Commit Graph

3648 Commits

Author SHA1 Message Date
Matthias Mailänder
6774c9ce01 Setup the Temple of Nod smoke in Tiberian Dawn. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed Add WithNukeLaunchAnimation and -Overlay traits. 2017-09-02 15:10:35 +02:00
Paul Chote
3cf9d47b39 Fix TD stance bar naming. 2017-09-01 11:56:37 +02:00
reaperrr
28ffcfea3c Upgrade rule for setting VTOL to true for CanHover actors 2017-08-31 18:03:59 +02:00
reaperrr
c9ff362ea2 Add TakeOffOnCreation and TakeOffOnResupply to Aircraft
Before this, it was impossible to replicate the behavior of the original games (staying on pad/airfield after reload) without hacking around in Mods.Common.
This allows modders to disable these without meddling with code.
2017-08-31 18:03:59 +02:00
Paul Chote
1bd1a185f5 Unhardcode spectator combined/world view hotkeys. 2017-08-31 12:33:34 +02:00
Paul Chote
0525408664 Unhardcode map editor zooming hotkey. 2017-08-31 12:33:34 +02:00
Paul Chote
9a5b5d9b6f Unhardcode music control hotkeys. 2017-08-31 12:33:34 +02:00
Paul Chote
1e0148e092 Migrate ButtonWidget to NamedHotkey. 2017-08-25 21:56:52 +02:00
Paul Chote
13a06c6e8d Move hardcoded static asset browser hotkeys to yaml. 2017-08-25 21:56:52 +02:00
reaperrr
5581688781 Apply BurstDelays rename to TD 2017-08-20 20:48:25 +02:00
rob-v
c848b30e9e Add chat tab to multiplayer/replays ingame menu 2017-08-17 21:54:19 +01:00
rob-v
dd9d5450bc Add EnableDebugCommandsInReplays option 2017-08-17 19:23:22 +02:00
AoAGeneral
ab5d2766f6 TD Bridges.
Currently in both playtest and release the bridges for TD used to be 500hp with no armor. Meaning that minigunners and other unit types were able to kill them off fairly quickly. Giving them extra HP and an armor type means units such as minigunners, humvees, flamethrowers, and APCs can't kill bridges off quickly.
2017-08-13 20:17:15 +02:00
rob-v
eb21c4bddd Keep Attack M./Guard action while holding hotkey (revert Playtest change) 2017-08-13 17:44:26 +01:00
abcdefg30
de7a0c9861 Remove TargetWhenIdle and TargetWhenDamaged from AutoTarget 2017-08-10 19:11:47 +02:00
abcdefg30
0209c1c848 Add TRUCK.Husk to Tiberian Dawn 2017-08-10 18:24:19 +02:00
rob-v
86cff9a774 Disable click sound on command bar buttons 2017-08-09 21:50:34 +01:00
AoAGeneral
baa4b61d3f TD Prerequisite changes.
Adds prerequisite labels to E1, E3, E6, and TDTRUCK.

Closes #13780
2017-08-08 12:21:37 +02:00
reaperrr
b388c6186a Shrink shape of TD SAM 2017-08-07 14:49:24 +02:00
reaperrr
6945ae1747 Rename tdtruk to truck 2017-08-07 11:01:21 +02:00
reaperrr
f4499c1e84 Rename TD TowerMissle to TowerMissile 2017-08-07 11:01:21 +02:00
AoAGeneral
99dac05fd7 TD Balance Changes. (20170802)
Engineer movement speed reduced to 48 from 56.

Helicopter crash damage increased to 100 from 40.

Rocket infantry spread damage reduced to 32 from 128.

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Engineer movement was the same speed as minigunners and at times would enable them to escape the minigunners. This slight speed reduction helps for this.

Helicopter crash damage was lacking and a slight increase in this enables them to do some damage. With the cost of the helicopter it is still not a good idea to sacrifice aircraft just for exta damage.

