Paul Chote
|
a82e835f87
|
Set sensible initial turret facings.
|
2017-04-08 21:30:38 +01:00 |
|
abcdefg30
|
8f50052a1c
|
Remove a misplaced barrel
|
2017-04-05 22:27:39 +02:00 |
|
abcdefg30
|
d6cf3b35b6
|
Fix the explosions of the civilian buildings
- it looked weird when they spawned civilians
- other buildings on the map exploded with the wrong explosion
|
2017-04-05 22:16:37 +02:00 |
|
reaperrr
|
c114c8fe1e
|
Fixed map placement of RA buildings
...with changed footprint.
|
2016-06-20 18:55:54 +02:00 |
|
Oliver Brakmann
|
4787bc04b3
|
Make use of common mission rules in missions (RA)
|
2016-05-05 13:02:08 +02:00 |
|
Paul Chote
|
85c41bf50e
|
Update RA maps to format 11.
|
2016-03-27 12:17:00 +01:00 |
|
Paul Chote
|
9884a29b9e
|
Upgrade RA maps to format 10.
|
2016-03-08 22:19:26 +00:00 |
|
Paul Chote
|
505dddcf96
|
Upgrade RA maps to format 9.
|
2016-03-07 21:41:14 +00:00 |
|
reaperrr
|
cddf182996
|
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
|
2016-03-04 15:13:55 +01:00 |
|
Oliver Brakmann
|
a6e98620c0
|
Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
|
2016-02-06 22:55:55 +01:00 |
|
Pavel Penev
|
7e3ec91d30
|
Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
|
2016-01-31 16:22:09 +02:00 |
|
Oliver Brakmann
|
aa491a35c8
|
Fix Monster Tank Madness to not use Player.SetStance
|
2016-01-30 20:47:49 +00:00 |
|
Paul Chote
|
9f7f759da4
|
Fix filename case on weapon reports.
|
2016-01-17 19:24:40 +00:00 |
|
DArcy Rush
|
e452f40ae1
|
Hide TechCenter tooltip
|
2015-12-25 20:01:54 +00:00 |
|
DArcy Rush
|
b282ecdf2a
|
Make Dr. Demitri use Soviet voice
|
2015-12-25 20:01:54 +00:00 |
|
reaperrr
|
35c4aca983
|
Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
|
2015-11-28 20:57:09 +01:00 |
|
atlimit8
|
949994f10b
|
Convert MiniYaml colors to hex
|
2015-10-27 16:10:33 -05:00 |
|
reaperrr
|
1a08e6de77
|
Add Music trait to maps (applied upgrade rule)
|
2015-10-21 08:20:48 +02:00 |
|
HenrytheSlav
|
f120c65b0f
|
Polish for maps Monster tank madness and Arctic triangle affair
|
2015-10-07 22:02:14 +02:00 |
|
abcdefg30
|
512faddb3e
|
Hide the OwnerRow of the "Oil Pump"s tooltip in campaign missions
|
2015-09-26 17:45:02 +02:00 |
|
reaperrr
|
5b5164211e
|
Rename WithMuzzleFlash to WithMuzzleOverlay
|
2015-09-24 20:23:31 +02:00 |
|
atlimit8
|
23d0424437
|
Add ITargetablePositions seperating it from ITargetable
|
2015-09-02 23:14:40 -05:00 |
|
reaperrr
|
9da56f51e2
|
Remove RenderBuilding
|
2015-08-30 15:44:59 +02:00 |
|
abcdefg30
|
0c4e691008
|
Rename HuskActor to Actor
|
2015-08-17 17:38:07 +02:00 |
|
abcdefg30
|
e8477b1b5a
|
Rename LeavesHusk to SpawnActorOnDeath
|
2015-08-09 19:24:14 +02:00 |
|
penev92
|
7873a326cd
|
Upgrade RA maps
|
2015-07-06 00:05:07 +03:00 |
|
reaperrr
|
450749f388
|
Fix Fort Lonestar and Monster Tank Madness
|
2015-06-29 22:18:54 +02:00 |
|
Paul Chote
|
a401333316
|
Fix Monster Tank Madness.
|
2015-06-21 13:40:25 +01:00 |
|
reaperrr
|
7147ffc812
|
Replace RenderUnit in RA mod with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
|
2015-06-04 14:44:19 +02:00 |
|
Oliver Brakmann
|
d8844b5e6f
|
Merge pull request #8352 from abcdefg30/missionwatch
Disable EnemyWatcher in all ra missions
|
2015-06-01 21:50:25 +02:00 |
|
abcdefg30
|
8a5cdfa9fb
|
Disable EnemyWatcher in all ra missions
|
2015-06-01 18:21:22 +02:00 |
|
Matthias Mailänder
|
3167ca48ff
|
check if the neutral player is set up correctly
|
2015-05-31 09:44:50 +02:00 |
|
abcdefg30
|
b771b3fd86
|
Disable hijackers in monster tank madness
|
2015-05-25 15:38:16 +02:00 |
|
penev92
|
1c44fcbad4
|
Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
|
2015-05-24 00:15:09 +03:00 |
|
Paul Chote
|
89a1bdd4f1
|
Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
|
2015-05-03 08:35:58 +12:00 |
|
Matthias Mailänder
|
7be62f3bbb
|
Merge pull request #7986 from abcdefg30/mtm
Updated Monster Tank Madness
|
2015-05-01 14:30:23 +02:00 |
|
abcdefg30
|
51433e7c64
|
Updated all maps with the utility
|
2015-05-01 14:16:21 +02:00 |
|
penev92
|
ea01439377
|
Add an upgrade rule for DamageWarheads
|
2015-04-26 14:29:10 +03:00 |
|
abcdefg30
|
2a80642c6a
|
Add a new line at the end of descriptions for better readability
|
2015-04-25 15:47:18 +02:00 |
|
abcdefg30
|
100a58e12c
|
Use OnPlayerDiscovered instead of OnEnteredFootprint
in Monster Tank Madness
|
2015-04-25 15:47:17 +02:00 |
|
Paul Chote
|
8de497925d
|
Fix map yaml removals.
|
2015-04-22 21:24:47 +12:00 |
|
Oliver Brakmann
|
f5579bc749
|
Fix tooltips in mission Monster Tank Madness
|
2015-04-08 15:55:00 +02:00 |
|
Paul Chote
|
4ea55809ca
|
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
|
2015-03-21 13:04:17 +00:00 |
|
abcdefg30
|
7fe64b14a4
|
Polished monster-tank-madness
|
2015-01-17 23:56:31 +01:00 |
|
abcdefg30
|
80195d3fd0
|
Removed unused actors and reordered the rest
|
2015-01-11 16:36:49 +01:00 |
|
abcdefg30
|
4be5c03385
|
Removed Facing: 0 and Health: 1
|
2015-01-11 16:04:41 +01:00 |
|
Paul Chote
|
bd2518649a
|
Upgrade shipped maps to the latest format.
|
2014-12-23 10:00:19 +13:00 |
|
Oliver Brakmann
|
5a6282d6f9
|
Adjust missions
|
2014-12-18 20:24:37 +01:00 |
|
abcdefg30
|
3110d6d0a4
|
fix broken triggers
|
2014-10-19 15:07:13 +02:00 |
|
abcdefg30
|
fdecc18ddc
|
Ported monster-tank-madness to lua
|
2014-10-19 13:30:38 +02:00 |
|