atlimit8
|
c827dbe183
|
Replace IDisableMove with upgradability
|
2015-12-04 19:26:49 -06:00 |
|
Oliver Brakmann
|
214945a61f
|
Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
|
2015-11-02 20:28:04 +01:00 |
|
atlimit8
|
168dab9707
|
Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
|
2015-10-29 23:51:14 -05:00 |
|
atlimit8
|
949994f10b
|
Convert MiniYaml colors to hex
|
2015-10-27 16:10:33 -05:00 |
|
Matthias Mailänder
|
83399277b5
|
Merge pull request #9717 from teees/emp-disable-extensions
Let emp effect buildings and cyborgs too
|
2015-10-25 07:20:26 +01:00 |
|
teees
|
43eda007d6
|
disable buildings and cyborgs with emp
|
2015-10-23 08:52:41 +02:00 |
|
teees
|
dfb1c7a357
|
shutdown power when buildings get emp disabled
|
2015-10-23 08:52:40 +02:00 |
|
reaperrr
|
f7b8eaf1ac
|
Add height visualization to CombatDebugOverlay
|
2015-10-22 13:21:57 +02:00 |
|
reaperrr
|
8e6d5bd603
|
Misc yaml formatting/style fixes
|
2015-10-21 10:07:48 +02:00 |
|
reaperrr
|
2ae0694385
|
Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
|
2015-10-03 01:52:30 +02:00 |
|
Pavel Penev
|
c33371226c
|
Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
|
2015-10-02 04:30:22 +03:00 |
|
Pavel Penev
|
1ab2a781f1
|
Add an upgrade rule for Helicopter removal
|
2015-10-01 20:15:45 +03:00 |
|
Pavel Penev
|
d55541c5f8
|
Add an upgrade rule for Plane removal
|
2015-10-01 20:15:43 +03:00 |
|
Nolt
|
7994d08702
|
Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled.
|
2015-09-28 21:32:00 -03:00 |
|
Matthias Mailänder
|
3e0330ab8b
|
fix a crash when cloaking trains
|
2015-09-26 14:48:59 +02:00 |
|
Paul Chote
|
141575fc45
|
Merge pull request #9339 from reaperrr/sbag-fence
Makes only concrete walls block fire
|
2015-09-20 11:57:04 +01:00 |
|
atlimit8
|
de7f5a4288
|
Make Range WDist for all traits with circular ranges.
|
2015-09-19 11:02:28 -05:00 |
|
reaperrr
|
886f366926
|
Clean up TS wall default
- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
|
2015-09-16 00:51:44 +02:00 |
|
reaperrr
|
b5bf9ec605
|
Make TS sandbags not block fire anymore
|
2015-09-16 00:51:43 +02:00 |
|
reaperrr
|
605ec81c55
|
Merge pull request #9203 from Mailaender/tunnel-rendering
Added tunnel top rendering
|
2015-09-14 15:42:14 +02:00 |
|
abcdefg30
|
48ecc717b2
|
Merge pull request #8996 from Mailaender/alpha-cloak
Added pre-multiplied alpha palettes for cloak effects
|
2015-09-13 18:53:17 +02:00 |
|
Matthias Mailänder
|
b4d22c2eb0
|
setup tunnel top rendering
|
2015-09-12 08:24:02 +02:00 |
|
abcdefg30
|
0af5b45cb9
|
Merge pull request #9211 from Mailaender/railroad
Added Tiberian Sun railroad track rendering
|
2015-09-11 21:25:36 +02:00 |
|
Matthias Mailänder
|
4b1bedd7dd
|
use pre-multiplied alpha for cloak effects
|
2015-09-09 23:07:24 +02:00 |
|
Matthias Mailänder
|
e06970d942
|
add railroad tracks
|
2015-09-09 20:52:26 +02:00 |
|
deniz1a
|
fb87bf0b90
|
Hides crates under fog of war.
|
2015-09-04 13:01:01 +03:00 |
|
reaperrr
|
31bcbeb789
|
Added ^SpriteActor and streamlined TS defaults
To avoid BodyOrientation issues.
|
2015-09-03 22:40:02 +02:00 |
|
atlimit8
|
6986cd9f0e
|
Remove TargetableAircraft
|
2015-09-02 23:19:00 -05:00 |
|
atlimit8
|
23d0424437
|
Add ITargetablePositions seperating it from ITargetable
|
2015-09-02 23:14:40 -05:00 |
|
Pavel Penev
|
2042fccefd
|
Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
|
2015-09-02 19:21:01 +03:00 |
|
Matthias Mailänder
|
2ed240527e
|
add train locomotive and waggons
|
2015-08-31 22:22:49 +02:00 |
|
Matthias Mailänder
|
b3bed529d2
|
fix 'nawall' does not define a quantized body orientation
|
2015-08-31 22:14:17 +02:00 |
|
reaperrr
|
9da56f51e2
|
Remove RenderBuilding
|
2015-08-30 15:44:59 +02:00 |
|
reaperrr
|
bf51e0600d
|
RenderBuildingWall -> WithWallSpriteBody
|
2015-08-30 00:22:53 +02:00 |
|
reaperrr
|
c3ff298572
|
Fix TS regression from #9004
|
2015-08-29 02:41:26 +02:00 |
|
Matthias Mailänder
|
9c1eeafa08
|
Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
|
2015-08-28 22:46:29 +02:00 |
|
atlimit8
|
f45358c36d
|
Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod
|
2015-08-23 22:42:10 -05:00 |
|
reaperrr
|
ed81eaaac2
|
TS yaml changes
|
2015-08-24 00:49:00 +02:00 |
|
Matthias Mailänder
|
913871f171
|
Merge pull request #9097 from LipkeGu/rules_terrainType_fixes
Fix TerrainTypes for walls and crates
|
2015-08-20 20:37:12 +02:00 |
|
abcdefg30
|
ee09dd41bc
|
Merge pull request #8957 from Mailaender/ts-decorations
Added Tiberian Sun decorational actors
|
2015-08-18 21:15:28 +02:00 |
|
abcdefg30
|
0c4e691008
|
Rename HuskActor to Actor
|
2015-08-17 17:38:07 +02:00 |
|
abcdefg30
|
b24c1845fb
|
Adjust the upgrade rule for SpawnActorOnDeath
|
2015-08-17 17:38:04 +02:00 |
|
Guido L
|
ce9bbd2a52
|
Fix TerrainTypes for walls and crates
|
2015-08-17 16:44:20 +02:00 |
|
Matthias Mailänder
|
e13f983946
|
Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
|
2015-08-13 21:13:31 +02:00 |
|
Pavel Penev
|
fd01e95d6c
|
Rename EmitInfantryOnSellInfo.Races to Factions
Also rename the rest of "race" in that file.
|
2015-08-11 03:46:12 +03:00 |
|
Pavel Penev
|
a6dae8e854
|
Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
|
2015-08-11 02:36:01 +03:00 |
|
abcdefg30
|
e8477b1b5a
|
Rename LeavesHusk to SpawnActorOnDeath
|
2015-08-09 19:24:14 +02:00 |
|
reaperrr
|
fdeb901da6
|
Rebalance TS rankups
|
2015-08-09 12:47:26 +02:00 |
|
abcdefg30
|
abf5047072
|
Add an upgrade rule and update the default mods
|
2015-08-08 23:23:32 +02:00 |
|
Matthias Mailänder
|
8aac12ffb4
|
add palettes (decorational sprites)
|
2015-08-05 18:27:13 +02:00 |
|