Commit Graph

2268 Commits

Author SHA1 Message Date
atlimit8
cbc8d1c5ec Multiline support for SimpleTooltipLogic 2015-11-07 16:10:00 -06:00
Matthias Mailänder
b45aa98081 Merge pull request #9888 from reaperrr/d2k-spiceblooms2
Improve D2k spiceblooms
2015-11-07 18:28:11 +01:00
Pavel Penev
4b954b8e28 Buff D2k repair pads 2015-11-07 14:54:29 +02:00
Pavel Penev
d04b0617fe Fix repair pad reference in units' Repairable trait 2015-11-07 14:38:33 +02:00
Pavel Penev
a417c82b0f Merge pull request #9901 from reaperrr/d2k-muzzles
Fix D2k Trike and Raider muzzles
2015-11-07 13:06:32 +02:00
OmegaBolt
51a4147b69 D2k 7000 start cash option 2015-11-07 02:26:02 +00:00
Oliver Brakmann
3539095ea1 Merge pull request #9898 from OmegaBolt/d2k-crate-prereq
D2k crate balance
2015-11-06 19:42:05 +01:00
abcdefg30
4576b97bf6 Add atreides03a 2015-11-06 19:27:01 +01:00
reaperrr
63925fe7a5 Fix D2k Trike and Raider muzzles
The muzzle weapon appears to need some warhead to 'fire' at actors.
2015-11-06 00:48:26 +01:00
OmegaBolt
5831d58d13 D2k crate balance
- Fixed prerequisites.
- Added more infantry crates.
- Upped the create explosion damage, though it is still very little. Takes about a third health off a Trike.
2015-11-05 20:09:17 +00:00
reaperrr
71360c1bc2 Reduce spawned spice per piece 2015-11-04 23:54:26 +01:00
reaperrr
0afb1ed5c8 Improve SpiceExplosion and add BloomExplosion
Fixes angle and loudness of spice debris, adds BloomExplosion to add proper animation and damage crushing actors.
2015-11-04 23:41:03 +01:00
Pavel Penev
5cf34f926b Fix the C17 delivery plane doing a steep dive when trying to land 2015-11-04 23:40:26 +02:00
Oliver Brakmann
040543fd6b Merge pull request #9743 from reaperrr/untangle-uibits
Fix RA-uibits dependency in D2k and TS
2015-11-03 22:10:23 +01:00
OmegaBolt
e9fa198fc2 D2k, fixed infantry moving slow on dunes and rough 2015-11-03 14:42:14 +00:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
Pavel Penev
9748b556dc Add RequiresMods tag to the mod Manifest
List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00
reaperrr
124989c6c6 Add stealth detection to D2k infantry 2015-10-31 17:39:10 +01:00
reaperrr
2e0a8ef9c4 Make sandworms not eat infantry 2015-10-31 13:44:00 +01:00
reaperrr
f220a18fef Align thumper-sand overlay with thump anim 2015-10-31 13:43:59 +01:00
reaperrr
dbaf7e9d12 Add D2k thumper sound 2015-10-31 13:43:58 +01:00
reaperrr
b6229fd456 Implement D2k thumper 2015-10-30 14:23:37 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Oliver Brakmann
f69ab464af Merge pull request #9785 from abcdefg30/upgradeExit
Fix upgrades in d2k not being producible
2015-10-27 21:36:24 +01:00
abcdefg30
f72dd97844 Fix upgrades in d2k not being producible 2015-10-27 21:17:53 +01:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00
Oliver Brakmann
bfdac57138 Merge pull request #9676 from reaperrr/d2k-falloff
Tweaked D2k warhead falloffs
2015-10-26 21:12:45 +01:00
Oliver Brakmann
2723ca1a1f Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
2015-10-26 21:03:12 +01:00
Oliver Brakmann
d07ac08dff Merge pull request #9458 from reaperrr/d2k-sight
Change D2k shroud revealing ranges to match original
2015-10-26 20:49:52 +01:00
reaperrr
f166fd9525 Merge pull request #9526 from penev92/tileShapes
Rename TileShape to fit its role better
2015-10-26 15:41:09 +01:00
reaperrr
ce43d02dbc Reduce range and number of D2k building debris
Fix debris warhead falloff
2015-10-26 15:14:11 +01:00
reaperrr
0d990d2818 Calculate D2k building visibility around center instead of footprint 2015-10-26 15:14:10 +01:00
reaperrr
3ce1ee24ae Make only light infantry come out of destroyed D2k buildings 2015-10-26 15:14:09 +01:00
reaperrr
0d2c9725ea Tweak D2k infantry bounds 2015-10-26 15:14:08 +01:00
reaperrr
793b72b3ba Tone down D2k veterancy stat gains 2015-10-26 15:14:07 +01:00
reaperrr
d469e073bc Disable D2k capturing of husks, make husks explode 2015-10-26 15:14:06 +01:00
reaperrr
e37729f634 Tweak D2k worm disappear chance, spawn interval and minimum 2015-10-26 15:14:05 +01:00
reaperrr
7fdc8f9ad9 Make D2k constr. yard explicit prerequisite
In preparation for moving Upgrades to the player actor in the future.

Additionally remove unnecessary Exit trait from construction yard.
2015-10-26 15:12:16 +01:00
Pavel Penev
0e417a3cf3 Rename MapGridType.Rectangle to MapGridType.Rectangular 2015-10-26 00:41:26 +02:00
Oliver Brakmann
356b50fb18 Add replaybrowser yaml file back to d2k manifest. 2015-10-25 18:00:02 +01:00
reaperrr
bdfbbb540b Misc D2k visibility changes
- Make structure reveal range centered around CenterPosition.
- Change camera range
2015-10-25 17:38:00 +01:00
reaperrr
2c88015bb3 Change D2k vehicle shroud reveal ranges to original values 2015-10-25 17:37:59 +01:00
reaperrr
3ce670998a Change D2k shroud reveal ranges to original values 2015-10-25 17:37:57 +01:00
reaperrr
63aeb6b2d5 Change D2k infantry shroud reveal ranges to match original 2015-10-25 17:37:55 +01:00
reaperrr
7d3905ca53 Move musicplayer, spawnpoint and strategic point UI art to button.png
Migrate strategic points to new spawnpoint art.
2015-10-25 17:00:29 +01:00
reaperrr
02fcdb80d6 Re-increase siege tank and grenadier area of effect
Siege Tank:
- 'Stretches' each Spread step by 1 pixel (from 12 to 13), increasing total area of effect from 48 pixels (1.5 cells) to 52 pixels (1.625 cells)
- increases falloff damage by 5 percentage points

Grenadier:
- same Falloff as Siege Tank
2015-10-25 14:05:23 +01:00
reaperrr
1c98dc9a62 Remove SpiceExplosion impact sound
Way too annoying, and the original didn't have this either.
2015-10-25 09:16:20 +01:00
reaperrr
fe85458dde Fix animations and sounds of explosions
Animation for small and medium explosion was reversed, sounds were wrong compared to original.
2015-10-25 09:15:36 +01:00
reaperrr
943e43a738 Remove unnecessary D2k ValidTargets entries 2015-10-25 09:15:35 +01:00