Chris Forbes
|
401ffaff17
|
rename BuildSpeedModifier back to BuildSpeed
|
2013-07-10 16:34:43 +12:00 |
|
Paul Chote
|
f8313672ff
|
Kill PowerBarWidget. Fixes #3446.
|
2013-07-05 21:50:34 +12:00 |
|
Paul Chote
|
6fa4e54022
|
Remove the hardcoded mess of RadarBinWidget.
|
2013-07-04 23:19:25 +12:00 |
|
Matthias Mailänder
|
5f3dc49e50
|
added some missing file endings to hidden d2k weapon sounds
|
2013-06-30 20:41:48 +02:00 |
|
Matthias Mailänder
|
526c6331ab
|
Update Combat stats in Dune 2000
fixes #3506
|
2013-06-30 20:21:22 +02:00 |
|
Paul Chote
|
47406d8765
|
Overhaul lobby layout.
|
2013-06-30 20:34:25 +12:00 |
|
Paul Chote
|
04ae39caa5
|
Merge pull request #3467 from Mailaender/autotarget-bots
AutoTarget unarmed buildings again to help AI crush it's enemy
|
2013-06-29 04:16:34 -07:00 |
|
Paul Chote
|
e6eac5a6c0
|
Remove duplication between ra and d2k lobby yaml.
|
2013-06-29 13:29:39 +12:00 |
|
Paul Chote
|
528198977a
|
Move color picker remap indices into a chrome metric.
|
2013-06-29 13:29:39 +12:00 |
|
ScottNZ
|
a6e5a0b53f
|
Add temp banning to servers
|
2013-06-29 10:58:37 +12:00 |
|
Paul Chote
|
1fce900801
|
Set spectator color to white & remove selector.
|
2013-06-26 22:32:27 +12:00 |
|
Paul Chote
|
859af00f1c
|
Remove unused spectator ready checkboxes.
|
2013-06-26 22:21:13 +12:00 |
|
Matthias Mailänder
|
fcf987a4dd
|
also revert AutoTargetIgnore: for all buildings in d2k
|
2013-06-23 13:15:52 +02:00 |
|
Paul Chote
|
c94e80d682
|
Fix D2k harvester dock animation.
|
2013-06-22 19:31:18 +12:00 |
|
Paul Chote
|
2e2e95ef57
|
Add D2k harvest animation.
harvest2.shp is movingsand2.shp with a corrected frame order.
|
2013-06-22 19:25:10 +12:00 |
|
Andy Perkins
|
23d9d611c1
|
Lobby, Add Bots button
|
2013-06-22 07:56:06 +10:00 |
|
Paul Chote
|
90d7f230ed
|
Move RallyPoint offset into sequences.
|
2013-06-20 22:35:01 +12:00 |
|
Paul Chote
|
3095c6ea5f
|
Move WithFire, Burns offsets into sequences.
|
2013-06-20 22:01:59 +12:00 |
|
Paul Chote
|
5734131310
|
Remove unnecessary fields from RenderBuilding*.
|
2013-06-20 18:29:20 +12:00 |
|
Paul Chote
|
a0e224ec71
|
Add a Credits menu. Fixes #2864.
|
2013-06-19 13:21:29 +12:00 |
|
Chris Forbes
|
6c1d4efb07
|
remove useless Buildable.BuiltAt
V2: don't leave the broken [ActorReference] attached to Owner.
|
2013-06-18 09:02:12 +12:00 |
|
Chris Forbes
|
5d733b8e45
|
Merge pull request #3414 from Mailaender/sound.rs
Added native support for Dune 2000 SOUND.RS packages
|
2013-06-16 14:00:41 -07:00 |
|
Matthias Mailänder
|
ce01eca4d7
|
clean up d2k map folder
- removed Forgotten Path as it lacks quality
- replaced small originals with larger/modded versions
|
2013-06-16 22:39:42 +02:00 |
|
Matthias Mailänder
|
ae8c556187
|
added Imperial Basin
http://content.open-ra.org/index.php?p=detail&table=maps&id=1028
|
2013-06-16 22:34:03 +02:00 |
|
Matthias Mailänder
|
cdeea80037
|
replaced Dune 2000 AUD with original WAV
removed *.aud hard-coding everywhere
|
2013-06-15 19:41:07 +02:00 |
|
Paul Chote
|
0e21107694
|
Add "Change Mod" buttons to RA and D2K. Fixes #3401.
