Commit Graph

54 Commits

Author SHA1 Message Date
Chris Forbes
0596b08f2c rules-based terrain cost, part 1 2010-04-02 16:45:41 +13:00
Chris Forbes
38605faecf much simpler rules loader 2010-04-02 16:45:03 +13:00
Chris Forbes
744eeabb3c half a loader 2010-04-02 16:44:40 +13:00
Chris Forbes
f701048310 make it actually correct... 2010-03-30 07:55:16 +13:00
Chris Forbes
9e44306ec4 no nonlocal shroud; beginning of Shroud trait; fog switch on shroud palette hack 2010-03-30 07:55:16 +13:00
Bob
984c453c0d fixed binding to specific versions of the Tao dlls 2010-03-22 19:31:28 +12:00
Bob
dca15cadb9 fixed line-endings on *.cs 2010-03-22 19:28:37 +12:00
Paul Chote
a489b4aa56 Fix naming 2010-03-21 20:49:35 +13:00
Paul Chote
15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. 2010-03-21 18:56:22 +13:00
Paul Chote
b4540db406 Begin unfailing movement types / IsBuildable / etc 2010-03-21 18:56:22 +13:00
Paul Chote
4a983fb54e Let the game actually *run* 2010-03-20 15:58:57 +13:00
Chris Forbes
b68e14655f working verifier 2010-03-19 22:40:33 +13:00
Chris Forbes
85d62ee260 integrating verifier bits 2010-03-19 22:25:20 +13:00
Chris Forbes
3e32124d28 initial verifier hax. denies ALL assemblies. 2010-03-19 22:10:11 +13:00
Chris Forbes
47822a9612 server picks random seed for world.SharedRandom 2010-03-19 20:52:03 +13:00
Chris Forbes
58041f1b45 fixed. 2010-03-19 20:07:58 +13:00
Chris Forbes
7a16c40eda add team to Client 2010-03-19 18:52:17 +13:00
Matthew Bowra-Dean
d471c602c7 Assembly resolving, fixes to crate dropping. 2010-03-19 17:50:27 +13:00
alzeih
8e5a5552c4 Killed a bunch of logging statements 2010-03-18 19:50:11 +13:00
Chris Forbes
93e4e8c1b8 license headers on some other files 2010-03-18 13:49:32 +13:00
Chris Forbes
c17459310a strip out some duplication 2010-03-17 23:36:36 +13:00
Chris Forbes
38172dcda5 made ToggleReady work through chat (/ready) rather than an order against an actor 2010-03-17 23:29:56 +13:00
Paul Chote
3aa9b17685 Preparation for connection dialogs in yaml 2010-03-17 22:31:45 +13:00
Chris Forbes
2e8053257f clean up LoadModAssemblies nonsense a bit 2010-03-16 20:03:19 +13:00
Chris Forbes
b504fb53e6 unhack hardcoded cnc menus 2010-03-16 19:49:01 +13:00
Paul Chote
b70420e373 Use Evaluator for positioning; Refactoring; Position elements relative to parents; Broke clicks outside of parent rect 2010-03-15 21:17:08 +13:00
Chris Forbes
15170694e5 connected components stuff 2010-03-15 20:25:22 +13:00
Chris Forbes
024f10cfbd partial ConnectedComponents labeler; fixes bugs in Evaluator 2010-03-15 19:14:55 +13:00
Chris Forbes
f18028e309 added Evaluator.cs 2010-03-15 18:24:26 +13:00
Bob
7935d17f47 FieldLoader refactoring for pchote 2010-03-13 13:38:37 +13:00
Bob
6d56c6be09 bumping the protocol version 2010-03-10 17:47:58 +13:00
Chris Forbes
a4032d069e borrowed Mono's RNG. 2010-03-08 23:43:53 +13:00
Chris Forbes
cbd12f90ae fix cnc cursors 2010-03-07 23:26:50 +13:00
Matthew Bowra-Dean
4d7e82c889 Merge branch 'nsis' 2010-03-06 00:04:18 +13:00
Matthew Bowra-Dean
6309b3bd93 Merge branch 'master' of github.com:chrisforbes/OpenRA into nsis 2010-03-04 22:44:48 +13:00
Paul Chote
b42dc743c1 Unhardcode minimap terrain colours; use dummy values for cnc temporarily 2010-03-04 22:30:34 +13:00
Matthew Bowra-Dean
e6075105f4 Installer 50% done. Uninstall sections need to be written. 2010-03-04 22:28:33 +13:00
Paul Chote
399d2f73e8 Fix minimap size/render issues (still needs palette fix). 2010-03-04 20:57:55 +13:00
Paul Chote
65783c369a Remove hardcoded limitation on mapsize everywhere except minimap 2010-03-04 19:35:21 +13:00
Paul Chote
724928cf56 Theater definitions in yaml 2010-03-04 18:26:43 +13:00
Paul Chote
1914a8adbe cnc map tib support 2010-03-04 10:17:59 +13:00
Paul Chote
5a7ba347ee Clean wd for rebase 2010-03-04 09:37:22 +13:00
Paul Chote
5c26386b2e Fix map loading; some cleanups 2010-03-04 09:37:22 +13:00
Paul Chote
d405523378 Map selector works; selecting non-desert maps doesn't 2010-03-04 09:37:22 +13:00
Paul Chote
0eb764a7da Support ra maps again 2010-03-04 09:37:22 +13:00
Paul Chote
97bdb9b63f Refactor map-actor loading 2010-03-04 09:37:22 +13:00
Paul Chote
ae2bbae16c Begin unhardcoding 128 map size; Trees; Waypoints 2010-03-04 09:37:22 +13:00
Paul Chote
f1211e4414 Use all 'clear' variants 2010-03-04 09:36:05 +13:00
Paul Chote
c97871484f WINTER works; DESERT causes crash 2010-03-04 09:36:04 +13:00
Paul Chote
e841bbd3d2 Load cnc TEMPERAT maps (other theatres need tileset.til fixes) 2010-03-04 09:36:04 +13:00