Commit Graph

1372 Commits

Author SHA1 Message Date
Paul Chote
22c146d056 Fix mod selector visibility on returning to main menu. 2011-01-28 16:42:07 +13:00
Chris Forbes
6ddce1c171 remove shared 'window' field, fix crashes in GameIniDelegate 2011-01-28 07:34:57 +13:00
Paul Chote
ef462c5164 Take SpecialPackageRoot into account when installing packages 2011-01-27 20:50:03 +13:00
Paul Chote
a81c865620 Install Music button - installing not implemented. 2011-01-27 20:50:03 +13:00
Paul Chote
1c67242210 Fix prompt title. 2011-01-27 20:50:03 +13:00
Paul Chote
580b9014b3 Install map button (does not verify that maps are valid). 2011-01-27 20:50:03 +13:00
Paul Chote
646863b85b Remove unused InitDelegates() method. Don't mutate the Children list directly. 2011-01-27 20:50:03 +13:00
Paul Chote
a6900c256d Implement --display-filepicker in OpenRA.Utility. Remove all the functionality that windows doesn't support. 2011-01-27 20:50:02 +13:00
Paul Chote
8e5f307ba8 Remove some duplication 2011-01-27 20:50:02 +13:00
Paul Chote
724a72c98e Show the mod switcher during the initial install screen. 2011-01-27 20:50:02 +13:00
Paul Chote
aa319ee403 Begin refactoring utility process launching. 2011-01-27 20:50:02 +13:00
Paul Chote
388e5df377 Show mod version in the main menu. 2011-01-27 20:50:02 +13:00
Paul Chote
d39adf67b2 Indeterminate progress bar 2011-01-27 20:50:02 +13:00
Paul Chote
3609de8ca5 Fix compile warnings 2011-01-27 20:50:02 +13:00
Paul Chote
11aab8705e Display the selector in all menus. Fix information leakage from previous mod. 2011-01-27 20:50:01 +13:00
Paul Chote
37fc836b46 Ingame mod selector ui. 2011-01-27 20:50:01 +13:00
Paul Chote
d32e2be941 Extract zips using background thread. 2011-01-27 20:50:01 +13:00
Paul Chote
84cc94bcb6 Implement install from cd for ra (the cnc installshield decompressor is bugged, so not implementing it yet). 2011-01-27 20:50:01 +13:00
Paul Chote
9227e09f18 Refactoring. Add a missing file. 2011-01-27 20:50:01 +13:00
Paul Chote
b7357b1711 Fix crash when canceling download, fix a runtime warning in osx. 2011-01-27 20:50:01 +13:00
Paul Chote
792c82c2d4 Automatically extract packages. Fix ra. 2011-01-27 20:50:01 +13:00
Paul Chote
5ce5d48b04 Extracting packages 2011-01-27 20:50:01 +13:00
Paul Chote
775ccc112b Progress bars. 2011-01-27 20:50:01 +13:00
Paul Chote
421058866d Better install menu and package downloading. 2011-01-27 20:50:01 +13:00
Paul Chote
7dad013b31 Fix cnc. 2011-01-27 20:50:01 +13:00
Paul Chote
6a90f00298 Start tidying things up 2011-01-27 20:50:00 +13:00
Paul Chote
abcc43222a Add missing files. 2011-01-27 20:50:00 +13:00
Paul Chote
6c14b78b7c Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack). 2011-01-27 20:50:00 +13:00
Chris Forbes
8cda9d6d8b restore previous sequence after IdleAnimation; apply randomness to idle animation wait 2011-01-27 18:36:36 +13:00
Chris Forbes
848622054d unstatic SpriteLoader 2011-01-26 21:09:07 +13:00
Chris Forbes
1d7f57941e rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise 2011-01-26 21:07:54 +13:00
Chris Forbes
0f84ac5215 RenderBuilding.BuildingPreview pushed down to RenderSimple and renamed to .RenderPreview() 2011-01-26 21:06:05 +13:00
Chris Forbes
f52620f6fc add ISync to all traits that have [Sync] members 2011-01-26 21:00:28 +13:00
Paul Chote
58f1589f95 Add debug traits to Aircraft so we can see what is desyncing. 2011-01-25 18:19:36 +13:00
Paul Chote
2fca9b0b19 Fix broken first tick rendering in BuildPaletteWidget. 2011-01-20 00:51:13 +13:00
Paul Chote
1fb42f47b6 Remove redundant serverbrowser checks (these are now handled by the handshake process). 2011-01-20 00:32:43 +13:00
Paul Chote
481cc7807b Don't require a WorldRenderer to draw non-world-rendering widgets. 2011-01-19 20:41:32 +13:00
Paul Chote
e3c090a201 More drop messages. 2011-01-15 13:56:52 +13:00
Paul Chote
06612d0f68 Add a mechanism for custom drop messages. Implement for kick. 2011-01-15 13:49:46 +13:00
Chris Forbes
a25087a9f3 fix weap door crash in cnc 2011-01-09 17:32:59 +13:00
Chris Forbes
cb3eca9d5f remove unused NukeLaunch.Silo field 2011-01-09 14:26:32 +13:00
Chris Forbes
4b3f0e9a4b fix breakage in ServerBrowserDelegate which prevented any joins 2011-01-09 14:23:50 +13:00
Chris Forbes
727d72123f sync GpsPower.Granted 2011-01-09 13:35:25 +13:00
Chris Forbes
c76822531e shareable, revokable gps 2011-01-09 13:31:53 +13:00
Chris Forbes
3426b52247 add ColorRamp type; change everything to use it; maps not yet upgraded 2011-01-08 18:17:18 +13:00
Chris Forbes
e2ff40dc7f better fix for chrono bug 2011-01-08 17:30:29 +13:00
Chris Forbes
126e200e2e fix chronoshift/shroud interaction desync 2011-01-08 16:08:05 +13:00
alzeih
5c343caeaf Mod version validation
- Game.CurrentMods property to query the current mods when no orderManager accessible
- Server sends mod versions to master server on ping
- Client sends mod versions on handshake response
- Validate match on server side of handshake, not client side
2011-01-08 16:00:29 +13:00
Paul Chote
8264c6c8dc Play "Unable to build more" eva when the production exit is blocked. Also fixes #484. 2011-01-08 13:15:30 +13:00
Chris Forbes
303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel 2011-01-08 11:49:31 +13:00