|
2013-06-15 21:24:49 +12:00 |
|
Matthias Mailänder
|
c9466f995b
|
extracting d2k setup.z works now, adapting the UI
|
2013-06-09 16:54:13 +02:00 |
|
ScottNZ
|
5184cee3ca
|
Rework aircraft destruction to use husks instead of the original actor
|
2013-06-07 05:04:47 +12:00 |
|
Chris Forbes
|
646b94e7cb
|
Merge pull request #3348 from pchote/rendersprites
Renderer refactoring - Traits
|
2013-05-31 20:05:02 -07:00 |
|
reaperrr
|
92d72cc725
|
fixing d2k mod Sound weapon
I hadn't noticed that the D2K mod uses LaserZap as well. Added HitAnim and replaced BeamRadius with BeamWidth.
|
2013-05-29 22:21:44 +03:00 |
|
Paul Chote
|
c149898592
|
Separate IBodyOrientation from render traits.
|
2013-05-28 22:37:06 +12:00 |
|
Paul Chote
|
0d6f02abcc
|
Merge pull request #3182 from Mailaender/d2k-font
Added a new d2k title font
|
2013-05-28 03:14:24 -07:00 |
|
Chris Forbes
|
93c89a6ef5
|
Merge pull request #3286 from pchote/renderable-refactoring
Renderer refactoring - Renderables
|
2013-05-24 20:26:29 -07:00 |
|
Matthias Mailänder
|
be3b18057a
|
replace PackageContent yamls with XCC database
|
2013-05-18 07:34:49 +02:00 |
|
Paul Chote
|
170e14546a
|
Convert NukeLaunch to world coordinates.
|
2013-05-17 18:12:29 +12:00 |
|
Paul Chote
|
9b7aaebcbc
|
Rewrite RenderCargo -> WithCargo.
Now uses world coordinates and properly displays
cargo at all facings.
|
2013-05-17 18:12:27 +12:00 |
|
Chris Forbes
|
8b4814e399
|
Merge pull request #3233 from ScottNZ/follow
Add unit following/guarding
|
2013-05-16 14:02:32 -07:00 |
|
Scott_NZ
|
6e5d58379f
|
Add unit guarding
|
2013-05-16 21:23:58 +12:00 |
|
Matthias Mailänder
|
6262aa846f
|
wire up the import from PNG to SHP button
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
|
2013-05-15 18:13:39 +02:00 |
|
Matthias Mailänder
|
7f40f59d85
|
added button to extract the selected SHP and convert it to PNG
|
2013-05-15 18:13:39 +02:00 |
|
Matthias Mailänder
|
6a6776754b
|
added .mix file support for game asset browser
|
2013-05-15 18:13:39 +02:00 |
|
Matthias Mailänder
|
3ae61c5f8c
|
added the game asset viewer to d2k mod
|
2013-05-15 18:13:38 +02:00 |
|
Paul Chote
|
c91f0dfd2f
|
Merge the 3 turret rendering traits into WithTurret.
|
2013-05-15 19:17:32 +12:00 |
|
Paul Chote
|
44336b1ea5
|
Merge pull request #3256 from Mailaender/debug-trait-removal
Removed all Debug traits
|
2013-05-15 00:05:44 -07:00 |
|
Chris Forbes
|
942946f1b1
|
Merge pull request #3266 from psydev/bleed
D2K - added forgotten_path map by Holloweye
|
2013-05-13 23:01:15 -07:00 |
|
psydev
|
0c12dcb3c3
|
added forgotten_path map by Holloweye
|
2013-05-11 21:30:13 -07:00 |
|
Matthias Mailänder
|
e38aea276c
|
removed now redundant debug aircraft traits
|
2013-05-10 22:32:05 +02:00 |
|
Matthias Mailänder
|
99d4d07cd5
|
removed now redundant debug auto-target traits
|
2013-05-10 22:31:54 +02:00 |
|
Paul Chote
|
38f749ee47
|
Improve setting the lobby server title.
|
2013-05-10 22:47:32 +12:00 |
|
Matthias Mailänder
|
9a58d26321
|
fixed broken ingame stats for Dune 2000 mod
|
2013-05-10 10:37:32 +03:00 |
|