Paul Chote
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59d821b8ef
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Merge pull request #3647 from Mailaender/ip2geo
Show locations of client and servers using a local GeoIP database
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2013-08-11 03:21:23 -07:00 |
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Paul Chote
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b02fd0d002
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Remove BibLayer and use sequences / RenderSprites instead.
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2013-08-11 00:25:53 +12:00 |
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Matthias Mailänder
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9d40b430dc
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try to grab the external IP of localhost from the NAT router
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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feb7f80a39
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display the client location in a lobby tooltip
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2013-08-08 13:39:18 +02:00 |
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Matthias Mailänder
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79355bbb32
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remove unused AssemblyInfos
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2013-08-07 15:42:29 +02:00 |
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Paul Chote
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547fcdfa4d
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Split TeslaRenderable out from TeslaZap.
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2013-08-01 20:18:41 +12:00 |
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Paul Chote
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0e37c99521
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Use C&C world tooltips in RA and D2K. Fixes #2382.
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2013-07-28 19:53:12 +12:00 |
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Paul Chote
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126fc79eed
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Fix FrozenUnderFog.
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2013-07-25 18:11:55 +12:00 |
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Paul Chote
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ac4b07bf7b
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Add missing SetChronoTankDestination.cs to project.
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2013-07-21 17:33:35 +12:00 |
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ScottNZ
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b519c915ca
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Add public atom bomb and gps timers to RA
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2013-07-17 14:52:50 +12:00 |
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Paul Chote
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7376cccf4d
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Smarter unit spawn logic. Fixes #3496.
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2013-07-13 19:18:27 +12:00 |
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Andrew Aldridge
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ba885907ba
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Use MobileInfo.GetMovementClass for domain indexing, clearing path for caching and smarter behavior
* Move DomainIndex from being a manual hard-coded hook in World to an IWorldLoaded trait.
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2013-07-12 09:40:55 -04:00 |
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Paul Chote
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f8313672ff
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Kill PowerBarWidget. Fixes #3446.
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2013-07-05 21:50:34 +12:00 |
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Paul Chote
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6fa4e54022
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Remove the hardcoded mess of RadarBinWidget.
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2013-07-04 23:19:25 +12:00 |
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ScottNZ
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a6e5a0b53f
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Add temp banning to servers
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2013-06-29 10:58:37 +12:00 |
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Paul Chote
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0424b56af1
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Add WithHarvestAnimation for TS and D2K harvester animations.
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2013-06-22 19:25:10 +12:00 |
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Paul Chote
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e99d0a0b43
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RenderBuildingRefinery -> WithResources.
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2013-06-20 18:28:33 +12:00 |
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Paul Chote
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a0e224ec71
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Add a Credits menu. Fixes #2864.
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2013-06-19 13:21:29 +12:00 |
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ScottNZ
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06b797fd14
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Rename FortScript.cs to match the name of the map it's for
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2013-06-14 20:40:40 +12:00 |
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ScottNZ
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6b44d232e7
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Add Nukem's maps to the csproj
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2013-06-14 20:20:33 +12:00 |
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Matthias Mailänder
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10e5558812
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fix an xbuild/md-tool warning
Assuming assembly reference.
You may need to supply runtime policy (CS1701)
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2013-06-13 06:18:01 +02:00 |
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Curtis Shmyr
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6a1b37b5b7
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Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits.
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2013-06-11 20:44:06 -06:00 |
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Paul Chote
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7fb643f962
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Add render trait for Mammoth Mk II.
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2013-06-04 20:40:25 +12:00 |
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Paul Chote
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5cfde95358
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Add a basic set of voxel render traits.
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2013-06-04 20:40:24 +12:00 |
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Paul Chote
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6cef4290df
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Store the voxel normals table in a palette.
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2013-06-04 20:40:24 +12:00 |
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Chris Forbes
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8b4814e399
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Merge pull request #3233 from ScottNZ/follow
Add unit following/guarding
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2013-05-16 14:02:32 -07:00 |
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Scott_NZ
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6e5d58379f
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Add unit guarding
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2013-05-16 21:23:58 +12:00 |
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Matthias Mailänder
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6262aa846f
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wire up the import from PNG to SHP button
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
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2013-05-15 18:13:39 +02:00 |
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Matthias Mailänder
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7f40f59d85
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added button to extract the selected SHP and convert it to PNG
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2013-05-15 18:13:39 +02:00 |
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Matthias Mailänder
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881fcf1191
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added in-game SHP viewer with frame slider
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2013-05-15 18:13:33 +02:00 |
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Paul Chote
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c91f0dfd2f
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Merge the 3 turret rendering traits into WithTurret.
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2013-05-15 19:17:32 +12:00 |
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Matthias Mailänder
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7f37080a87
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Update OpenRA.Mods.RA.csproj
the not yet merged asset browser slipped through, sorry
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2013-04-27 16:44:52 +03:00 |
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Matthias Mailänder
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b846b0b5d3
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fixed ColorMixerWidget.cs(5,5): Error CS0227
Unsafe code requires the `unsafe' command line option to be specified
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2013-04-27 16:43:43 +03:00 |
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Matthias Mailänder
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461cc347fc
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Merge pull request #3169 from pchote/colorpicker
New Colorpicker with graphical mixer
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2013-04-27 03:12:53 -07:00 |
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Paul Chote
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e240b9ca3d
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Add a hue selector widget.
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2013-04-27 12:35:41 +12:00 |
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Paul Chote
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2c0b7d2111
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Add a ColorMixer widget for selecting sat/lum.
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2013-04-27 12:35:41 +12:00 |
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Scott_NZ
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ca80ac2d1f
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Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
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2013-04-26 13:50:14 +12:00 |
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Paul Chote
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45ff0645ba
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Add client tooltips showing Admin/IP/Latency.
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2013-04-25 14:33:23 +12:00 |
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Paul Chote
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ba2704291a
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Implement new spawn tooltips in RA and d2k.
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2013-04-25 14:03:13 +12:00 |
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Paul Chote
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9069d98365
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Reimplement pinging via the orders channel.
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2013-04-23 21:35:57 +12:00 |
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Scott_NZ
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4d2ccb811a
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Add RenderJammerCircle
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2013-04-20 03:05:47 +12:00 |
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Scott_NZ
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88b59d5033
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Add missile jamming to MRJ
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2013-04-20 03:05:47 +12:00 |
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Matthias Mailänder
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2682dc8d83
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added RALint check for missing sequence definitions
closes #2283
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2013-04-17 14:13:21 +02:00 |
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Paul Chote
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08cf941fef
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Add BridgeHut and repair activities.
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2013-04-15 23:11:21 +12:00 |
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Chris Forbes
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b649b4b7bb
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Merge pull request #3020 from pchote/shroud-sanity
Refactor per-player shrouds.
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2013-04-12 01:53:31 -07:00 |
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Paul Chote
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400ad49de0
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Allow maps/mods to properly disable fog or shroud (or both).
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2013-04-11 22:36:56 +12:00 |
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Scott_NZ
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3a66cd75b4
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Add Desert Shellmap
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2013-04-09 16:58:22 +12:00 |
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Paul Chote
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c52bd4bf82
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Implement observer shroud selector in C&C.
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2013-04-08 21:24:09 +12:00 |
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Chris Forbes
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6675903eb9
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remove InvisibleToEnemy, use plain Cloak for mines
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2013-04-07 16:13:00 +12:00 |
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Paul Chote
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7b54bbf0b2
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Convert RenderUnitSpinner -> RenderUnit + WithSpinner.
Also sets correct offsets for the units that use it.
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2013-03-31 23:43:34 +13:00 |
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