Chris Forbes
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718b0e7613
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fix mslo nuke offset
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2010-08-01 13:03:53 +12:00 |
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Chris Forbes
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67418e0b9d
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fix capturing of neutral buildings
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2010-08-01 12:23:45 +12:00 |
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Chris Forbes
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97e43cfe40
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add ReservableProduction, to start fixing afld behavior.
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2010-08-01 11:57:33 +12:00 |
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Chris Forbes
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a0ca52491e
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add some debug to Reservable so we can see what retardage is happening
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2010-08-01 11:49:55 +12:00 |
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Chris Forbes
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e2ab99c0cc
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remove dead crap from Plane
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2010-08-01 11:49:00 +12:00 |
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Chris Forbes
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5daaa99108
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start cleaning up reservations
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2010-08-01 11:35:26 +12:00 |
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Chris Forbes
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9e0f0d2074
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fix cloaking crate
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2010-08-01 10:40:26 +12:00 |
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Paul Chote
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d5dbd1b7da
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Fix Monodevelop build
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2010-08-01 01:48:12 +12:00 |
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Chris Forbes
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b1736e5efd
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fix VS build
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2010-08-01 01:40:37 +12:00 |
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Paul Chote
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bd979f65b8
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Kill Unit trait; Radar signature tweaks
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2010-08-01 01:26:59 +12:00 |
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Paul Chote
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d416f0be5c
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Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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45e54e1ca8
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Kill some spurious references to Unit
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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d29e3f3f0e
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Split facing into its own interface; fix husks
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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207ee49da3
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Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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88cb942430
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Cleaner access to InitialFacing and ROT
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2010-08-01 01:01:31 +12:00 |
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Chris Forbes
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765bedb592
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add cloak crate action to cnc
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2010-08-01 00:21:20 +12:00 |
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Chris Forbes
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750275d08f
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reduce crap a little more
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2010-07-31 23:24:32 +12:00 |
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Chris Forbes
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491d38cafe
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move Weapon & friends into own file
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2010-07-31 23:21:22 +12:00 |
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Chris Forbes
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6c6da12dd6
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fix local offset -> screen space transform to work as advertised
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2010-07-31 23:01:56 +12:00 |
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Chris Forbes
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0b20d1366a
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eliminate old form of GetTurretPosition
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2010-07-31 22:33:54 +12:00 |
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Chris Forbes
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fa245aaa08
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introduce collection of Turrets on AttackBase, too -- turret sharing w/ recoil works again
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2010-07-31 22:19:29 +12:00 |
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Chris Forbes
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9a218f7b52
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GetPrimaryWeapon() dies too.
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2010-07-31 21:34:24 +12:00 |
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Chris Forbes
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d202e27f79
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more tesla hax?
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2010-07-31 21:34:24 +12:00 |
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Chris Forbes
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960dddc048
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AttackTesla hax
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2010-07-31 21:34:23 +12:00 |
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Chris Forbes
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9fcc739cd5
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more... Combat.GetSecondaryWeapon() dies, etc
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2010-07-31 21:34:23 +12:00 |
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Chris Forbes
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449cc4a42d
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remove old buff crates
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2010-07-31 21:34:22 +12:00 |
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Chris Forbes
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b8421ba655
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move more combat bits around
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2010-07-31 21:34:22 +12:00 |
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Chris Forbes
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2ac261c15b
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remove other param spam from CheckFire
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2010-07-31 21:34:22 +12:00 |
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Chris Forbes
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2bd9cd32f6
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remove WeaponInfo param from CheckFire
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2010-07-31 21:34:21 +12:00 |
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Chris Forbes
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693c8d96b1
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introduce a Barrel object, unhacking the local offsets.
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2010-07-31 21:34:21 +12:00 |
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Chris Forbes
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42683f5966
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start refactoring AttackBase
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2010-07-31 21:34:20 +12:00 |
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Chris Forbes
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2478b26a05
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GetOrDefault can die.
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2010-07-31 12:41:11 +12:00 |
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Chris Forbes
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08d75cb55c
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add GiveMcvCrateAction, and wire unit crates / mcv crates / etc
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2010-07-31 12:23:08 +12:00 |
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Chris Forbes
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4c24547c26
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add GiveUnitCrateAction
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2010-07-31 12:23:07 +12:00 |
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Chris Forbes
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cd40b27357
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fix bitrot in cnc and ra
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2010-07-31 12:23:06 +12:00 |
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alzeih
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33b6f590e9
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move ROT, InitialFacing and Speed to Mobile and Aircraft.
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2010-07-31 02:06:30 +12:00 |
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Paul Chote
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dd7008d7ee
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Make crates collectable; make cnc walls targetable.
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2010-07-31 01:50:14 +12:00 |
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Paul Chote
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9b051a6624
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Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death.
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2010-07-31 01:50:09 +12:00 |
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Paul Chote
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62c2c3a1c6
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Fix damage transition sounds
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2010-07-30 22:24:43 +12:00 |
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Paul Chote
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8528c5d3a3
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Correct the ordering on DamageState
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2010-07-30 22:24:43 +12:00 |
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Paul Chote
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4cf0610fd9
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Change DamageState names
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2010-07-30 22:24:43 +12:00 |
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Paul Chote
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1459ec483c
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Rename ExtendedDamageState -> DamageState
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2010-07-30 22:24:43 +12:00 |
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Paul Chote
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028c5b5201
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Merge the two DamageState types
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2010-07-30 22:24:43 +12:00 |
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Paul Chote
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9280dd9f2f
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Add some polish
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2010-07-30 21:00:23 +12:00 |
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Paul Chote
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bde16e4e15
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Remove a pile of duplication on mcv undeploy
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2010-07-30 21:00:23 +12:00 |
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Paul Chote
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119f85dbf4
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Unfail mcv deploy
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2010-07-30 21:00:23 +12:00 |
|
Bob
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ede160f1b6
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move some more (gameplay related) widgets into mods/
|
2010-07-30 20:55:03 +12:00 |
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Bob
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b4c84a11f2
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changes to allow widgets to be in mods/; moved BuildPaletteWidget into mods/
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2010-07-30 20:15:14 +12:00 |
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Chris Forbes
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ef92e004c0
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set the correct template on destroying long bridges
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2010-07-30 18:48:59 +12:00 |
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Chris Forbes
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d6b8b327d9
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fix Bridge init
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2010-07-30 18:24:12 +12:00 |
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