Pavel Penev
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118d015e4d
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Make the TS map importer aware of deployable actors who use upgrades instead of transforming
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2016-02-22 02:44:29 +02:00 |
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Pavel Penev
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17ef6efefc
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Fix AttackFollow (and consequently AttackTurreted) firing at old target when the trait is reenabled
Most noticeable by ordering a deployed Tick Tank to fire at the ground, then undeploying it and deploying it again.
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2016-02-22 02:44:28 +02:00 |
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Pavel Penev
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ba0781c28d
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Remove now-redundant actor gatick (deployed tick tank)
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2016-02-22 02:44:27 +02:00 |
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Pavel Penev
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99afec6533
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Convert the Tick Tank to use DeployToUpgrade
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2016-02-22 02:44:26 +02:00 |
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Pavel Penev
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07947179cd
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Don't crash on multiple Attack* traits
This is important for actors that use upgrades to switch between attack types.
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2016-02-22 02:44:25 +02:00 |
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Matthias Mailänder
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65942ecfbf
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Merge pull request #10722 from pchote/fix-asset-dependency
Remove asset requirement from dedicated servers and the resource site.
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2016-02-21 17:20:19 +01:00 |
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Matthias Mailänder
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9d85ddb82c
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Merge pull request #10191 from abcdefg30/backfallDeathAnim
Add support for a FallbackSequence in WithDeathAnimation
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2016-02-21 10:18:47 +01:00 |
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abcdefg30
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5db994b83f
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Merge pull request #10372 from Mailaender/cnc-tooltips
Added tooltips for civilian buildings to Tiberian Dawn
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2016-02-21 10:01:30 +01:00 |
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Matthias Mailänder
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eedf5ce6f4
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Merge pull request #10785 from pchote/fix-shadow-height
Add terrain height support to WithShadow.
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2016-02-21 10:00:14 +01:00 |
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abcdefg30
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ff3f9356cc
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Merge pull request #10695 from bateramos/upstream/#10029
Bug fix #10029 Plane resupply
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2016-02-20 17:28:37 +01:00 |
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abcdefg30
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0a07be801a
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Merge pull request #10774 from obrakmann/fix-make-version
Fix 'make version' to adjust the user's custom map path
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2016-02-20 17:28:27 +01:00 |
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abcdefg30
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9e799537f8
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Fix make version on windows
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2016-02-20 17:18:55 +01:00 |
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Oliver Brakmann
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8d1bb58754
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Fix 'make version' to adjust the user's custom map path
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2016-02-20 17:18:55 +01:00 |
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abcdefg30
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f7d53311e3
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Merge pull request #10751 from RoosterDragon/shuffle
Improve Util.Shuffle
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2016-02-20 17:04:44 +01:00 |
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Paul Chote
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04c40eddfe
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Add terrain height support to WithShadow.
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2016-02-20 15:31:36 +00:00 |
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Matthias Mailänder
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16a3eb4d2c
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Merge pull request #10781 from pchote/fix-windows-fs
Fix filesystem references under Windows.
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2016-02-19 22:00:54 +01:00 |
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Paul Chote
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34e6bfdfa0
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Fix filesystem references under Windows.
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2016-02-19 20:44:06 +00:00 |
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PedroFerreiraRamos
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bf97dd6b7b
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Bug fix #10029 Plane resupply
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2016-02-19 08:35:18 -02:00 |
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Matthias Mailänder
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c420d24fb3
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only display generic names for civilian buildings in missions
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2016-02-19 10:26:12 +01:00 |
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Matthias Mailänder
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2eca30db76
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add non-generic tooltips from the original game
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2016-02-19 10:19:20 +01:00 |
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Matthias Mailänder
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00e95864b9
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Merge pull request #10768 from pchote/startup-mappreview
Avoid creating throwaway map objects at startup.
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2016-02-19 09:20:18 +01:00 |
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Paul Chote
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02ab54c9bc
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Load MapPreview data without initialising a full Map.
