Oliver Brakmann
25bdad4ee5
Ensure widget creation happens after traits are loaded
...
This is to make sure that traits' `WorldLoaded` method runs before widgets are created.
2016-02-03 22:43:09 +01:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
Paul Chote
a081321790
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
reaperrr
8e6d5bd603
Misc yaml formatting/style fixes
2015-10-21 10:07:48 +02:00
abcdefg30
7624256001
Set InitialSpawnDelay to 0
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and set the value to 1500 in the default mods.
2015-10-16 14:42:11 +02:00
AoAGeneral
f2ca1d272b
TD Additional Balance Changes Revamped
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Infantry stealth detection: Increase sight range of stealth detection to
2 from 1.
MLRS: Reduce price to 1000 from 1200
Repair pad: Power remains at 30. Repair speed increased. (Interval 15
from 0)
Blue Tiberium: Reduce the value income to 75-90% from 110% (60 from 75)
Infantry evade chance: 75 from 67
Samsites: cost reduced to 700 from 750. Reduced build time (2000 from
2160)
Airstrikes: Increase cool down timer to 3:30 from 3:00.
2015-10-02 03:22:30 -07:00
Huw Pascoe
cfd179b0c6
Added warhead visualization to combat debug overlay.
2015-10-02 02:48:21 +01:00
abcdefg30
e7c62b070b
Add an upgrade rule for the seconds -> ticks change
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and update the default mods
2015-09-25 17:00:06 +02:00
Pavel Penev
4d11195989
Rename MPStartUnitsInfo.Races to Factions
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Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
penev92
0f0497b74d
Add an upgrade rule for Country -> Faction
2015-07-14 18:50:41 +03:00
Zimmermann Gyula
64e8d53541
List and add the previously unlisted tracks to the C&C mod.
2015-07-13 15:42:21 +02:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
Matthias Mailänder
ed7b54a21e
add a Lua controllable flash palette trait
2015-07-05 18:15:12 +02:00
Matthias Mailänder
ac970cdb44
remove the WinForms map editor
2015-06-20 13:45:44 +02:00
Paul Chote
0fdc0f9bc2
Update TD rules.
2015-06-19 22:02:07 +01:00
Matthias Mailänder
e2e9ce9d7e
check sequence image at RenderSprites level
2015-06-11 21:18:25 +02:00
Paul Chote
d211fe9fe1
Add the world components of the new editor.
2015-05-15 17:09:20 +01:00
penev92
c352e5309d
Add faction description tooltips to TD
2015-05-12 22:07:47 +03:00
Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Nick ten Veen
96e9b90a64
Fixed #7008 for TD, TS and D2K aswell
2015-02-26 21:56:35 +01:00
Paul Chote
6e55c79a66
Desaturate beacon posters in TD menu.
2015-02-15 15:34:40 +00:00
Matthias Mailänder
d4d55bb6dc
modularize the remaining legacy ingame interface widgets
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and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
Paul Chote
118275b376
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Paul Chote
966c933cd3
Render smudges beneath resources. Fixes #6270 .
2014-08-24 09:15:41 +12:00
Matthias Mailänder
24a3fd3196
show a user friendly description of the starting unit template
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closes #6209
2014-08-09 13:34:03 +02:00
Oliver Brakmann
8cec848a0f
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
reaperrr
739865062a
Replaces glitchy blue tiberium art with TS-style remapable tiberium art.
2014-07-03 22:28:36 +02:00
Paul Chote
8f046c7c5a
Support split sprites for fog/shroud.
2014-06-27 22:28:33 +12:00
Matthias Mailänder
8e79879ee8
merged Pause/Surrender into PlayerCommands
2014-05-17 14:13:44 +02:00
Matthias Mailänder
667f92bc75
add a console command to surrender the game
2014-05-14 15:59:53 +02:00
Matthias Mailänder
83a3835802
add a new /pause command
2014-05-14 15:59:53 +02:00
Chicken man
1389313e46
Added default behaviour to all mods
2014-05-12 16:30:54 -04:00
Chicken man
fa4b157b42
Added ConsoleCommand, and an example to go with it
2014-05-12 16:30:53 -04:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00