Paul Chote
|
59da851d71
|
Improve ProductionBar performance.
Also adds an explicit second bar for construction yards.
|
2014-04-19 00:01:59 +12:00 |
|
reaperrr
|
9fa3a1cc1f
|
Fix uppercase prerequisites.
|
2014-04-16 21:50:34 +02:00 |
|
reaperrr
|
e5a4eadb37
|
Added Radars, Tech Centers and Walls to both sides.
Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
|
2014-04-16 18:56:58 +02:00 |
|
reaperrr
|
f7e627f653
|
Added build/deploy, damage and destruction sounds to buildings and MCV.
Moved ^Wall default right below ^Building inside defaults.yaml.
|
2014-04-16 18:37:05 +02:00 |
|
Chicken man
|
718ddf9afd
|
Updated mods to work with changes.
|
2014-03-05 17:30:34 -05:00 |
|
Paul Chote
|
996877d9e5
|
Upgrade mod rules to match engine changes.
|
2013-12-26 20:42:13 +13:00 |
|
reaperrr
|
bac7f147d2
|
Enables Nod power plant lights, adds and enables Hand of Nod lights, removes obsolete copy-paste stuff.
|
2013-08-29 19:38:38 +02:00 |
|
reaperrr
|
7378d9e49a
|
Fix missing NAWEAP RallyPoint indention.
|
2013-08-28 12:48:44 +02:00 |
|
reaperrr
|
271dc3b4d4
|
Adding Nod buildings matching current GDI tech tree (power plant, production facilities).
Improving Weapons Factory exit, enabling RallyPoint (so you don't have to move units out of the way manually).
|
2013-08-28 00:10:02 +02:00 |
|
Matthias Mailänder
|
376a6c7a5d
|
read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
004d3669c2
|
complete the spotlight tower sequences
|
2013-08-13 16:45:09 +02:00 |
|
Matthias Mailänder
|
9dbbd32686
|
set up the GDI helipad better with overlays
|
2013-08-13 16:40:56 +02:00 |
|
Matthias Mailänder
|
6cfca021bc
|
lights and flags for the GDI barracks
|
2013-08-13 16:16:37 +02:00 |
|
Matthias Mailänder
|
d7b7c18489
|
lights and plugs for the power plant
|
2013-08-13 16:16:18 +02:00 |
|
Matthias Mailänder
|
6b5747f017
|
light and fans animation for the construction yard
|
2013-08-13 16:15:59 +02:00 |
|
Paul Chote
|
04e5edc811
|
Rewrite bib to match new FrozenUnderFog capabilities.
|
2013-08-04 19:42:16 +12:00 |
|
Matthias Mailänder
|
389aa6c929
|
Added a minimal work in progress TS mod with few backfalls on RA
to showcase infantry, vehicles, aircraft
|
2013-07-28 09:17:34 +02:00 |
|