 +01:00
Paul Chote
b08adbeb61
Add support for boolean uniforms.
2015-10-17 22:35:47 +01:00
Paul Chote
3665d8f19b
Send TS terrain depth data to the GPU.
2015-10-17 22:35:07 +01:00
Paul Chote
9a5483fea7
Send TS terrain depth data to the GPU.
2015-10-17 22:34:46 +01:00