Commit Graph

54 Commits

Author SHA1 Message Date
Paul Chote
5fceaaec58 New APC turret; art by Daniel Hernandez. 2011-07-15 20:10:22 +12:00
Paul Chote
089cdf14ad Remove the baked harvester animation from proc. Fixes #1009. 2011-07-15 20:10:22 +12:00
Paul Chote
c981b4322e Increase bike damage by ~16%, give weapon a sensible name. 2011-07-15 20:10:22 +12:00
Paul Chote
6433e6b356 Halve Mammoth Tank regen rate 2011-07-15 20:10:21 +12:00
Paul Chote
11a9bc7e43 Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak. 2011-07-01 00:07:04 +12:00
Paul Chote
f360559869 Remove some crap from Cloak. 2011-06-30 23:54:42 +12:00
Paul Chote
fc37733c3c Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929. 2011-06-25 15:25:22 +12:00
Paul Chote
24a649d491 Fix artillery firing offset. Fixes #928. 2011-06-25 14:06:54 +12:00
Paul Chote
2f07a38de0 Fix JEEP turret offset (Fixes #927) 2011-06-25 13:57:05 +12:00
Chris Forbes
6be55b61aa fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash 2011-06-25 11:51:04 +12:00
Paul Chote
3b55b92573 Fix BGGY turret location (Fixes #926) 2011-06-24 20:56:45 +12:00
Paul Chote
8122d63a74 Remove SSM from Nod 2011-06-24 01:40:00 +12:00
Paul Chote
edbc7a028b Artillery goes back to Nod 2011-06-24 01:21:17 +12:00
Paul Chote
78502317aa APC becomes an Anti-Air transport. Will need new turret artwork. 2011-06-24 00:40:57 +12:00
Paul Chote
1848405795 Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air. 2011-06-24 00:40:57 +12:00
Paul Chote
41def5fef5 Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907) 2011-06-23 18:45:35 +12:00
Paul Chote
60a4a06ee4 Restore APC cargo pips (Fixes #910). 2011-06-23 18:13:08 +12:00
Paul Chote
bce8e0ab1d Fix ftnk firing offsets. 2011-05-31 20:44:00 +12:00
Chris Forbes
24586ac056 fixed 771 -- adds Passenger.Weight, Cargo.MaxWeight, Cargo.PipCount 2011-05-30 20:09:22 +12:00
Paul Chote
d6496cb5be Remove GainsExperience from mcv, harv, e6. 2011-05-22 19:32:53 +12:00
Paul Chote
b9ceaae4dd All vehicles leave husks 2011-05-22 19:32:52 +12:00
Paul Chote
d8262486f9 Fix bogus attack-move with harv and apc 2011-05-22 19:32:52 +12:00
Paul Chote
13a2dc6866 Ftnk explodes on death. 2011-05-22 19:32:52 +12:00
Paul Chote
6f6e1b342c Tweak proc price, footprint 2011-05-22 19:32:52 +12:00
Paul Chote
eff37461d8 Pull Visible crap out of Harvester 2011-04-18 09:34:58 +12:00
Chris Forbes
005d0a6a32 split out aircraft and ships into their own files for cnc too 2011-04-13 19:59:05 +12:00
Paul Chote
715425d821 Capturable husks for cnc 2011-04-12 08:42:07 +12:00
Paul Chote
110f1aacc2 Normalize yaml lineendings 2011-04-09 12:14:33 +12:00
Paul Chote
3071cd8240 Kill RenderUnitRotor in favour of RenderUnit + WithRotor. 2011-03-23 08:05:09 +13:00
Paul Chote
dea199400d Fix #630 - Muzzleflashes on cnc apache 2011-03-19 18:40:12 +13:00
Paul Chote
51138fcdc3 Give VICE Chemspray weapon. Fix bogus armor assignments (will unbalance nearly everything, but give a better start for fixing things). 2011-02-11 22:25:16 +13:00
Chris Forbes
3f47715c36 harvesters show colors for each resource type 2010-12-05 12:10:52 +13:00
Paul Chote
4f6027e772 Add Autotarget to cnc helis. 2010-12-01 21:03:41 +13:00
Paul Chote
434ea26950 Fix cloaked units. 2010-11-27 11:28:22 +13:00
Chris Forbes
bc7a9c14d0 fix helicopters landing in silly places 2010-11-14 21:27:17 +13:00
Bob
39b09780f6 refactor Targetable into Targetable{Unit,Building} and ITargetable 2010-11-05 19:50:15 +13:00
Bob
f5fe1013ee remove AttackDefault; use AttackFrontal instead 2010-10-25 09:51:14 +13:00
Chris Forbes
1cde37f32b update cnc to work with updated engine (AttackBase -> AttackDefault) 2010-10-25 08:45:49 +13:00
Chris Forbes
64e8088ae4 cnc: nerf apc speed 15 -> 11 2010-10-16 18:54:03 +13:00
Chris Forbes
15584b9b34 c&c unit tuning: orca various nerfs, bggy/jeep/bike speed nerfs 2010-10-16 18:54:03 +13:00
Paul Chote
5694c113be undo testing changes 2010-10-16 09:56:01 +13:00
Paul Chote
01cf5c21a7 Add `roof' to lst 2010-10-16 09:56:01 +13:00
Paul Chote
4206d2e131 Add Katzsmile's transport remake; make it controllable on GDI01 while testing. 2010-10-16 09:56:01 +13:00
Chris Forbes
f58eabe667 fix base cycling (and free mcv logic) for cnc 2010-10-15 18:51:25 +13:00
Chris Forbes
f39b4f0750 fix putting units back into badr/c17 and cursors 2010-10-14 18:09:59 +13:00
Paul Chote
f13343ef2e Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability. 2010-10-13 19:57:18 +13:00
max621
c150fd9475 Added attack move 2010-10-13 08:13:20 +13:00
Chris Forbes
07023b6c35 add yaml setup for blue tiberium 2010-10-12 16:59:58 +13:00
Chris Forbes
ed8a155249 if c17 gets confused, just fly away 2010-10-08 18:57:14 +13:00
Chris Forbes
40ac5f7b6e FallsToEarth for cnc helis too 2010-10-08 18:45:52 +13:00