Paul Chote
3585d8afd4
Remove legacy installation logic.
2016-06-14 20:18:57 +01:00
Paul Chote
0b97a81616
Remove legacy music installer.
2016-06-14 20:18:56 +01:00
Paul Chote
ff147f39b9
Add new content installer framework.
2016-06-14 18:27:24 +01:00
Paul Chote
054b3a43a4
Add a lightweight MSCab parser.
2016-06-14 18:27:24 +01:00
Paul Chote
bd3096f21b
Add command to dump Mix contents.
2016-06-14 18:15:03 +01:00
Paul Chote
92ea404b0b
Add command to dump InstallShield contents.
2016-06-14 18:15:03 +01:00
Oliver Brakmann
79fa3f731e
Merge pull request #11435 from reaperrr/remove-rotoroverlay
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Remove WithSpriteRotorOverlay
2016-06-13 21:59:32 +02:00
abcdefg30
d97d02b97f
Merge pull request #11407 from reaperrr/ts-infantry-tweaks
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Various TS infantry fixes
2016-06-12 14:42:12 +02:00
reaperrr
0947e7bdd6
Introduce ExplosionOnDamageTransition
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And use it for TS cyborgs.
2016-06-12 14:25:26 +02:00
reaperrr
9def6b0f70
Merge pull request #11211 from Mailaender/debugcustomterrain
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Added a CustomTerrainDebugOverlay
2016-06-12 11:53:47 +02:00
reaperrr
1adf887c75
Remove WithSpriteRotorOverlay
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This is now redundant as WithIdleOverlay + upgrades can be used to completely replicate its functionality.
2016-06-11 17:43:10 +02:00
Matthias Mailänder
9b6e15ea78
Add a CustomTerrain debug overlay.
2016-06-06 19:25:37 +02:00
Oliver Brakmann
8de91be069
Merge pull request #11380 from Mailaender/upgrade-on-terrain
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Added UpgradeOnTerrain
2016-06-04 18:16:55 +02:00
Matthias Mailänder
3dc472bb06
Add UpgradeOnTerrain.
2016-06-04 17:42:58 +02:00
Oliver Brakmann
916f2ea2ea
Merge pull request #11382 from reaperrr/projectile-streamlining
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Moved projectiles to their own namespace and streamlined property names
2016-06-04 15:00:08 +02:00
Matthias Mailänder
1a2851bdaf
Merge pull request #11316 from obrakmann/mp-allies02
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Add Scott's Allies02 multiplayer mission as "Evacuation"
2016-05-30 19:49:07 +02:00
Matthias Mailänder
13cf193640
Lint check for invalid building footprint definitions.
2016-05-28 16:03:19 +02:00
Matthias Mailänder
99c7989ebc
Rename WithSmoke into a more generic WithDamageOverlay trait.
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Rename Sequence parameter to Image to avoid confusion.
2016-05-28 16:03:13 +02:00
reaperrr
fef4f3eb79
Move projectiles to their own namespace and folder
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While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
2016-05-28 14:42:33 +02:00
reaperrr
629f17b430
Merge pull request #11294 from Mailaender/generic-demolition
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Renamed C4Demolition to Demolition
2016-05-26 23:23:49 +02:00
Matthias Mailänder
3e011a74af
Rename C4Demolition to Demolition.
2016-05-26 19:27:40 +02:00
reaperrr
95795c5198
Move EditorTilesetFilter to Mods.Common
2016-05-26 11:54:48 +02:00
reaperrr
e7517e7bfa
Moved DrawLineToTarget from Game to Mods.Common
2016-05-26 11:38:39 +02:00
reaperrr
54891ed4bd
Moved RejectsOrders and ValidateOrder from Game to Mods.Common
2016-05-26 11:37:39 +02:00
reaperrr
bdb7c80f42
Moved FlashTarget to Mods.Common
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There is nothing remaining in OpenRA.Game using this.
