ScottNZ
11d8b4e747
Change some Destroyed checks to IsDead checks
2013-06-06 02:08:29 +12:00
ScottNZ
82128be9e2
Refactor Survival 01 objectives code
2013-06-06 02:07:07 +12:00
ScottNZ
51fcb8d679
Refactor Soviet 01 Classic objectives code
2013-06-06 02:04:24 +12:00
ScottNZ
0acfb77be9
Refactor Monster Tank Madness objectives code
2013-06-06 01:59:32 +12:00
ScottNZ
e4cd7220cc
Refactor Allies 04 objectives code
2013-06-06 01:54:40 +12:00
ScottNZ
cdb74fd547
Refactor Allies 03 objectives code
2013-06-06 01:51:15 +12:00
ScottNZ
aecc3624ba
Refactor Allies 02 objectives code
2013-06-06 01:47:38 +12:00
ScottNZ
fdfd2eacea
Refactor Allies 01 objectives code
2013-06-06 01:40:42 +12:00
Chris Forbes
8c9fb382e3
Merge pull request #3366 from pchote/bridge-fix
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Fixes #3329
2013-06-02 00:44:28 -07:00
Paul Chote
06d11c4fa9
Make missing tile transparent to avoid visual glitch with bridge1h in maps.
2013-06-02 19:27:23 +12:00
Paul Chote
50dff05675
Return a synthesized tile for missing indices. Fixes #3329 .
2013-06-02 19:26:55 +12:00
Paul Chote
5692b95ad2
Use stream extensions to read binary map data.
2013-06-02 17:29:31 +12:00
ScottNZ
0cccfa4f8c
Adjust some Tournament Island rock positions
2013-06-02 02:52:51 +12:00
Matthias Mailänder
ee058e72a9
Merge pull request #3356 from pchote/consistent-stream-reading
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Fix BinaryReader / stream inconsistencies.
2013-06-01 03:51:16 -07:00
Matthias Mailänder
10acb115da
Merge pull request #3358 from ScottNZ/maps
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Add Tournament Island map to RA
2013-06-01 03:34:57 -07:00
Paul Chote
61c5b99dc5
Remove BinaryReader from R8Reader.
2013-06-01 15:09:36 +12:00
Paul Chote
edf604e080
Remove BinaryReader from VqaReader.
2013-06-01 15:09:36 +12:00
Paul Chote
6d8df80664
Remove BinaryReader from Dune2ShpReader.
2013-06-01 15:09:36 +12:00
Paul Chote
dd23e9598a
Remove BinaryReader from ShpTSReader.
2013-06-01 15:09:36 +12:00
Paul Chote
6edde6c4ac
Remove BinaryReader from MixFile.
2013-06-01 15:09:36 +12:00
Paul Chote
93b606da2c
Add stream extensions for reading basic types.
2013-06-01 15:09:35 +12:00
Paul Chote
a3729a11c7
Extract stream extensions to their own file.
2013-06-01 15:09:35 +12:00
Chris Forbes
646b94e7cb
Merge pull request #3348 from pchote/rendersprites
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Renderer refactoring - Traits
2013-05-31 20:05:02 -07:00
Chris Forbes
bd72179cb2
Merge pull request #3355 from ScottNZ/follow
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Guard fixes
2013-05-31 18:38:53 -07:00
Chris Forbes
4552bbf19f
Merge pull request #3345 from reaperrr/minorfixes01
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Some minor fixes
2013-05-31 18:38:14 -07:00
Paul Chote
8123a383b6
Fixes #3334 .
2013-06-01 12:53:31 +12:00
ScottNZ
81991ffae0
Add Tournament Island map to RA
2013-06-01 12:00:05 +12:00
ScottNZ
02a8b05aff
Remove ability to have a single unit guard itself
2013-05-31 18:12:30 +12:00
ScottNZ
5f3563d83e
Fix #3354 : Guard queries trait from destroyed object
2013-05-31 18:10:56 +12:00
Chris Forbes
733f29d184
Merge pull request #3351 from reaperrr/patch-2
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fixes d2k mod Sound weapon
2013-05-29 14:22:27 -07:00
reaperrr
92d72cc725
fixing d2k mod Sound weapon
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I hadn't noticed that the D2K mod uses LaserZap as well. Added HitAnim and replaced BeamRadius with BeamWidth.
2013-05-29 22:21:44 +03:00
reaperrr
ec36279ecb
changes temp shellmap allied color to same as singleplayer/desert shellmap.
2013-05-28 17:55:59 +02:00
reaperrr
403f3745d9
undo change to desert shellmap allied color
2013-05-28 17:54:47 +02:00
Paul Chote
bf3d337913
Support alternate sequence ordering for ts and d2k. Fixes #3333 .
2013-05-28 22:37:07 +12:00
Paul Chote
c149898592
Separate IBodyOrientation from render traits.
2013-05-28 22:37:06 +12:00
Paul Chote
53aa698491
Rename LocalCoordinatesModel -> BodyOrientation.
2013-05-28 22:34:59 +12:00
Paul Chote
e7aa6ce998
Change traits to use RenderSprites directly.
2013-05-28 22:34:58 +12:00
Paul Chote
07f3c0171d
Allow turret recoil to be disabled.
2013-05-28 22:34:58 +12:00
Paul Chote
1d5f67cb6a
Allow turrets to have a different facing count to the actor body.
2013-05-28 22:34:58 +12:00
Paul Chote
13f8d944d2
Split RenderSprites out of RenderSimple.
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RenderSprites handles sprite drawing independently
from the extra bits needed by actors that only use
sprites.
2013-05-28 22:34:57 +12:00
Paul Chote
e029347355
Merge pull request #3344 from reaperrr/sequences
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Splits sequences.yaml into multiple files.
2013-05-28 03:25:50 -07:00
Paul Chote
0d6f02abcc
Merge pull request #3182 from Mailaender/d2k-font
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Added a new d2k title font
2013-05-28 03:14:24 -07:00
Paul Chote
cae9bef807
Merge pull request #3310 from psydev/bleed
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new cnc map: deterring democracy (expansion of east vs. west)
2013-05-28 03:12:08 -07:00
Paul Chote
1a307b45e4
Merge pull request #3323 from psydev/cnc
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cnc balance - orca tweaked (improved), sam fix, viceroid
2013-05-28 03:01:30 -07:00
psydev
e885e428ae
removed debugretaliate and debugautotarget entries
2013-05-27 15:22:22 -07:00
reaperrr
f22216aeb5
bring temp shellmap allied color in line with desert shellmap/original RA.
2013-05-27 22:02:34 +02:00
reaperrr
7a4d06efb7
make allied color on desert shellmap slightly more vibrant.
2013-05-27 22:01:50 +02:00
reaperrr
d4b21ce206
removing tech center sequence duplicate.
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there already is a more 'sophisticated' entry in map.yaml.
2013-05-27 21:23:51 +02:00
reaperrr
592c76eb6e
sequences.yaml split-up
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Implementing cjshmyr's suggestions.
2013-05-27 21:03:12 +02:00
reaperrr
5ef3a49485
Splits sequences.yaml into multiple files.
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The sequences.yaml is a behemoth, next to impossible to navigate other than through the search function. Splitting it into multiple files named after their category makes navigation easier for everyone.
2013-05-27 19:35:22 +02:00