Oliver Brakmann
1168e4b3c4
Add map numbers to TD mission titles
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Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
Paul Chote
2151f9ac15
Update TD maps to format 11.
2016-03-27 12:17:00 +01:00
Paul Chote
946e6ba008
Fix "Civilians" spelling in gdi04c.
2016-03-20 21:29:41 +00:00
Paul Chote
6ca7663579
Extract common cnc campaign rules to shared includes.
2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc
Upgrade TD maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c
Upgrade TD maps to format 9.
2016-03-07 21:41:15 +00:00
Matthias Mailänder
c420d24fb3
only display generic names for civilian buildings in missions
2016-02-19 10:26:12 +01:00
Paul Chote
e11f49a773
Enable original TD campaign colors.
2015-12-21 17:14:49 +00:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77
Add Music trait to maps (applied upgrade rule)
2015-10-21 08:20:48 +02:00
clemty
43590e5a67
TD yaml fixes
2015-09-28 20:18:06 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
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Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6
Upgrade TD maps
2015-07-05 23:55:36 +03:00
Matthias Mailänder
3167ca48ff
check if the neutral player is set up correctly
2015-05-31 09:44:50 +02:00
abcdefg30
80195d3fd0
Removed unused actors and reordered the rest
2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385
Removed Facing: 0 and Health: 1
2015-01-11 16:04:41 +01:00
Oliver Brakmann
caa38f034e
Update missions with new map option
2014-12-28 19:26:40 +01:00
Paul Chote
bd2518649a
Upgrade shipped maps to the latest format.
2014-12-23 10:00:19 +13:00
Paul Chote
5b011e6baf
Merge pull request #7072 from obrakmann/fmv-overhaul
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Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
5a6282d6f9
Adjust missions
2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd
Update missions for yaml-defined FMV playback
2014-12-18 18:59:42 +01:00
Oliver Brakmann
cb9f186097
Prevent viceroids from appearing in missions
2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea
Enable fog in TD missions
2014-10-26 00:38:32 +02:00
Oliver Brakmann
6a44c265e2
Made gdi04c easier to win and added cell trigger guards
2014-10-21 22:08:06 +02:00
Paul Chote
cf2d30d80a
Update map yaml formatting.
2014-10-19 21:06:50 +13:00
Paul Chote
6160ec749b
Upgrade TD missions for the new mission chooser.
2014-10-11 23:06:53 +13:00
Paul Chote
02166628d1
Add classic-style tooltips for TD campaign missions.
2014-10-03 20:25:33 +13:00
Oliver Brakmann
154ebc5857
Update gdi04c to use cell triggers
2014-09-30 19:25:09 +13:00
Oliver Brakmann
b1ff492ac9
make gdi04c a bit easier
2014-09-06 12:13:32 +02:00
Oliver Brakmann
fcd5a43659
Port gdi04c to New Lua
2014-08-24 18:49:29 +02:00
Matthias Mailänder
97cb527a8f
Merge pull request #6306 from obrakmann/fix6298
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Add creeps to scripted missions
2014-08-23 10:07:47 +02:00
Paul Chote
fa3e7b5e1b
Convert versus to integers.
2014-08-23 17:14:12 +12:00
Oliver Brakmann
5325fa7bae
Add creeps to scripted missions
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Fixes #6298
2014-08-23 00:00:40 +02:00
Oliver Brakmann
dc33e0e1b0
Make necessary changes to existing maps
2014-08-08 13:35:50 +02:00
UberWaffe
c972b39687
Custom Warheads refactor
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Changes included:
Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.
Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.
Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Oliver Brakmann
d6f3d1035e
Add port of scg04wb mission
2014-05-24 14:35:45 +02:00