Paul Chote
9ccf2014b0
Merge pull request #3662 from Mailaender/player-stats
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Cleanup kill/death counts
2013-08-11 03:23:11 -07:00
Matthias Mailänder
771c32255c
use advanced player statistics in cnc mod
2013-08-11 12:21:28 +02:00
Paul Chote
59d821b8ef
Merge pull request #3647 from Mailaender/ip2geo
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Show locations of client and servers using a local GeoIP database
2013-08-11 03:21:23 -07:00
Matthias Mailänder
f4371f886c
Merge pull request #3665 from pchote/frozen-fog-prereqs
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Rework bibs (again).
2013-08-11 02:14:34 -07:00
Paul Chote
b02fd0d002
Remove BibLayer and use sequences / RenderSprites instead.
2013-08-11 00:25:53 +12:00
Paul Chote
7d1931cd80
Remove BelowUnits from C&C bibbed structures.
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It interacts badly with the rewritten Bib trait.
2013-08-11 00:25:52 +12:00
reaperrr
b18e1aa8ca
Increases contrast between main snow color and darker patches of snow, additionally gives the darker patches a slightly more blueish color.
2013-08-10 13:19:56 +02:00
Matthias Mailänder
c034715f69
only colorize the LatencyDescription
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not together with the prefix
2013-08-10 09:52:13 +02:00
Paul Chote
53d098d96f
Merge pull request #3652 from Mailaender/perf-info
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Performance Graph Cleanup
2013-08-09 19:14:00 -07:00
reaperrr
cf725d3442
Splits cnc aircraft sequences into separate aircraft.yaml.
2013-08-09 19:49:41 +02:00
Matthias Mailänder
03a0640f65
merged RA/CncPerfDebugLogic
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separate text and graph, fixes #3491
small repositions to fit with other widgets
2013-08-08 23:09:48 +02:00
Matthias Mailänder
fb042056b0
get the server location from the IP
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and show it in the game browser, closes #2555
2013-08-08 13:39:18 +02:00
Matthias Mailänder
feb7f80a39
display the client location in a lobby tooltip
2013-08-08 13:39:18 +02:00
Paul Chote
3ae173394b
Merge pull request #3643 from reaperrr/cncmuzzles
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CnC mod muzzles and offsets
2013-08-08 04:04:03 -07:00
reaperrr
fb2e85e6d3
disable AGT muzzle.
2013-08-06 13:25:02 +02:00
reaperrr
2d45346c27
counter-clock flame.
2013-08-06 13:24:25 +02:00
reaperrr
791a77ab5d
Orca missile fix.
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Orca now alternates between missile pods instead of firing all missiles from right pod.
2013-08-05 19:50:48 +02:00
reaperrr
7cf94e4f1e
Fix CnC mod LocalOffsets.
2013-08-05 19:34:06 +02:00
reaperrr
a1ac1973a7
Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too).
2013-08-05 19:33:28 +02:00
reaperrr
ebfb9fed9b
Fix Flame Tank flames (muzzle).
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This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
2013-08-05 19:30:16 +02:00
Paul Chote
04e5edc811
Rewrite bib to match new FrozenUnderFog capabilities.
2013-08-04 19:42:16 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
d867e8200f
Reset default state when a dedicated server clears.
2013-08-04 12:06:47 +12:00
Paul Chote
40533918f3
Allow mods to set default lobby options.
2013-08-04 12:03:18 +12:00
Paul Chote
8fb7ed4913
Hide walls under fog.
2013-08-04 11:49:09 +12:00
Paul Chote
5617b2a550
Freeze civilian and map structures under fog. Fixes #3614 .
2013-08-04 11:43:57 +12:00
Matthias Mailänder
74c136b7e3
Merge pull request #3627 from pchote/muzzleflash
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Improved Muzzleflash support
2013-08-03 02:20:46 -07:00
Paul Chote
8f24f93330
Add per-armament muzzle flashes. Fixes #3609 .
2013-08-03 16:47:50 +12:00
Paul Chote
03e09e25bb
Fix turret facings for GTWR etc. Fixes #3610 .
2013-08-03 12:45:21 +12:00
Matthias Mailänder
ad95f48711
merge C&C and RA music player logic
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mainly code cleanup, but with the following improvements:
- scroll to current song which fixes #3360 and overlapping label
- use Rules.InstalledMusic & Sound.MusicPlaying everywhere
- separated C&C install logic and log catched exceptions
- save the music settings on back/close
2013-08-03 00:37:04 +02:00
Paul Chote
4009edfa96
Add audio device selection. Fixes #3553 .
2013-08-02 19:38:49 +12:00
Matthias Mailänder
8f5a1333d2
Merge pull request #3607 from pchote/widget-focus
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Split keyboard/mouse focus and use C&C world tooltips in RA/D2K.
2013-07-29 10:49:11 -07:00
Paul Chote
06d65305df
Merge pull request #3603 from Mailaender/tiberian-sun
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Added a Tiberian Sun test mod
2013-07-28 01:27:22 -07:00
Paul Chote
0e37c99521
Use C&C world tooltips in RA and D2K. Fixes #2382 .
2013-07-28 19:53:12 +12:00
Matthias Mailänder
74ac720086
fix broken tabs before newline and remove unnecessary spaces
2013-07-28 09:10:36 +02:00
Matthias Mailänder
0ecabe0e49
fix useless RenderUnit trait addition and removal
2013-07-28 09:10:36 +02:00
Paul Chote
9be6f3f29d
Move C&C world tooltip code into ViewportControllerWidget.
2013-07-28 19:06:13 +12:00
reaperrr
106fa4da0d
Fixes cnc mod mouse cursor.
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Looks like color #12 got replaced with color #0 during conversion from dune2 shp to cnc shp. I fixed mouse2.shp by converting the original shp with a custom palette and then manually fixed mouse4.shp.
2013-07-27 11:32:11 +02:00
Matthias Mailänder
ea36d05fc5
Merge pull request #3595 from dan9550/td_nod_campaign
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More improvements to nod01
2013-07-25 13:34:37 -07:00
Paul Chote
c836374ae2
Enable FrozenUnderFog in C&C and RA.
2013-07-25 18:11:55 +12:00
Dan9550
f88c62e363
More improvements to nod01
2013-07-24 17:45:19 +10:00
Matthias Mailänder
80ebd3aae1
Merge pull request #3587 from dan9550/td_nod_campaign
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Fixes HPAD being buildable in gdi01
2013-07-21 04:04:42 -07:00
Dan9550
79b7fb9eb1
Removes buildable HPAD from gdi01
2013-07-21 18:56:43 +10:00
Paul Chote
e23c1ad33e
Rewrite husks using world coords.
2013-07-21 17:35:46 +12:00
Paul Chote
dcbef51ba0
Move ion cannon z offset to sequences.
2013-07-15 20:58:03 +12:00
Paul Chote
4e86eea57c
Fix C&C credits back button position.
2013-07-13 21:07:19 +12:00
Paul Chote
a678337d14
Enable starting units in C&C.
2013-07-13 19:18:27 +12:00
Paul Chote
7376cccf4d
Smarter unit spawn logic. Fixes #3496 .
2013-07-13 19:18:27 +12:00
Paul Chote
06b06a5dad
Merge pull request #3375 from i80and/pathingdomains
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Pathingdomains
2013-07-12 23:01:38 -07:00