abcdefg30
|
43f22f908d
|
Don't make team messages of dead players public
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
9bd0a71ca8
|
Return early instead of nesting
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
e7f60a1e25
|
Don't ignore the message limit in team chat
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
4a9a5ba757
|
Remove and restyle comments in UnitOrders
|
2019-04-22 19:55:04 +01:00 |
|
Mustafa Alperen Seki
|
2bb2d6e9c5
|
Add ability to grant condition multipile times to GrantExternalConditionCrateAction
|
2019-04-22 20:51:23 +02:00 |
|
Mustafa Alperen Seki
|
de7706c98f
|
Add ProductionCost/TimeMultiplier
|
2019-04-22 20:44:50 +02:00 |
|
Mustafa Alperen Seki
|
1f730fbfb9
|
Make EngineerRepairable Conditional.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
c89d90e4b0
|
Add Types to EngineerRepair(able).
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
e63f52c43f
|
Add RepairSound to EngineerRepair.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
0f9a157943
|
Add support for Custom Cursors in EngineerRepairable.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
2194584b25
|
Fix EngineerRepairable stance checks.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
8752e76d1e
|
Split EngineerRepairable to its own file.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
2463b2ed43
|
Remove Exit: from D2k ConYard.
|
2019-04-22 20:20:47 +02:00 |
|
Mustafa Alperen Seki
|
7a9d04395a
|
Check for producee's IOccupySpaceInfo for production completation.
|
2019-04-22 20:20:47 +02:00 |
|
Mustafa Alperen Seki
|
f9ef41f165
|
Properly check for exitinfo != null in DoProduction()
|
2019-04-22 20:20:47 +02:00 |
|
Mustafa Alperen Seki
|
1573da03bb
|
Fix production of dummy actors from producers without Exit trait.
|
2019-04-22 20:20:47 +02:00 |
|
tovl
|
ffbee7e45b
|
Temp fix for harvester getting stuck around resource spawn
|
2019-04-22 16:39:47 +02:00 |
|
tovl
|
2eaeb2097c
|
Refactor resource harvesting logic.
|
2019-04-22 16:39:47 +02:00 |
|
Mustafa Alperen Seki
|
77b313611e
|
Make Queue Groups work with ClassicProductionQueue.
|
2019-04-22 16:16:35 +02:00 |
|
tovl
|
8e91a1ba89
|
Add order voice to GrantConditionOnDeploy.
|
2019-04-22 15:34:07 +02:00 |
|
tovl
|
9419d1b924
|
Fix TS artillery barrel disapearing during deploy animation.
|
2019-04-22 15:34:07 +02:00 |
|
tovl
|
351df4769b
|
Let TS deployable units honor emp-disabled.
|
2019-04-22 15:34:07 +02:00 |
|
reaperrr
|
36783efbfb
|
Give TS ClusterMissile a smoke trail
And increase visual FlightVelocity.
We don't know when this will be replaced with
TS-style voxel projectile, so a bit of visual polish can't hurt.
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
cee56a00af
|
Give some translucency to TS missile trails
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
ba04965a63
|
Fix missile offsets & implement trail on DeathHand
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
78f538f103
|
Add sprite trail support to NukeLaunch/NukePower
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
4a71a6746f
|
Group all Bullet Trail* properties together
Just a small code readability improvement.
|
2019-04-22 15:13:11 +02:00 |
|
tovl
|
560f8c26bc
|
Add crushing logic to aircraft.
|
2019-04-22 02:56:57 +02:00 |
|
tovl
|
c633e07410
|
Make aircraft occupy cells when landed.
|
2019-04-22 02:56:57 +02:00 |
|
reaperrr
|
04a71a6c6a
|
Exclude OpenRA.Platforms.Default.dll.config from clean
OpenRA.Platforms.Default.dll.config is part of the repo.
Linux makefile already excludes the file from removal.
|
2019-04-21 20:31:35 +02:00 |
|
tovl
|
6aea91bd46
|
Replace pseudo-childactivities in WaitForTransport.
|
2019-04-20 16:14:59 +01:00 |
|
tovl
|
a000b173d8
|
Replace pseudo-childactivities in Enter and related.
|
2019-04-20 16:14:59 +01:00 |
|
Paul Chote
|
d5588c51ed
|
Implement "Game Saved" / "Game Loaded" notifications in RA and D2k.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
492b5aec82
|
Save and restore viewport position / selection / control groups.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
de9649df27
|
Add save/load browser and buttons to the UI.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
3a693d8def
|
Implement loading screens.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
1f3b30c2d2
|
Implement game save/load backend.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
877215c86a
|
Dynamically populate the ingame menu.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
1cfb110d03
|
Allow the cursor to be force disabled.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
f731c09086
|
Fix TD input prompt button height.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
bb324fb2d4
|
Add Sound.DisableAllSounds property.
|
2019-04-20 14:54:48 +02:00 |
|
Paul Chote
|
5d43417a5f
|
Add player trait support for IWorldLoaded.
|
2019-04-20 14:54:48 +02:00 |
|
Lars Beckers
|
e6750bf19c
|
Fix attack behaviour of disabled units.
|
2019-04-20 02:28:27 +02:00 |
|
abcdefg30
|
1bb319425b
|
Add Sound.Play overloads that play a random sound from a list
|
2019-04-20 01:22:30 +02:00 |
|
reaperrr
|
5f6c8ba5d3
|
Fix Mobile.CurrentMovementType vertical handling
On bleed, the Horizontal flag is always returned on any position change,
even if that change is vertical-only.
|
2019-04-20 00:48:12 +02:00 |
|
abcdefg30
|
981fe6fae1
|
Remove the Lua return type of Beacon.New
|
2019-04-19 16:31:03 +02:00 |
|
abcdefg30
|
c93dc1424c
|
Throw a LuaException when placing a beacon without the player trait
|
2019-04-19 16:31:03 +02:00 |
|
reaperrr
|
db68c6e264
|
Fix Mobile actors turning even if Mobile is paused
|
2019-04-14 21:58:28 +02:00 |
|
tovl
|
cc7e758b27
|
Replace pseudo-childactivities in carryall logic.
|
2019-04-14 19:05:06 +01:00 |
|
reaperrr
|
0eb0a5a2bd
|
Add WithHarvesterSpriteBody
And move PrefixByFullness there.
Also put it into Mods.Cnc, as RA is the only shipping mod
using this.
|
2019-04-14 19:09:28 +02:00 |
|