2016-05-26 08:16:22 +02:00
reaperrr
122035c36c
Remove Smoke effect and use SpriteEffect instead
2016-05-23 23:57:18 +02:00
reaperrr
555d4f4adc
Remove Corpse effect and use SpriteEffect instead
2016-05-23 23:30:51 +02:00
reaperrr
51b88bfbaf
Remove Explosion effect and use SpriteEffect instead
2016-05-23 23:30:49 +02:00
reaperrr
6a988fd676
Move WorldInteractionControllerWidget and SpriteEffect to Common
2016-05-23 23:30:48 +02:00
Oliver Brakmann
ebba7fdaf1
Add methods to retrieve player stats to Lua API
2016-05-19 23:08:01 +02:00
Matthias Mailänder
5029ac705f
Update to .NET 4.5
2016-05-19 21:24:21 +02:00
reaperrr
d03eaaaac0
Introduce UpgradeOnDamage trait
2016-05-16 02:41:12 +02:00
Matthias Mailänder
5462097c42
Merge pull request #11205 from reaperrr/rangelimit-wdist
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Refactored Missile.RangeLimit to be a WDist value
2016-05-07 15:10:49 +02:00
Matthias Mailänder
1bc4200128
Merge pull request #11136 from SzabKel/musicButtons
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Added music controlling hotkeys. Closes #3231
2016-05-03 07:16:05 +02:00
reaperrr
f6907cc42f
Lint check for missile RangeLimit
2016-05-01 14:27:50 +02:00
Oliver Brakmann
6323f763f1
Merge pull request #11122 from reaperrr/traits-render
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Move Render traits to Traits.Render namespace
2016-04-17 21:48:32 +02:00
szabkel
1b4a42d3d9
Added MusicControllerLogic, now we can handle audio buttons anywhere in the game.
2016-04-17 16:11:42 +02:00
Paul Chote
42504bfa9c
Add DummyAI trait for scripted maps.
2016-04-17 11:01:25 +02:00
Paul Chote
d59488d496
Merge pull request #11076 from obrakmann/low-funds-warning-2
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Fix issues with the insufficient funds warning
2016-04-16 18:00:40 +01:00
reaperrr
a1ce5bd978
Move VeteranProductionIconOverlay to Traits.Render
2016-04-16 14:26:26 +02:00
Oliver Brakmann
c68e03366c
Merge pull request #11097 from Mailaender/group-sound-traits
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Grouped the sound traits together
2016-04-12 18:46:08 +02:00
reaperrr
6239aad070
Merge pull request #11017 from Mailaender/radar-refactor
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Grouped the radar traits together
2016-04-12 17:07:01 +02:00
Oliver Brakmann
41388b9c63
Revert the previous InsufficientFundsWarning implementation
2016-04-11 19:06:18 +02:00
Matthias Mailänder
c4475539a1
Move CaptureNotification into Sounds sub-folder.
2016-04-10 22:33:37 +02:00
Matthias Mailänder
8df7d8b784
Separate JamsRadar into it's own file.
2016-04-02 14:27:12 +02:00
Matthias Mailänder
9b9b3474dd
Group radar traits in a sub-folder.
2016-04-02 14:27:12 +02:00
abcdefg30
03b56b0337
Merge pull request #11004 from obrakmann/pr10266_paradrop-production
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Paradrop Production
2016-04-02 13:00:47 +02:00
Oliver Brakmann
500216937b
Move ProductionFromMapEdge from D2k to Common
2016-03-30 02:46:19 +02:00
Bynnar18
a9ffe0a779
Paradrop Production
2016-03-30 02:46:19 +02:00
Taryn Hill
6582d0f480
Add ScriptTags trait
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This allows actors to be tagged with arbitrary strings.
Also includes ScriptTagsInit and MapGlobal.ActorsWithTag
which expose this functionality to map scripters.
2016-03-28 16:15:44 -05:00