Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
Matthias Mailänder
2ae93f44aa
move carryall to it's own aircraft queue
2014-12-06 20:31:15 +01:00
Matthijs Benschop
2d380c64bd
Implementation of the automated D2k Carryall
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Closes #2246
2014-11-29 12:17:11 +01:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
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closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
1183ab8e0d
add missing grenadier idle animation
2014-09-06 12:27:43 +02:00
Matthias Mailänder
6f3df2611e
remove fake idle animations
2014-09-06 12:27:35 +02:00
Matthias Mailänder
60d31e643e
remove reference to non-existing idle sequences
2014-09-05 15:29:43 +02:00
Paul Chote
479b8e13d6
Merge pull request #5891 from Mailaender/d2k-captureable-tech
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Added captureable tech for Dune 2000
2014-08-31 09:10:35 +12:00
Matthias Mailänder
e6a1a2632e
add captureable tech for Dune 2000
2014-08-24 08:41:54 +02:00
Curtis Shmyr
fa8229d53b
Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover
2014-08-23 14:42:55 -06:00
Mustafa Alperen Seki
c6196ceb43
Update atreides.yaml
2014-08-23 11:35:52 +03:00
Matthias Mailänder
0502d90a05
Merge pull request #6084 from pchote/renderpreview
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Improve actor preview rendering
2014-08-03 12:51:21 +02:00
Matthias Mailänder
56765d5ca2
remove unneccessary build-top sequences.
2014-08-03 22:23:49 +12:00
Paul Chote
f64cdc52e1
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
Matthias Mailänder
efeba3ec4f
Merge pull request #5898 from MustaphaTR/d2k-techlevel
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D2k Tech Level
2014-07-10 19:05:35 +02:00
Mustafa Alperen Seki
ec69e05433
Added D2K Tech Levels
2014-07-10 17:17:11 +03:00
Paul Chote
c6299892e0
Remove obsolete BeaconDuration definitions.
2014-07-07 17:40:50 +12:00
Aaron Campf
6223b0f97d
Fixing issue #5308
2014-05-29 18:16:34 -07:00
Paul Chote
3ad35cb803
Support indefinite beacon duration for support powers that remove the beacon on completion.
2014-04-18 18:55:34 +12:00
Paul Chote
b74a0734c8
Change D2K airstrike shroud reveal to match TD.
2014-04-18 18:55:34 +12:00
Paul Chote
d7d12ef799
Rework airstrike flare and camera spawning.
2014-03-13 01:03:24 +13:00
Chicken man
718ddf9afd
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b
use the disabled palette to render husks
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closes #4631
2014-03-05 23:18:14 +01:00
Matthias Mailänder
0de1e20651
capturable husks for Dune 2000
2014-01-31 13:17:27 +01:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
Matthias Mailänder
37ea791841
added the Atreides grenadier
2013-12-15 13:07:26 +01:00
Matthias Mailänder
14cf20aad5
add fake idle animations to avoid endless muzzle sprites
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fixes #3852
2013-10-05 21:09:55 +02:00
Matthias Mailänder
b2c05b5779
bring back player buildable walls in d2k
2013-09-29 22:35:24 +02:00
Matthias Mailänder
b5a9a480ff
fix unbuildable Atreides Sonic Tank
2013-08-19 21:04:20 +02:00
reaperrr
d0188e5728
Fixes several vehicle LocalOffsets and turret offsets, enables MuzzleFlash.
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Changes Siege Tank behavior from AttackTurreted to AttackFrontal as it was in the original (making it slightly more effective against defenses too, as it no longer moves as close to them as turreted units would).
2013-08-19 14:34:42 +02:00
Matthias Mailänder
009f6a3f70
bring back turrets and vehicle repairing
2013-08-17 23:47:14 +02:00
Matthias Mailänder
34ec588392
disallow conyard → mcv
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because it looks bad
2013-08-17 23:47:14 +02:00
Matthias Mailänder
efb55d4cb9
read support power icons from sequences
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so that d2k can grab them from DATA.R8
2013-08-17 23:31:22 +02:00
Matthias Mailänder
376a6c7a5d
read the production icons from sequences
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this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Chris Forbes
6c1d4efb07
remove useless Buildable.BuiltAt
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V2: don't leave the broken [ActorReference] attached to Owner.
2013-06-18 09:02:12 +12:00
Matthias Mailänder
cdeea80037
replaced Dune 2000 AUD with original WAV
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removed *.aud hard-coding everywhere
2013-06-15 19:41:07 +02:00
Paul Chote
c91f0dfd2f
Merge the 3 turret rendering traits into WithTurret.
2013-05-15 19:17:32 +12:00
Matthias Mailänder
99d4d07cd5
removed now redundant debug auto-target traits
2013-05-10 22:31:54 +02:00
psydev
776131d1ca
fix Fremen to have rocket launcher, like in the original.
2013-05-04 20:59:45 +12:00
psydev
5f07988e97
removed "InitialStance: Defend"
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If people want this, put it in the defaults.yaml.
Artillery units still have "Defend" as initial stance.
2013-04-15 20:16:37 -07:00
psydev
7d81a1d814
removed prereqs for mcv in race*.yaml
2013-04-15 19:14:47 -07:00
psydev
03861d3fbe
mcv.starport requires heavy -- atreides
2013-04-15 16:39:59 -07:00
psydev
1819be392d
remove mcv prereq
2013-04-15 15:49:42 -07:00
psydev
96da2fbf9e
fix combat tank to have no pre-reqs
2013-04-15 05:34:24 -07:00
psydev
89fc587731
fix siege tank, combat, trike again
2013-04-15 03:24:07 -07:00
psydev
357b6a8e77
changed unit costs at starport; fix starport
2013-04-15 02:54:59 -07:00
psydev
2e31f9318c
modified custom pre-requisites for buildings
2013-04-15 02:40:56 -07:00
psydev
3855c84e89
renaming some weapons to their original d2k names
2013-04-13 19:33:52 -07:00
psydev
fbfa209de9
d2k balance changes
2013-04-13 08:25:55 -07:00
Matthias Mailänder
1ccd1cd1ac
Merge pull request #2886 from Mailaender/community-icons
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Added more cameos and showcase everything in developer mode
2013-03-30 00:59:17 -07:00