Commit Graph

164 Commits

Author SHA1 Message Date
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Matthias Mailänder
83399277b5 Merge pull request #9717 from teees/emp-disable-extensions
Let emp effect buildings and cyborgs too
2015-10-25 07:20:26 +01:00
teees
43eda007d6 disable buildings and cyborgs with emp 2015-10-23 08:52:41 +02:00
teees
dfb1c7a357 shutdown power when buildings get emp disabled 2015-10-23 08:52:40 +02:00
reaperrr
f7b8eaf1ac Add height visualization to CombatDebugOverlay 2015-10-22 13:21:57 +02:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
Pavel Penev
c33371226c Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
2015-10-02 04:30:22 +03:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8 Add an upgrade rule for Plane removal 2015-10-01 20:15:43 +03:00
Nolt
7994d08702 Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled. 2015-09-28 21:32:00 -03:00
Matthias Mailänder
3e0330ab8b fix a crash when cloaking trains 2015-09-26 14:48:59 +02:00
Paul Chote
141575fc45 Merge pull request #9339 from reaperrr/sbag-fence
Makes only concrete walls block fire
2015-09-20 11:57:04 +01:00
atlimit8
de7f5a4288 Make Range WDist for all traits with circular ranges. 2015-09-19 11:02:28 -05:00
reaperrr
886f366926 Clean up TS wall default
- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
2015-09-16 00:51:44 +02:00
reaperrr
b5bf9ec605 Make TS sandbags not block fire anymore 2015-09-16 00:51:43 +02:00
reaperrr
605ec81c55 Merge pull request #9203 from Mailaender/tunnel-rendering
Added tunnel top rendering
2015-09-14 15:42:14 +02:00
abcdefg30
48ecc717b2 Merge pull request #8996 from Mailaender/alpha-cloak
Added pre-multiplied alpha palettes for cloak effects
2015-09-13 18:53:17 +02:00
Matthias Mailänder
b4d22c2eb0 setup tunnel top rendering 2015-09-12 08:24:02 +02:00
abcdefg30
0af5b45cb9 Merge pull request #9211 from Mailaender/railroad
Added Tiberian Sun railroad track rendering
2015-09-11 21:25:36 +02:00
Matthias Mailänder
4b1bedd7dd use pre-multiplied alpha for cloak effects 2015-09-09 23:07:24 +02:00
Matthias Mailänder
e06970d942 add railroad tracks 2015-09-09 20:52:26 +02:00
deniz1a
fb87bf0b90 Hides crates under fog of war. 2015-09-04 13:01:01 +03:00
reaperrr
31bcbeb789 Added ^SpriteActor and streamlined TS defaults
To avoid BodyOrientation issues.
2015-09-03 22:40:02 +02:00
atlimit8
6986cd9f0e Remove TargetableAircraft 2015-09-02 23:19:00 -05:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Pavel Penev
2042fccefd Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
2015-09-02 19:21:01 +03:00
Matthias Mailänder
2ed240527e add train locomotive and waggons 2015-08-31 22:22:49 +02:00
Matthias Mailänder
b3bed529d2 fix 'nawall' does not define a quantized body orientation 2015-08-31 22:14:17 +02:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
reaperrr
bf51e0600d RenderBuildingWall -> WithWallSpriteBody 2015-08-30 00:22:53 +02:00
reaperrr
c3ff298572 Fix TS regression from #9004 2015-08-29 02:41:26 +02:00
Matthias Mailänder
9c1eeafa08 Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
atlimit8
f45358c36d Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod 2015-08-23 22:42:10 -05:00
reaperrr
ed81eaaac2 TS yaml changes 2015-08-24 00:49:00 +02:00
Matthias Mailänder
913871f171 Merge pull request #9097 from LipkeGu/rules_terrainType_fixes
Fix TerrainTypes for walls and crates
2015-08-20 20:37:12 +02:00
abcdefg30
ee09dd41bc Merge pull request #8957 from Mailaender/ts-decorations
Added Tiberian Sun decorational actors
2015-08-18 21:15:28 +02:00
abcdefg30
0c4e691008 Rename HuskActor to Actor 2015-08-17 17:38:07 +02:00
abcdefg30
b24c1845fb Adjust the upgrade rule for SpawnActorOnDeath 2015-08-17 17:38:04 +02:00
Guido L
ce9bbd2a52 Fix TerrainTypes for walls and crates 2015-08-17 16:44:20 +02:00
Matthias Mailänder
e13f983946 Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
Pavel Penev
fd01e95d6c Rename EmitInfantryOnSellInfo.Races to Factions
Also rename the rest of "race" in that file.
2015-08-11 03:46:12 +03:00
Pavel Penev
a6dae8e854 Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
abcdefg30
e8477b1b5a Rename LeavesHusk to SpawnActorOnDeath 2015-08-09 19:24:14 +02:00
reaperrr
fdeb901da6 Rebalance TS rankups 2015-08-09 12:47:26 +02:00
abcdefg30
abf5047072 Add an upgrade rule and update the default mods 2015-08-08 23:23:32 +02:00
Matthias Mailänder
8aac12ffb4 add palettes (decorational sprites) 2015-08-05 18:27:13 +02:00