Paul Chote
15c926b6b9
Move DefineConstants="MONO" into OpenRA.Game.csproj.
2021-01-16 22:58:05 +01:00
teinarss
b486112c98
Fix broken editorconfig
2021-01-16 22:28:17 +01:00
Paul Chote
223a0015a6
Allow terrain depth sprites to be loaded from a second file.
2021-01-16 22:09:08 +01:00
Paul Chote
632af7c7e6
Support mixed indexed/BGRA terrain tiles.
2021-01-16 22:09:08 +01:00
Paul Chote
142870d78a
Support multiple sheets in TerrainSpriteLayer.
2021-01-16 22:09:08 +01:00
Paul Chote
b0aa32cd1b
Support multiple palettes in TerrainSpriteLayer.
2021-01-16 22:09:08 +01:00
Matthias Mailänder
281229e8b4
Update path according to latest appstream specifications.
2021-01-16 20:02:19 +01:00
Matthias Mailänder
8f0d53ffd9
Document the target platform parameter during install
...
as it otherwise copies the system binaries.
2021-01-16 20:02:19 +01:00
Matthias Mailänder
ddfa5a4d35
Get rid of unnecessary Makefile variables.
2021-01-16 20:02:19 +01:00
Matthias Mailänder
cbf2e2e2ef
Don't contain the build root in the wrappers.
2021-01-16 20:02:19 +01:00
Matthias Mailänder
62803aff88
Create BIN_PATH first on shortcut installation.
2021-01-16 20:02:19 +01:00
VonNah
bc9cd57fa0
Fix vehicle explosion and missile impact sounds in Tiberian Dawn
2021-01-16 01:32:20 +00:00
VonNah
93fa9bdfb8
Fixed an issue where RadarUp and DisablePower/EnablePower use the wrong sound effects.
...
Signed-off-by: VonNah <vonnahora@gmail.com >
2021-01-16 00:48:35 +00:00
reaperrr
808c5f0951
Remove ScriptTriggers from map deco actors
...
Removes it from destroyed fields, trees and rocks in RA and C&C.
This trait isn't free in terms of performance due to all the
INotify* calls, and the mentioned actors should rarely
- if ever - need it. Besides, if a mission ever really needs
this on those actors, the trait can be added back via
map rules.
2021-01-16 00:44:03 +00:00
Paul Chote
a70637f28f
Fix missing System.Threading.Tasks.Parallel in packaged net5 builds.
2021-01-15 12:18:00 +01:00
Paul Chote
a12e4657ee
Update apt metadata before installing dependencies.
2021-01-12 23:09:11 +01:00
Paul Chote
53db1230ab
Move default tileset parsing to Mods.Common.
2021-01-11 21:57:55 +01:00
Paul Chote
207e09fea9
Add plumbing for mod-defined terrain loaders.
2021-01-11 21:57:55 +01:00
Paul Chote
b86b638700
Move editor template rendering to TerrainRenderer.
2021-01-11 21:57:55 +01:00
Paul Chote
995c33a942
Remove Ruleset.TileSet.
2021-01-11 21:57:55 +01:00
Paul Chote
6d6efd5fe8
Move tileset image validation to TerrainRendererInfo.
2021-01-11 21:57:55 +01:00
Paul Chote
2782620081
Add ITemplatedTerrainInfo interface.
2021-01-11 21:57:55 +01:00
Paul Chote
be2ca77acf
Add ITerrainInfoNotifyMapCreated interface.
2021-01-11 21:57:55 +01:00
Paul Chote
87790069e9
Add ITerrainInfo interface.
2021-01-11 21:57:55 +01:00
Paul Chote
0a374e2264
Move ownership of tile sprites to the terrain renderer.
2021-01-11 21:57:55 +01:00
Paul Chote
2eee911c58
Fix infantry freezing death animations in Top o' the World mission.
2021-01-11 11:32:38 +01:00
Paul Chote
bb65646c4d
Fix Grenadier death animation in Sarin Gas 3 mission.
2021-01-11 11:32:38 +01:00
Paul Chote
fea700fb72
Add death types support to the Lua Kill() API.
2021-01-11 11:32:38 +01:00
tovl
560c3230cd
Let harvesters only search for refineries when needing to unload.
2021-01-10 23:43:48 +01:00
Paul Chote
e990a83b7a
Cancel support power targeting if power cannot be activated.
2021-01-10 22:42:32 +01:00
Paul Chote
02a2624bcc
Add a per-player handicap option to the lobby.
...
Handicaps reduce unit health, firepower, and build speed.
2021-01-10 22:23:52 +01:00
Paul Chote
c7c78eda80
Increase lobby and server list width.
2021-01-10 22:23:52 +01:00
Paul Chote
b1200b8078
Switch make.ps1 to downloading from our GeoIP data mirror.
2021-01-10 21:13:26 +01:00
Matthias Mailänder
0cb25f1044
Fix syntax errors.
2021-01-10 21:06:39 +01:00
Matthias Mailänder
8ee728891d
Use the GitHub action variable for clickable links.
2021-01-10 21:06:39 +01:00
Matthias Mailänder
bbaa475287
Update SDL 2 nuget package to match the platform.
2021-01-10 21:04:44 +01:00
Matthias Mailänder
7bc17b59f5
Add a generic video player widget.
2021-01-10 10:21:17 +01:00
Smittytron
514652bb6a
Add Aftermath mission Shock Therapy
2021-01-10 02:34:50 +01:00
Paul Chote
3e7665146a
Avoid BuildUnit crash if the item is invalidated before the task runs.
2021-01-10 01:34:51 +01:00
Paul Chote
16d0f8a5a6
Add a setting to pause the shellmap.
2021-01-10 00:23:30 +01:00
Paul Chote
aeab9a8116
Group bot AttackMove orders.
2021-01-09 23:55:50 +01:00
Orb
f9a5669eb4
Playtest-Balance-Tweaks Commit
2021-01-09 23:22:49 +01:00
Paul Chote
868736fe1a
Remove obsolete --check-runtime-assemblies utility command.
2021-01-09 19:53:22 +01:00
Paul Chote
0984de6bea
Change install_assemblies_mono to install all bin contents.
2021-01-09 19:53:22 +01:00
Paul Chote
69ffd70d3f
Switch Appimages to net 5.
2021-01-09 19:53:22 +01:00
Paul Chote
2fae69c0ba
Run appimagetool directly.
2021-01-09 19:53:22 +01:00
Paul Chote
f1d66a4c70
Use ULFO format for non-compat disk images (requires macOS 10.11+).
2021-01-09 19:53:22 +01:00
Paul Chote
84ce33fe9c
Trim unused assemblies to reduce packaged size further.
2021-01-09 19:53:22 +01:00
Paul Chote
e583165dff
Replace duplicate runtime files with hardlinks to reduce dmg size.
2021-01-09 19:53:22 +01:00
Paul Chote
7bedba5837
Switch macOS packages to .NET 5.
2021-01-09 19:53:22 +01:00