Paul Chote
1d8e785d0d
Merge pull request #4448 from Mailaender/test-files
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TestFile to TestFiles in mod.yaml
2014-01-31 20:17:56 -08:00
ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
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Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Paul Chote
a32d440b05
Show an error dialog if disconnected from the server.
2014-01-31 20:52:40 +13:00
Kanar
17cf890dce
Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked
2014-01-27 04:29:32 +01:00
Matthias Mailänder
b8740a3a47
test for a list of files when loading mods
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don't cache test file string arrays
2014-01-21 08:30:03 +01:00
Kanar
aace7ca607
Disables "building"-speech when nothing more can be built
2014-01-18 22:42:05 +01:00
Matthias Mailänder
151f7dc9c6
Merge pull request #4464 from pchote/attackmove
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Add AttackMove to C&C helicopters
2014-01-16 12:12:27 -08:00
Paul Chote
99cb698424
Generalise AttackMove to support anything with IMove and AutoTarget.
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Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Chris Forbes
abaed4e8be
fix client join/leave race with master server ping
2014-01-16 09:36:12 +13:00
ScottNZ
d34de25495
Move lua logs to lua.log
2014-01-12 23:28:50 +13:00
Paul Chote
d2fa1a12f9
Use DomainIndex to fix naval transport path perf.
2014-01-12 22:35:06 +13:00
Paul Chote
29e689178d
Make EnterTransport more consistent with MoveAdjacentTo.
2014-01-12 22:09:11 +13:00
Paul Chote
3cdeea009b
Make MoveAdjacentTo aware of moving targets.
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Units moving toward another actor (passengers, hijackers, etc) will now repath if their target moves.
Fixes excessive repathing if the target cannot be reached.
2014-01-12 22:09:11 +13:00
Paul Chote
c333b59eb9
Cache trait lookups in MoveAdjacentTo.
2014-01-12 22:09:11 +13:00
Paul Chote
27ef3352f4
Fix AttackMove nits.
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Clears StyleCop warnings and adds GetTargets implementation for the unit path debug.
2014-01-12 22:09:04 +13:00
Matthias Mailänder
69c97a6e39
Merge pull request #4441 from xaionaro/bleed
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closes #4425
2014-01-11 02:31:16 -08:00
Dmitry Yu Okunev
0083e60590
Permit black color (S=0.0, V=0.2)
2014-01-11 14:06:53 +04:00
Matthias Mailänder
589f5297d9
optimized frame limit sleep
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* calculate idealFrameTime only when needed
* only create a new Stopwatch when needed
* disallow wait times > 1 second
2014-01-11 09:14:31 +01:00
reaperrr
0763fc0167
Added HitAnimPalette trait to LaserZap projectile, LaserZap HitAnim can now use other palettes than the default effect palette.
2014-01-06 18:14:19 +01:00
reaperrr
26013c21f9
Added descriptions for LaserZap Color and HitAnim traits
2014-01-06 18:11:34 +01:00
Dan9550
91050ba458
OnCapture lua trigger & nod03a
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Cleaned up nod03a, spaces -> tabs
nod03a and OnCapture lua trigger
2014-01-05 20:19:13 +11:00
Paul Chote
197c583ea6
Merge pull request #4422 from Mailaender/d2k-bloxxmas
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Added the Dune 2000 BLOXXMAS terrain tiles
2014-01-04 14:32:49 -08:00
Matthias Mailänder
74b24c0f8d
display TMP files in the asset browser
2014-01-04 14:41:07 +01:00
reaperrr
55c1a93bf5
Follow-up on #4415 . Fixed/precised some descriptions.
2014-01-04 14:31:29 +01:00
Matthias Mailänder
cb3861b6de
Merge pull request #4415 from reaperrr/hackyai-unhardcoding-rev2
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Un-hardcoded several HackyAI aspects
2014-01-04 01:36:20 -08:00
Matthias Mailänder
a6c5b80731
this is not just ShowMuzzles anymore
2014-01-04 09:57:17 +01:00
Matthias Mailänder
4d99f9ce53
allow to C4 intact bridges that have taken some damage
2014-01-04 09:57:17 +01:00
Matthias Mailänder
027a281ae3
define torpedoes in a more generic way
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fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad
replace misleading Underwater bool with what it really does
2014-01-04 09:39:43 +01:00
Matthias Mailänder
3bf385b485
added a new Launch.Replay=$FilePath parameter
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that does not persist in settings.yaml
2014-01-04 09:19:20 +01:00
reaperrr
16fd5559e9
Un-hardcoded several radiuses and production-related count for units hanging around base
2014-01-04 01:19:03 +01:00
reaperrr
98f7995d00
Un-hardcoded excess power factor and excess power minimum
2014-01-04 01:16:00 +01:00
Chris Forbes
d20a47d37a
Merge pull request #4396 from Mailaender/reject-move-fix
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Fixed RejectsOrders for "Move"
2013-12-30 22:00:39 -08:00
Paul Chote
ffaa2698b2
Merge pull request #4016 from Mailaender/highlight-start
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Blinking ready box when all slots are taken
2013-12-30 19:25:22 -08:00
Paul Chote
512358eb72
Disable Move OrderTargeter if the Move order is rejected.
2013-12-30 08:54:02 +01:00
Curtis Shmyr
8ada3d34ec
Initial support for individual unit upgrade crates
2013-12-29 19:10:50 -07:00
Paul Chote
0143e8bfb8
Support rectangular tiles.
2013-12-29 14:16:20 +13:00
Paul Chote
1cb4d11dc0
Sort asset browser list by filename.
2013-12-29 14:16:20 +13:00
Chris Forbes
a5316a488f
Merge pull request #4360 from cjshmyr/crates
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CrateSpawner changes
2013-12-27 19:11:12 -08:00
Matthias Mailänder
f35400ad3e
blinking ready checkbox when all slots are taken
2013-12-27 23:36:58 +01:00
Curtis Shmyr
fa9e98d844
Use add and remove world notifications on Crate to maintain the CrateSpawner list of crates
2013-12-26 16:22:31 -07:00
Paul Chote
fd235f11cf
Remove redundant AddInfluence.
2013-12-27 10:22:26 +13:00
Matthias Mailänder
ed19969afe
obey force move commands on bridge demolition and repair
2013-12-26 21:23:26 +01:00
Matthias Mailänder
83915eefb4
completely destroy long bridges in a chain reaction
2013-12-26 21:23:23 +01:00
Matthias Mailänder
c78a856894
C4 demolishable bridges
2013-12-26 21:22:47 +01:00
Curtis Shmyr
59c674a427
Fix style issues in CrateSpawner / convert altitude to world coords
2013-12-26 12:24:50 -07:00
Curtis Shmyr
fe0c34c8ef
CrateSpawner - combine DeliverByAircraft and DeliveryAircraft properties
2013-12-26 12:14:51 -07:00
Curtis Shmyr
a65358f191
Add support for multiple crate actors to be spawned from CrateSpawner
2013-12-26 12:14:50 -07:00
Curtis Shmyr
0c77dab922
Remove CrateDrop and move all crate spawning logic into CrateSpawner
2013-12-26 12:14:50 -07:00
Paul Chote
0b8dafcdf0
Convert actor speed to world coordinates.
2013-12-26 19:45:13 +13:00