Commit Graph

4209 Commits

Author SHA1 Message Date
test1232156
70f62dba4b Fix spelling errors and add naming consistency in en.ftl files
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-23 19:08:12 +03:00
Paul Chote
b57be1cc08 Rework mod content installation. 2024-10-20 15:04:25 +03:00
test1232156
631cf4ba74 Fix spelling errors and add naming consistency to campaign
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-18 18:48:37 +03:00
test1232156
02e1c7444b Mission briefing rewording and fact checking
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-10-18 18:48:37 +03:00
Gustas
48a2e5c7a1 Rename TD defense to support 2024-10-17 17:18:14 +01:00
Gustas
fb55764887 Fix database blocking the load button 2024-10-17 17:12:18 +01:00
RoosterDragon
6bd64677ec Use short context names in hotkey yaml, generate translation key at runtime. 2024-10-17 15:10:59 +03:00
RoosterDragon
559a76be8d Lowercase all hotkey-description- translation keys. 2024-10-17 15:10:59 +03:00
RoosterDragon
6f6fb5b393 Expose hotkeys to localisation.
Allows the Settings > Hotkeys screen to be localised, including hotkey decriptions, groups and contexts.

The hotkey names are exposed to localisation via KeycodeExts. Hotkey modifiers are similarly exposed via ModifersExts.

The Settings > Input screen has a Zoom Modifier dropdown, which shows the localised modifier name.

The --check-yaml utility command is taught to recognise all hotkey translation, so it can validate their usage.
2024-10-17 15:10:59 +03:00
Ivaylo Draganov
791595e3ae Extract player profile loading chrome logic to a dedicated class 2024-10-15 10:14:32 +03:00
Ivaylo Draganov
79ae71a517 Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets
The terms "width" and "height" are clearer and they match what the values actually represent (window or parent width/height). The YAML changes are generated with the update rule.
2024-10-07 12:59:25 +03:00
RoosterDragon
bb17cfa179 Expose mod.yaml content to localisation.
Mod metadata, load screens and mod content is all now sourced from ftl files, allowing these items to be translated.

Translations are now initialized as part of ModData creation, as currently they are made available too late for the usage we need here.

The "modcontent" mod learns a new parameter for "Content.TranslationFile" - this allows a mod to provide the path of a translation file to the mod which it can load. This allows mods such as ra, cnc, d2k, ts to own the translations for their ModContent, yet still make them accessible to the modcontent mod.

CheckFluentReference learns to validate all these new fields to ensure translations have been set.
2024-10-07 12:38:40 +03:00
Ivaylo Draganov
771b9ddfda Remove key handling from ContainerWidget
It has no business handling key input. This was used only for opening the ingame chat and replacing it with a `LogicKeyListener` was trivial.
2024-10-04 14:32:21 +03:00
Ivaylo Draganov
c0839d4521 Extract version label chrome logic to a dedicated class 2024-10-03 13:26:30 +03:00
Paul Chote
720b925fd5 Move file system mounting into mod code. 2024-10-02 18:37:46 +03:00
Paul Chote
014cbc0cbd Remove FileSystem.ResolveAssemblyPath 2024-10-02 18:37:46 +03:00
RoosterDragon
833e6bd652 Fix CreditsLogic to word-wrap the text.
This allows the text to be word-wrapped automatically, rather than the current approach of manually wrapping the source text.
2024-09-20 23:23:34 +02:00
Gustas
0e438dd508 Automated fixup 2024-09-19 17:53:43 +02:00
Gustas
b0899d0ee4 Added RenameOnDeath update rule 2024-09-19 17:53:43 +02:00
Gustas
b09c4f3770 Polish up UI 2024-09-16 12:00:41 +01:00
Gustas
251680056d Rename selection tab 2024-09-16 12:00:41 +01:00
Gustas
e9eb0da2b3 Improve map editor Copy-Paste tooltip 2024-09-16 12:00:41 +01:00
Gustas
87850378c7 Make brush rendering self-contained 2024-09-16 12:00:41 +01:00
Gustas
b070c0818f Add sounds on joining and leaving skirmish menu 2024-09-08 16:41:22 +02:00
Paul Chote
0a7e802d4b Fix TFD asset installation. 2024-08-29 21:22:11 +03:00
Orb370
f090f1a02b TD Encyclopedia
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
Co-Authored-By: test1232156 <126501603+test1232156@users.noreply.github.com>
2024-08-25 21:18:02 +02:00
test1232156
536ffb3f31 Fix spelling errors and add naming consistency to translation keys
Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
2024-08-20 17:34:09 +02:00
test1232156
c124684197 Fix chrome typos 2024-08-20 17:34:09 +02:00
David Wilson
77eba309b2 Fix sizing of exported ts/ra/d2k glyphs-3x.png and cnc chrome-3x.png from ArtSrc 2024-08-15 19:44:15 +03:00
Matthias Mailänder
c24913ea24 Add a UI indicator for bot players. 2024-08-05 12:55:59 +03:00
Matthias Mailänder
4e5556dccc Expose player names to localization. 2024-08-05 12:55:59 +03:00
RoosterDragon
578a9fe457 Fix mod content installers.
In 4312a4d3f4 MiniYaml merging was adjusted. One effect of this change was that duplicate keys in files that did not previously require merging was previously allowed, but was now an error. (Test case `TestMergeConflictsNoMerge`)