Rocket infantry spread is reduced because of the damage done to infantry packs. Games turned into tanks mixed with rocket infantry. Reducing this spread enables them to single target units more closely then in larger armies.
2017-08-07 09:35:20 +02:00
AoAGeneral
dc61c98098 TD Engineer Description.
Closes #13720
2017-07-25 18:59:47 -05:00
rob-v
d4e9e0e069 Add Visualization chat commands 2017-07-23 15:08:24 +02:00
reaperrr
8403adba37 Implement damage-based slowdown on TD Gunboats
In line with original.
2017-07-23 15:06:03 +02:00
reaperrr
9a25b33beb Adapt TD missions to TDGunboat refactor 2017-07-23 15:06:03 +02:00
reaperrr
94fa24088b Add dedicated TDGunboat traits
And get rid of Mobile.OnRails hack.
2017-07-23 15:06:03 +02:00
reaperrr
5b24fddd5a Fix TD airfield targetable positions 2017-07-21 17:42:18 +01:00
abcdefg30
d8bc4905cb Add a selection priority of 6 to supply trucks 2017-07-20 15:13:41 +01:00
abcdefg30
4204ba1c1f Fix funpark01 failing at mission start 2017-07-18 22:49:12 +01:00
Paul Chote
4ffcd9b4a5 Add template type to editor coordinate label. 2017-07-16 13:12:13 +02:00
Paul Chote
72cf5d29e7 Add search bar to editor Template list. 2017-07-16 13:12:13 +02:00
Paul Chote
f1b54ece8a Add search bar to editor Actors list. 2017-07-16 13:12:13 +02:00
andrew
ce671a2737 TD Supply Truck 2017-07-16 11:07:35 +01:00
abcdefg30
0b6b997e81 Add a CommandBarBlacklist trait to blacklist Stop and Waypoint Mode 2017-07-14 23:18:28 +01:00
AoAGeneral
f921a45747 TD Airstrike Balance.
This has been a tough decision. I have nerfed the napalm damage from 65 to 35 commited by reaperrr since at 65 they were still one shotting weapon factories and airstrips. The problem however was that it still did way to much damage. Bringing the Vulcan down from 25 to 15 wood damage helps to keep it alive a majority of the time. (Still brings it to red at times.) Problem now is the airstrike is now a unit killing role rather then killing power plants and various other structures. (Doesn't exactly kill barracks/helipads everytime anymore.)
2017-07-15 00:16:19 +02:00
reaperrr
45606c9528 Editor actor categories style fixes 2017-07-14 10:28:29 +02:00
reaperrr
bc54789641 Adapt TD anti-air weapons to CEWH refactor 2017-07-13 20:58:47 +02:00
reaperrr
abb8e27747 TD airstrike balance tweak
The increased building hitshape sizes allowed TD airstrikes to kill even Cyards and temples on bleed, which is overpowered compared to before the hitshapes were merged.
Cutting bomb damage vs. Wood to 65% lets Cyards, temples and adv. comm. centres survive airstrikes with yellow health.
2017-07-13 19:12:16 +02:00
reaperrr
afa9b9760e Unhardcode AttackBomber bomb and gun logic 2017-07-13 19:12:16 +02:00
reaperrr
d95d7e0b0f Rename UseOccupiedCellsOffsets to UseTargetableCellsOffsets
With the introduction of the new 'u' BlockingUntargetable cell type, the old property name became inaccurate.
2017-07-13 17:43:41 +02:00
reaperrr
70c251d5d5 Simplify TD base building hitshape rules 2017-07-13 17:43:41 +02:00
AoAGeneral
4a39bc8286 TD Balance Changes. 20172606
The list of changes do not affect the new hitboxes of the structures.

+ Orca damage increased from 25 to 28.
Damage is increased because of their lack of damage vs armored units and structures.

+ Apache ammo reload reduced from 200 to 40.
Apaches gaining a full clip of ammo is a bit to strong. Firing the first shot starts the timer tick and will reload even if the clip is not fully reloaded. This also fixes so they don't sit on top of infantry and blow them all away to quickly.

+ Apache ammo reload amount reduced from 10 to 1.
Fixed in unison with ammo reload timer.

+ Sam now fires two missiles. (CNC95)
Does extra damage.

+ Sam range increase from 8c0 to 10c0.
Compensate for the aircraft changes. Also had a problem of MSAMs were always the better choice rather then the structure SAMs itself. This change will make them more viable.

+ Sam range limit from 9c614 to 12c0.
Makes it so aircraft can still escape while the missile won't detonate at the edge of the circle range.

+ Humvee damag vs light increased from 50 to 55.
Compensates for the price of the hummer. Having just the HP wasn't enough to counter certian builds of Nod. Enabling them a slightly higher damage allows them to kill buggies and bikes a bit more effectively. Makes them also decent arty and MRLS killers.

+ Crates got some love.

+ Viceroids now spawn.

+ An atomic bomb can now detonate. (CNC95)

+ Veterancy level is now to rank 4.
This makes grabbing crates all the more rewarding and riskier. Such as willing to bring a mammoth tank or commando to the crate rather then a minigunner.
2017-07-11 16:25:49 +02:00
Paul Chote
96a1c8d54b Update internal ra/cnc/d2k/ts bot types. 2017-07-07 21:31:45 +01:00
Paul Chote
b0906e1836 Add a bot type identifier. 2017-07-07 21:31:45 +01:00
rob-v
1a546d9baf Polish Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
6c962b6675 Add TD Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
686686417f Add Actor Categories and Category dropdown filter in Map editor 2017-07-06 01:50:43 +02:00
reaperrr
8f4a92af99 Upgrade rules and yaml updates for Bib refactor 2017-07-06 01:42:55 +02:00