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2016-02-18 20:19:44 +00:00 |
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Paul Chote
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ab25e26312
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Add method to check if IGlobalModData exists.
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2016-02-18 20:19:43 +00:00 |
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Matthias Mailänder
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3674038f00
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Merge pull request #10765 from pchote/readonlyfs
Don't reenumerate FileSystem when switching maps.
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2016-02-18 21:15:41 +01:00 |
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Paul Chote
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fe75f265f8
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Disable now-invalid sequence caching.
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2016-02-18 18:12:34 +00:00 |
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Paul Chote
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0b13811976
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Don't reenumerate files when loading maps.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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88f6daf57f
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Misc remaining FileSystem cleanups.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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d573e21a48
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Traits open files via the Map.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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7106d7ecdf
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Pass ModData to ILintPass.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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24e9294741
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Tidy ModData/ModFiles usage in utility commands.
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2016-02-18 18:12:33 +00:00 |
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Paul Chote
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edf59b159f
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Small tidy in AssetBrowserLogic.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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a4337648e1
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Use IReadOnlyFileSystem in MissionBrowserLogic.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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a0141318d5
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Pass FileSystem in to InstallUtils.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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b9f8301959
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Use IReadOnlyFileSystem in Sound code.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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d1d3d72edb
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Implement IReadOnlyFileSystem on Map.
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2016-02-18 18:12:32 +00:00 |
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Paul Chote
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6fde09c075
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Use IReadOnlyFileSystem in voxel loader.
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2016-02-18 18:12:31 +00:00 |
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Paul Chote
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9341055f50
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Use IReadOnlyFileSystem in UI code.
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2016-02-18 18:12:31 +00:00 |
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Paul Chote
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b347fade71
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Use IReadOnlyFileSystem in artwork loaders.
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2016-02-18 18:12:31 +00:00 |
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Paul Chote
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a1bc70cb58
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Use IReadOnlyFileSystem in MusicInfo.
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2016-02-18 18:12:31 +00:00 |
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Paul Chote
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9978e20a83
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Introduce IReadOnlyFileSystem interface.
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2016-02-18 18:12:31 +00:00 |
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reaperrr
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4d3a4a32b9
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Merge pull request #10750 from obrakmann/drop-invalid-target
Fixed not dropping targets that are out of range if the attacker cannot move
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2016-02-18 17:02:48 +01:00 |
|
reaperrr
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76e7a27ca5
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Merge pull request #10767 from obrakmann/undo-medics-low-selection-prio
Undo lowering selection priority of medics and mechanics
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2016-02-18 15:47:24 +01:00 |
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Matthias Mailänder
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64de0efa87
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Merge pull request #10769 from abcdefg30/credits
Fix the spacing at the end of the AUTHORS file
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2016-02-17 21:29:07 +01:00 |
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Oliver Brakmann
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426bf0d975
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Merge pull request #10731 from RoosterDragon/fuzzy-singletons
Create singletons for AttackOrFleeFuzzy rulesets
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2016-02-17 21:25:03 +01:00 |
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Oliver Brakmann
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b28d03049b
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Merge pull request #10728 from Codes4Fun/bleed
Fixed domain index updates for bridges
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2016-02-17 20:46:23 +01:00 |
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Paul Chote
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65f017acc9
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Revert "Make travis fetch the mod content before running tests."
This reverts commit 1f4269df76.
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2016-02-17 01:47:25 +00:00 |
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Paul Chote
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33c52963d7
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Revert "Lint sequences using the external utility command."
This reverts commit 1442056cb1.
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2016-02-17 01:47:24 +00:00 |
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Paul Chote
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31c83c46a8
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Don't force assets on dedicated servers and tools.
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2016-02-17 01:47:22 +00:00 |
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abcdefg30
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2b0d87ea3f
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Fix the spacing at the end of the AUTHORS file
Polishes the ingame look
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2016-02-16 21:32:29 +01:00 |
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Oliver Brakmann
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c7089d9fca
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Undo lowering selection priority of medics and mechanics (TS)
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2016-02-15 21:28:18 +01:00 |
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