The installer files were relying on the previous behaviour to allow multiple `ContentPackage` keys. The above change caused a regression where attempting to manage mod content would crash due to now erroring on the duplicate keys.

We fix the issue by applying a unique ID suffix, as is a common pattern elsewhere in our yaml files, and teach InstallFromSourceLogic to recognise and strip it.
2024-08-03 12:10:08 +03:00
RoosterDragon
bd809e5af7 Prevent community mods from warning on unused translations in the common assets
Currently when linting translations, we check for any unused translation keys. This works fine for the default mods, which own the entire sets of translation files. For community mods, they often import the translation files from the common mod assets, but they may only use some of the translations provided. Currently, they would get warnings about not using translations from the common files they have imported.

Since the community mods don't own those translations, getting warnings about it is annoying. To solve this issue, introduce a AllowUnusedTranslationsInExternalPackages in the mod.yaml which defaults to true. This will prevent reporting of unused translation keys from external assets. Keys that are used for external assets will still be validated, and keys from the mod assets will be both validated and unused keys will be reported.

We default the new flag to true and don't provide an update rule. This means community mods will get the new behaviour. For the default mods, we do want to check the "external" assets, since we control those assets. So the default mods have their mod.yaml updated to disable the flag and retain the existing behaviour of checking everything.
2024-07-28 22:43:14 +03:00
JovialFeline
0aac5885fb Add base failure, Nod defense to gdi05b & gdi05c 2024-07-26 23:23:29 +03:00
Matthias Mailänder
5ddc7b1177 Localize the faction dropdown. 2024-07-18 22:10:03 +03:00
Gustas
64b2bd4735 Update to HTTPS 2024-06-03 10:25:06 +02:00
Gustas
2af417bf49 Revert part of 377bb4b6cc 2024-05-11 22:14:38 +02:00
Gustas
5fc36bd45f Make player stance colours universally respected 2024-05-04 16:31:35 +02:00
Matthias Mailänder
97c61e0068 Extract strings from resource renderer. 2024-04-30 11:27:46 +03:00
RoosterDragon
377bb4b6cc Tweak some UI Yaml files
- Increase space of some elements to fit their text.
- Remove editor text that aren't translation keys. The text will be set in code anyway.
- Remove some unused elements.
- Provide a translation key for the port separator, to avoid log warnings.
2024-04-24 15:28:28 +03:00
Matthias Mailänder
188f0e2451 Extract strings from support power name and description. 2024-04-03 11:38:08 +03:00
JovialFeline
ec09e618ff Correct landing craft passenger subcells 2024-03-29 11:07:46 +02:00
David Wilson
25a6b4b6b9 Editor marker tiles layer 2024-03-21 13:11:04 +02:00
Paul Chote
24093fd0c5 Add TUC Steam metadata for TD. 2024-03-16 20:53:55 +02:00
Gustas
2fe13fe442 Manually review chrome translation keys and do some deduplication 2024-02-07 19:20:11 +01:00
David Wilson
d630a6ef7d Fix editor area/actor deselection bugs 2024-02-07 15:30:23 +02:00
N.N
4e031a6ea5 Selection info into Area selection tab
Selection info into Area selection tab

add Resource counter and measure info into Area selection tab
2024-02-03 12:26:21 +02:00
David Wilson
2ced4abc24 Editor selection refactor pt1 2024-01-24 10:11:39 +02:00
RoosterDragon
ca6aa5ebf1 Adjust widget sizes to ensure they accommodate the English translation text.
Some existing widget are too small to accommodate their text. Adjust their sizes to fit. Text can be rendered outside the widget bounds so visually this often has no impact, but adjusting this now will help in the future for checking translation text for other languages fit in their widgets.
2024-01-21 12:34:28 +02:00
reaperrr
e96865b55e Add scorch flames to RA and TD 2024-01-06 12:31:17 +02:00