Commit Graph

1217 Commits

Author SHA1 Message Date
Paul Chote
59013a581c Remove unused airborne condition from TD aircraft. 2016-12-23 11:29:24 +00:00
Oliver Brakmann
67d10aa5bb Merge pull request #12485 from pchote/remove-ai-capturing
[bleed] Remove AI capturing from TD and RA, and AIs using mechanics and medics in RA
2016-12-21 21:17:23 +01:00
Oliver Brakmann
05c2081143 Merge pull request #12458 from pchote/map-top-targetability
Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
Oliver Brakmann
7e6488c522 Remove AI capturing from TD and RA 2016-12-17 20:53:31 +00:00
Paul Chote
736d66d2c2 Convert GainsExperience to conditions. 2016-12-13 19:30:42 +00:00
Paul Chote
1ef3e246d1 Convert GlobalUpgradable to conditions. 2016-12-13 19:30:41 +00:00
Paul Chote
60cd12874e Convert Aircraft to conditions. 2016-12-13 19:30:37 +00:00
Paul Chote
45af024b15 Convert Cargo to conditions. 2016-12-12 19:43:57 +00:00
reaperrr
bccc127645 Use Explodes instead of WithBuildingExplosion in TD 2016-12-10 13:45:12 +01:00
Paul Chote
0bc087f7bd Rename BridgeLayer to LegacyBridgeLayer. 2016-12-10 11:36:39 +00:00
Paul Chote
a5549d3944 Rename BridgeHut to LegacyBridgeHut. 2016-12-10 11:35:29 +00:00
Paul Chote
7a9174e7fc Fix aircraft defaults. 2016-12-08 18:23:25 +00:00
Paul Chote
34a94e16f6 Update TD rules. 2016-12-06 17:21:14 +00:00
reaperrr
848cf19ba8 Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
2016-11-30 19:42:34 +01:00
Paul Chote
5d0ce81eb0 Make RA/TD aircraft sight relative to ground-based position. 2016-11-26 21:19:37 +00:00
Paul Chote
9ceb3813e6 Manually port TD veterancy to conditions. 2016-11-19 17:19:28 +00:00
Paul Chote
bee7f14ae5 Update TD rules. 2016-11-19 17:19:28 +00:00
reaperrr
0350b8c8f2 Remove Buildable from TD Bio Lab
It isn't supposed to be buildable so the description is never seen in-game anyway.
2016-10-22 20:37:11 +02:00
reaperrr
5b5b064981 Move production icon sequence from Tooltip to Buildable 2016-10-22 20:37:09 +02:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
abcdefg30
da591a9030 Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
2016-10-15 12:49:41 +02:00
abc013
268dcd7d41 changed AttackSequence to DefaultAttackSequence 2016-10-14 14:53:02 +02:00
abcdefg30
bf3441f5d6 Fix transport husks revealing more/less than the normal actor 2016-10-12 17:02:54 +02:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
Oliver Brakmann
45f779e9c0 Merge pull request #11991 from abcdefg30/ion
Fix the IonCannonPower not playing all launch sounds
2016-09-30 17:02:27 +02:00
Paul Chote
365bd5b9bd Rename ResourceType trait fields for consistency. 2016-09-25 17:04:18 +01:00
Paul Chote
5e974b4959 Fix control group decoration position. 2016-09-21 14:39:44 +01:00
Oliver Brakmann
47a24e7ad4 Remove 'campaign-' prefix from disable-experience.yaml files 2016-09-16 18:27:20 +02:00
abcdefg30
41bc3b20ba Add a new OnFireSound property to IonCannonPower
This replaces the hacky use of LaunchSound
2016-09-12 23:33:37 +02:00
abcdefg30
fe91629d25 Remove a bogus LZRange field together with an unnecessary ParaDrop definition 2016-09-07 23:38:00 +02:00
abcdefg30
8475ad40a7 Remove the bogus Health property from CAMERA 2016-08-30 11:31:47 +02:00
Paul Chote
32eb98c17d Remove legacy A* visualisation. 2016-08-26 16:55:46 +01:00
reaperrr
b5f36013c2 TD yaml style fixes 2016-08-21 19:36:48 +02:00
Zimmermann Gyula
5648daeeed Manual cleanup. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
5eec9ef463 Automatically upgrade rules. 2016-08-21 12:05:34 +02:00
reaperrr
0ec9725c2a Merge pull request #11621 from Mailaender/text-controlgroup
Added With*ControlGroup
2016-08-18 21:25:32 +02:00
Matthias Mailänder
7485404c87 Tweak the infantry control group positioning. 2016-08-18 21:10:57 +02:00
Matthias Mailänder
1a53bfd8a3 Keep sprite ctrl groups for Dune 2000, Red Alert, Tiberian Dawn. 2016-08-12 21:54:51 +02:00
Zimmermann Gyula
33de63d7ee Update Tiberian Dawn AI.
Increase all AI infantry percentages.
Limit Engineers at Rush AI.
2016-08-12 14:38:55 +02:00
Oliver Brakmann
da3333073f Merge pull request #11800 from WolfGaming/FixHuntable
RA: Delete the Huntable trait for walls and gates.
2016-08-12 14:14:07 +02:00
WolfGaming
299e925180 Only define Huntable for actors that need to be hunted. 2016-08-11 20:25:22 +00:00
Taryn Hill
f3017d1bea CNC: Add capturing to Cabal AI 2016-08-10 19:06:25 -05:00
AoAGeneral
7025a230bf TD Balance Change 08012016 2016-08-01 12:08:26 -07:00
Zimmermann Gyula
0f368bf6c3 Update the default mods excluding veins in TS. 2016-07-26 23:18:54 +02:00
Oliver Brakmann
3083c8a175 Add a yaml rules include file to disable player experience for scripted maps 2016-07-19 22:14:40 +02:00
Oliver Brakmann
d292f15cc2 Enable player experience tracking in mod rules 2016-07-19 20:20:38 +02:00
Oliver Brakmann
3539e3146e Merge pull request #11560 from abcdefg30/supportSpeech
Refine the support power speech notifications setup
2016-07-13 18:40:07 +02:00
Matthias Mailänder
8df4e9e04c Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
Matthias Mailänder
2b8200fb0a Merge pull request #11550 from AoAGeneral/myfeature
TD Balance Changes 06302016
2016-07-09 21:02:46 +02:00
reaperrr
a212734c5c Fix smudges in TD to not spawn/grow under structures and vehicles
Also trees, husks and creeps (dinos and visceroids) in most cases.
Exceptions are intentional.
2016-07-07 20:51:21 +02:00