Paul Chote
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89b7f3d725
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Fix ra rules.
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2011-02-17 22:17:00 +13:00 |
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Paul Chote
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18d73aef53
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Split out RenderInfantryPanic.
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2011-02-17 21:38:04 +13:00 |
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Paul Chote
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06bf38b526
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Split out RenderInfantryProne
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2011-02-17 21:10:44 +13:00 |
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Paul Chote
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6b80cfc9d4
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Refactoring
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2011-02-17 20:52:47 +13:00 |
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Paul Chote
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9a04a7fa9f
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Move IdleAnimation into RenderInfantry
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2011-02-17 20:15:20 +13:00 |
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Paul Chote
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4a3d254c0c
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Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims.
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2011-02-17 19:53:58 +13:00 |
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Paul Chote
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266e2717f5
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Remove AvoidUnitsNear pathfinding heuristic (causes problems with crates and crushing).
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2011-02-15 22:51:32 +13:00 |
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Paul Chote
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b6328b356c
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ScaredyCat trait for civilians.
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2011-02-15 22:38:13 +13:00 |
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Chris Forbes
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5bd9273a7d
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fix issues with mpspawn and waypoint sprites
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2011-02-15 16:09:53 +13:00 |
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Chris Forbes
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786eafd7fa
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fix ra production (oops)
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2011-02-15 08:28:50 +13:00 |
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Chris Forbes
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d80f581e98
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fix div-by-zero with empty minefield
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2011-02-15 08:09:31 +13:00 |
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Chris Forbes
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99bbd0ec7a
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fixup bogus non-reinit of Producable in ProductionQueue; make initial race of a building sticky
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2011-02-15 08:02:56 +13:00 |
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Chris Forbes
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bc32d32d54
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remove FP from RepairableBuilding
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2011-02-13 22:12:46 +13:00 |
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Chris Forbes
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0f0facedd1
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#540 move 'allow cheats' to lobby from prelobby
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2011-02-13 17:28:40 +13:00 |
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Chris Forbes
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c1aebff8a8
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refresh GPS on stance change
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2011-02-13 16:26:06 +13:00 |
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Chris Forbes
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cbf95e8f1a
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fix #348 crash with blank game name
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2011-02-13 16:16:40 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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1d1d0e8bd2
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Lazy smudges, fix importer.
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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79f3fccceb
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Lazy actor loading
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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c2db816837
|
Kill MapStub
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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73020a9419
|
Make binary info loading lazy
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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b134ba41f4
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Convert Waypoints to actors
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2011-02-11 21:50:11 +13:00 |
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Paul Chote
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db770eb997
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Bake PickAny tiles on map save. Translate maxvalue index to random tile for backwards compat.
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2011-02-11 21:50:10 +13:00 |
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Paul Chote
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8844ca0fdd
|
Add (laser-)viceroids. Needs a proper weapon.
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2011-02-11 21:50:10 +13:00 |
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Paul Chote
|
48482cf09a
|
Add an AttackWander trait for creeps. Remove a pile of bogosity from AttackMove.
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2011-02-11 21:50:10 +13:00 |
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Chris Forbes
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bfa38e3058
|
display range circles for other actors owned by us, and having a compatible RenderRangeCircleInfo.RangeCircleType during building placement
|
2011-02-11 07:11:29 +13:00 |
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Chris Forbes
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b0beee6b7b
|
fetch the max range from AttackBaseInfo rather than making it up completely
|
2011-02-11 07:11:28 +13:00 |
|
Chris Forbes
|
3369373879
|
initial setup for decorating the PlaceBuilding OG
|
2011-02-11 07:11:28 +13:00 |
|
Paul Chote
|
e2af08f812
|
Add a scatter key
|
2011-02-06 13:15:47 +13:00 |
|
Paul Chote
|
47aad3b04b
|
Remove unused LocalStorage from proc.
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2011-02-06 13:10:09 +13:00 |
|
Paul Chote
|
e3fda8c68e
|
Remove unused stance code
|
2011-02-06 13:06:39 +13:00 |
|
geckosoft
|
0f17fa34a8
|
Added ProximityCaptor and filtering of possible captors for KOTH
|
2011-02-05 19:22:06 +13:00 |
|
Paul Chote
|
de26b63fd2
|
Fix capturing etc
|
2011-02-05 18:13:30 +13:00 |
|
Paul Chote
|
7693f3d16a
|
Craters and scorches smoke.
|
2011-02-05 09:19:31 +13:00 |
|
Paul Chote
|
afcb724793
|
Fix subcell crushing properly.
|
2011-02-05 08:47:53 +13:00 |
|
Paul Chote
|
fdb85d67eb
|
Disable map and music install until they can be finished.
|
2011-02-04 20:36:18 +13:00 |
|
Chris Forbes
|
39a9bd7e20
|
Fix GPS being given to *everyone*
|
2011-02-04 18:45:47 +13:00 |
|
Paul Chote
|
b69388b5e7
|
Fix jerky movement
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
e28ed916aa
|
Improve spacing
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
9c63292a83
|
Allow units to move between subcells. Visually not quite right.
|
2011-02-04 18:39:03 +13:00 |
|
Chris Forbes
|
4aaafd18f1
|
fix compile failure
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
73a08624ef
|
Hacky fix for group movement
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
7c2a7db794
|
Fold SharesCell into Mobile
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
4b3c6cc62a
|
Add a SubCell field to UIM. Allow UIM to query for units by subcell.
|
2011-02-04 18:39:03 +13:00 |
|
Paul Chote
|
451e06190f
|
Sync harvester contents. Add ISync to ProductionQueue.
|
2011-02-03 08:27:35 +13:00 |
|
Paul Chote
|
bf2f3cacd9
|
Sync ProductionQueue
|
2011-02-02 10:33:33 +13:00 |
|
Paul Chote
|
2daeb45bfe
|
Fix a subtle bug with flying units in spatialbins. Fixes #489.
|
2011-02-01 22:06:09 +13:00 |
|
Paul Chote
|
467c2a969d
|
Fix missiles
|
2011-02-01 18:19:38 +13:00 |
|
Chris Forbes
|
ee144373a0
|
Fix unshareable GPS
|
2011-02-01 18:08:21 +13:00 |
|
Paul Chote
|
6e1cb23f10
|
"Repairing" eva notification for ra and cnc.
|
2011-01-30 18:35:44 +13:00 |
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