Commit Graph

15937 Commits

Author SHA1 Message Date
Matthias Mailänder
4cc016c3d0 remove unused oldLength
closes #7808
2015-04-01 19:43:56 +02:00
Chris Forbes
14e9cfd433 Merge pull request #7812 from pchote/modules
Pluggable upgrade modules
2015-04-02 05:25:48 +13:00
Taryn Hill
28ea59854e Merge pull request #7748 from pchote/heightmap-input
Account for terrain height and slope when calculating order location.
2015-04-01 07:57:33 -05:00
Paul Chote
704e3656b4 Implement Ion Cannon Uplink upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0 Implement GDI power turbines upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f Implement GDI component tower upgrades. 2015-03-31 22:32:13 +01:00
Paul Chote
ebd09f196c Add upgrade support to SupportPower. 2015-03-31 22:32:12 +01:00
Paul Chote
e440d00585 Add upgrade support to WithIdleOverlay. 2015-03-31 22:32:12 +01:00
Paul Chote
5c18220636 Add upgrade support to WithTurret. 2015-03-31 22:32:11 +01:00
Paul Chote
42f3fa7439 Add upgrade support to WithMuzzleFlash. 2015-03-31 22:23:44 +01:00
Paul Chote
ee12257d24 Fix RenderRangeCircle for disabled Armaments. 2015-03-31 22:23:43 +01:00
Paul Chote
a9e1c09d82 Add upgrade support to DetectCloaked. 2015-03-31 22:23:43 +01:00
Paul Chote
4597895ea3 Add upgrade support to AttackBase. 2015-03-31 22:23:43 +01:00
Paul Chote
d1839701bb Add Plug and Pluggable for building actor-specific upgrades. 2015-03-31 22:23:41 +01:00
reaperrr
c0c7ad1035 Merge pull request #7806 from Phrohdoh/ts-placement-marker
Expose PlaceBuilding palette and use palette.pal for TS' overlay.
2015-03-31 23:19:02 +02:00
Taryn Hill
79a0ab0667 Use palette.pal for the TS foundation overlay. 2015-03-31 15:26:16 -05:00
Taryn Hill
c6c52eac7d Expose and document the palette used
by PlaceBuildingOrderGenerator for
the structure placement overlay
2015-03-31 15:26:04 -05:00
Paul Chote
57a6fff6ce Don’t crash if the click location is outside the map. 2015-03-31 20:59:53 +01:00
Paul Chote
c0fa025b74 Indicate current mouseover cell in TerrainGeometryOverlay. 2015-03-31 20:59:53 +01:00
Paul Chote
1e54b19bd3 Implement heightmap-aware view -> cell conversion. 2015-03-31 20:59:53 +01:00
Paul Chote
c68cb995f4 Move cell corner state into Map. 2015-03-31 20:59:52 +01:00
Paul Chote
49624e335c Remove legacy DIY view -> world conversions. 2015-03-31 20:59:52 +01:00
Paul Chote
2630537daf Fix a mistake in Map.CellContaining.
Fixes #6247.
2015-03-31 20:59:52 +01:00
Taryn Hill
0d5588f08a Merge pull request #7772 from pchote/remove-tilesetbuilder
Remove OpenRA.TilesetBuilder.
2015-03-31 14:56:02 -05:00
Paul Chote
878a0f7008 Remove OpenRA.TilesetBuilder.
This project has not been maintained in years,
and has been outright broken for a significant
amount of this period.
2015-03-31 20:42:37 +01:00
reaperrr
360f3bc2f8 Merge pull request #7776 from pchote/ts-buildables
Remove bogus buildable actors from TS.
2015-03-31 21:05:15 +02:00
Paul Chote
9ac3e57afd Fix EMP icon. 2015-03-31 19:11:38 +01:00
Paul Chote
f0414d2ec0 Make special structures unbuildable. 2015-03-31 19:11:38 +01:00
Paul Chote
a3ba925458 Make special vehicles unbuildable. 2015-03-31 19:11:38 +01:00
Paul Chote
1f4fe0a44d Move civilian vehicles to their own yaml file. 2015-03-31 19:11:37 +01:00
Paul Chote
7b330e23e2 Make special aircraft unbuildable. 2015-03-31 19:11:37 +01:00
Paul Chote
b6ca5102b4 Fix mutant hijacker. 2015-03-31 19:11:37 +01:00
Paul Chote
fbca912207 Make mission-specific and civilian infantry unbuildable. 2015-03-31 19:11:22 +01:00
Paul Chote
f7e1140268 Merge pull request #7771 from reaperrr/d2k-yaml-cleanup1
Fixes D2k muzzle/firing offsets and cleans sequences
2015-03-31 17:55:13 +01:00
Paul Chote
9fdd43ed41 Merge pull request #7789 from Phrohdoh/ts-starting-units
Add light, medium, and heavy starting units to TS.
2015-03-31 17:45:54 +01:00
Paul Chote
cca1ccab1f Merge pull request #7796 from MustaphaTR/3-orni
D2K - 3 Ornithopter
2015-03-31 17:42:13 +01:00
Paul Chote
b9ac0ec077 Merge pull request #7792 from reaperrr/ts-shell-titan
Fix TS shellmap music and Titan selection box
2015-03-31 17:40:12 +01:00
Oliver Brakmann
bec56ee5b6 Merge pull request #7784 from reaperrr/fix-ctor-regressions
Fixes #7764, #7780...
2015-03-31 00:06:01 +02:00
Oliver Brakmann
c9a4f9c126 Merge pull request #7757 from pchote/ts-tileset-variants
Add support for TS-style random tile variants.
2015-03-30 23:25:05 +02:00
reaperrr
83b702343e Fixes #7764, #7780 and other potential regressions introduced by #7671. 2015-03-30 21:51:29 +02:00
Paul Chote
84e85d8a5d Rename Image -> Images. 2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e Add support for TS-style random tile variants. 2015-03-30 19:44:53 +01:00
Mustafa Alperen Seki
71874392b7 3 Ornithopter 2015-03-30 17:35:23 +02:00
reaperrr
0b4ec5a815 Merge pull request #7770 from penev92/bleed_starportCarryall
Bring back carryall.starport and fix trike.starport's prerequisites
2015-03-30 02:13:46 +02:00
reaperrr
ad808a4ad0 Fixes Titan selection box, improves Wolverine selection box. 2015-03-30 02:04:52 +02:00
reaperrr
ba0b934c38 Fix TS shellmap music 2015-03-30 02:04:51 +02:00
Taryn Hill
410d9325e3 Add light, medium, and heavy starting units to TS. 2015-03-29 14:50:05 -05:00
reaperrr
57dab6ccc1 Fix D2k gun tower to use tank muzzle 2015-03-29 14:23:09 +02:00
Paul Chote
dcebbf211c Merge pull request #7754 from Phrohdoh/crlf-to-lf
Replace CRLF with LF in TilesetBuilder/defaults.yaml.
2015-03-29 12:17:19 +01:00
reaperrr
25d5daf6f5 Fixes/improves D2k firing offsets.
- Raider/Stealth Raider
- Bazooka infantry
- Devastator
- Gun Tower
2015-03-29 12:42:47 +02:00