Bob
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29a77f7c5c
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removed FieldLoader.LoadFields
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2010-08-30 12:22:11 +12:00 |
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Bob
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a751b8c49d
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FieldLoader can run arbitrary code while loading fields
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2010-08-30 12:22:11 +12:00 |
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Bob
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baacfc96bb
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remove unused map overrides
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2010-08-30 12:22:10 +12:00 |
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Bob
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8dcd1e8fd1
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line numbers work in MiniYaml.Merge, too
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2010-08-30 12:22:10 +12:00 |
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Bob
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2a7857570a
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line numbers in yaml
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2010-08-30 12:22:09 +12:00 |
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Bob
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2f92b873e8
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make yaml into a list, rather than a dict
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2010-08-30 12:22:09 +12:00 |
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Chris Forbes
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bce52e989f
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Revert "make WeaponInfo suck a bit less"
This reverts commit 7b7b9d3319.
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2010-08-30 12:21:53 +12:00 |
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Chris Forbes
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a917086969
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cnc: fix htnk not being able to collect crates
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2010-08-28 13:56:32 +12:00 |
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Chris Forbes
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34913ab077
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polish both rocket trucks
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2010-08-28 13:54:03 +12:00 |
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Paul Chote
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9de22add08
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Fix ra queue visibility
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2010-08-28 01:29:23 +12:00 |
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Paul Chote
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b2f535d2e0
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Fix ProductionQueue-on-player init
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2010-08-28 00:56:15 +12:00 |
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Paul Chote
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3e7b9a7b5a
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Fix developer menu yaml
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2010-08-28 00:55:46 +12:00 |
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Paul Chote
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29d03fb133
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ra buildable/tooltip/valued fixes
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2010-08-28 00:45:12 +12:00 |
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Paul Chote
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d4aeb157cc
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ra Category fixes
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2010-08-28 00:03:51 +12:00 |
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Paul Chote
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853e60f76e
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Tech tree changes to support non-buildable prerequisites, capturable superweapons, "hidden tech" for tech buildings, scripted tech unlocks, "build everything" developer toggle.
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2010-08-27 23:51:12 +12:00 |
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Paul Chote
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7f3e491ecc
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Fix AI attacking
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2010-08-27 11:46:54 +12:00 |
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Paul Chote
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88dfbe657c
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Route "Can i build X" queries via the appropriate ProductionQueue
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2010-08-27 01:18:09 +12:00 |
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Paul Chote
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226fd167e7
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Category dies in a fire
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2010-08-27 00:32:00 +12:00 |
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Paul Chote
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cedfeab63c
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PrimaryBuilding is no longer necessary in cnc; remove cruft from BuildPaletteWidget
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2010-08-26 23:49:14 +12:00 |
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Paul Chote
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a882735deb
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Fix build tab selection
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2010-08-26 23:47:03 +12:00 |
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Paul Chote
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61ebe0d0a0
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Per-structure queues for cnc
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2010-08-26 23:11:54 +12:00 |
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Paul Chote
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ee546750b2
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Remove some duplication
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2010-08-26 23:11:54 +12:00 |
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Paul Chote
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267d89a459
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Remove BS from ProductionQueue. Move ProductionQueue onto a structure for queue-per-building.
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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3b59afcd4f
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Fix ralint
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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8b98448090
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Restricted GDI01 tech tree
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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1d7ca206f4
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Clean up Buildable vs Tooltip vs Valued. cnc only.
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2010-08-26 23:11:53 +12:00 |
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Chris Forbes
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7b7b9d3319
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make WeaponInfo suck a bit less
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2010-08-26 22:12:08 +12:00 |
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Chris Forbes
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e5d45a6961
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fix spurious extra spawn in ra:Equal Opportunity
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2010-08-26 21:33:07 +12:00 |
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Chris Forbes
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c7f8921cea
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fix crash in Missile.Tick when the target is killed while the missile is enroute
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2010-08-26 21:22:23 +12:00 |
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Chris Forbes
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58ebd68478
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fail to deliver ore to a proc which has just died.
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2010-08-26 20:30:44 +12:00 |
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Chris Forbes
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6234f53e2c
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hack around the buggy AI.
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2010-08-26 20:12:29 +12:00 |
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Chris Forbes
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ce0e671ac5
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fix obvious failures.
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2010-08-26 19:53:21 +12:00 |
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Bob
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739c38d3d8
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more. doesn't run. may not compile
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2010-08-26 19:33:56 +12:00 |
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Bob
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5561ac458b
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finished TraitDictionary. Refactored permanent actor-removal.
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2010-08-26 19:33:56 +12:00 |
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Bob
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c0d0636e08
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store traits differently (index on trait class rather than actor)
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2010-08-26 19:32:59 +12:00 |
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Chris Forbes
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f4da83e920
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start cleaning up IWorldLoadHook vs IGameStarted -- IGameStarted dies.
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2010-08-25 21:53:54 +12:00 |
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Chris Forbes
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50066ec238
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merge CreateMapPlayers into CreateMPPlayers
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2010-08-25 21:44:54 +12:00 |
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Paul Chote
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dbd076543b
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Low level loadscreen displays earlier
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2010-08-25 21:17:05 +12:00 |
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Chris Forbes
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2d4ed56f76
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make it work, but there's some issues
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2010-08-25 20:35:22 +12:00 |
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Paul Chote
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03cdcdd4aa
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Start cleaning up sp player init; doesn't work
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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0cc440aa1f
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Fix ralint
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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f635835b1c
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Refactor common fmv playing code
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2010-08-25 20:15:49 +12:00 |
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alzeih
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3f08f16b9b
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some Nod triggers
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2010-08-25 20:15:49 +12:00 |
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alzeih
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c433ca77c4
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Scripted lose condition
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2010-08-25 20:15:49 +12:00 |
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alzeih
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70a92b80cf
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Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
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2010-08-25 20:15:49 +12:00 |
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Paul Chote
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b3fbefe968
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Victory conditions
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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f38e4d27be
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Disable lane bias on gunboat and lst
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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c35e3b4bd7
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Fix victory conditions
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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b0608936d8
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Let Gunboat autotarget
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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56b9d1add7
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Fullscreen video
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2010-08-25 20:15:48 +12:00 |
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